← Database Search

E700_001 @ 0x00000130

Persona 3 FES dialogue

File: \DATA\EVENT\E700\E700_001.PM1 @ 0x00000130

Context:You take Koromaru for a walk and find items.

MSG_000
> Koromaru is frolicking happily.
[f 0 8 65278][f 1 31]> Koromaru is frolicking happily.[n][f 0 4][e]
MSG_001
> You decide to go back to the dorm
with Koromaru.
[f 0 8 65278][f 1 31]> You decide to go back to the dorm[n]with Koromaru.[n][f 0 4][e]
[x 0x80 0x80]
MSG_KORO_SANPO_ITEM_1
> Koromaru seems to have picked
something up.
> Obtained .
[f 0 8 65278][f 1 31]> Koromaru seems to have picked[n]something up.[n][f 0 4][e][f 0 8 65278][f 1 31][f 1 16 4094 1]> Obtained [f 0 29 4094].[n][f 0 4][e]
[x 0x80 0x80]
MSG_KORO_SANPO_ITEM_2
> Koromaru seems to have picked
something up.
> Obtained .
[f 0 8 65278][f 1 31]> Koromaru seems to have picked[n]something up.[n][f 0 4][e][f 0 8 65278][f 1 31][f 1 16 4039 1]> Obtained [f 0 29 4039].[n][f 0 4][e]
[x 0x80 0x80]
MSG_KORO_SANPO_ITEM_3
> Koromaru seems to have picked
something up.
> Obtained .
[f 0 8 65278][f 1 31]> Koromaru seems to have picked[n]something up.[n][f 0 4][e][f 0 8 65278][f 1 31][f 1 16 4033 1]> Obtained [f 0 29 4033].[n][f 0 4][e]
[x 0x80 0x80]
MSG_KORO_SANPO_ITEM_4
> Koromaru seems to have picked
something up.
> Obtained .
[f 0 8 65278][f 1 31]> Koromaru seems to have picked[n]something up.[n][f 0 4][e][f 0 8 65278][f 1 31][f 1 16 4010 1]> Obtained [f 0 29 4010].[n][f 0 4][e]
Koromaru
MSG_KORO_SANPO_ITEM_5
Arf!

> Koromaru is looking up at you
intensely...
> The Promised Day is drawing near...
Koromaru must be preoccupied with
it as well...
> Koromaru's eyes are full of
determination...
[f 0 8 65278][f 1 31][f 0 31 10 12 1 1]Arf![n][f 0 4][e][f 0 8 65278][f 1 31][f 1 0 10 12 1][f 1 15][x 0x80 0x80][n]> Koromaru is looking up at you[n]intensely...[n][f 0 4][e][f 0 8 65278][f 1 31]> The Promised Day is drawing near...[n]Koromaru must be preoccupied with[n]it as well...[n][f 0 4][e][f 0 8 65278][f 1 31]> Koromaru's eyes are full of[n]determination...[n][f 0 4][e]
[x 0x80 0x80]
MSG_KORO_SANPO_ITEM_6
> Koromaru seems to have picked
something up.
> Obtained .
[f 0 8 65278][f 1 31]> Koromaru seems to have picked[n]something up.[n][f 0 4][e][f 0 8 65278][f 1 31][f 1 16 4050 1]> Obtained [f 0 29 4050].[n][f 0 4][e]
[x 0x80 0x80]
MSG_KORO_SANPO_ITEM_7
> Koromaru seems to have picked
something up.
> Obtained .
[f 0 8 65278][f 1 31]> Koromaru seems to have picked[n]something up.[n][f 0 4][e][f 0 8 65278][f 1 31][f 1 16 4113 1]> Obtained [f 0 29 4113].[n][f 0 4][e]

Related files

32 other files in E700.

E700_002 @ 0x00000130

You walk Koromaru and meet various people around town.

E700_003 @ 0x00000130

You walk Koromaru at the shrine and interact with party members.

E700_004 @ 0x00000110

You spend a pleasant evening with your friends before the final battle.

E700_005 @ 0x00000130

You walk Koromaru and meet various people around town.

E700_020 @ 0x00000110

You visit a strange shrine.

E700_021 @ 0x00000110

You visit a strange shrine.

E700_030 @ 0x00000110

You visit a strange shrine.

E700_031 @ 0x00000110

You visit a strange shrine.

E700_040 @ 0x00000110

You visit a strange shrine.

E700_041 @ 0x00000110

You visit a strange shrine.

E700_050 @ 0x00000110

You visit a strange shrine.

E700_051 @ 0x00000110

You visit a strange shrine.

E700_060 @ 0x00000110

You visit a strange shrine.

E700_061 @ 0x00000110

You visit a strange shrine.

E700_070 @ 0x00000110

You visit a strange shrine.

E700_071 @ 0x00000110

You visit a strange shrine.

E700_080 @ 0x00000110

You visit a strange shrine.

E700_090 @ 0x00000110

You visit a strange shrine.

E700_091 @ 0x00000110

You visit a strange shrine.

E700_100 @ 0x00000110

You visit a strange shrine.

E700_112 @ 0x00000110

You visit a strange shrine.

E700_120 @ 0x00000110

You visit a strange shrine.

E701_001 @ 0x00000100

You visit a strange shrine.

E701_002 @ 0x00000100

You visit a strange shrine.

E702_001 @ 0x00000100

You visit a strange shrine.

E703_001 @ 0x00000100

You visit a strange shrine.

E703_002 @ 0x00000100

You visit a strange shrine.

E704_001 @ 0x00000100

You visit a strange shrine.

E704_002 @ 0x00000100

You visit a strange shrine.

E704_003 @ 0x00000100

You visit a strange shrine.

E704_010 @ 0x00000100

You visit a strange shrine.

E705_001 @ 0x00000100

You visit a strange shrine.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.