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AMADA

Persona 3 FES dialogue

File: \DATA\FIELD\SCRIPT\AMADA.BF

Context:Ken discusses battle status, item collection, and party management.

YESNO_SEL
  • "Yes."
  • "No."
[f 0 8 65278][f 1 31]"Yes."[e] [f 0 8 65278][f 1 31]"No."[e]
Response to selection: "Yes."
TARTAROS_SEL
  • Check status/equipment
  • Request healing
  • Nothing
[f 0 8 65278][f 1 31]Check status/equipment[e] [f 0 8 65278][f 1 31]Request healing[e] [f 0 8 65278][f 1 31]Nothing[e]
Response to selection: "No."
GO_SEL
  • "Let's move on."
  • "Let's stay here."
[f 0 8 65278][f 1 31]"Let's move on."[e] [f 0 8 65278][f 1 31]"Let's stay here."[e]
Response to selection: Check status/equipment
FES_GO_SEL
  • "Let's move on."
  • "Let's stay here."
[f 0 8 65278][f 1 31]"Let's move on."[e] [f 0 8 65278][f 1 31]"Let's stay here."[e]
Response to selection: Request healing
RETURN_SEL
  • "Let's go back."
  • "Let's keep going."
[f 0 8 65278][f 1 31]"Let's go back."[e] [f 0 8 65278][f 1 31]"Let's keep going."[e]
Response to selection: Nothing
FES_RETURN_SEL
  • "Go to The Desert of Doors."
  • "Stay here."
[f 0 8 65278][f 1 31]"Go to The Desert of Doors."[e] [f 0 8 65278][f 1 31]"Stay here."[e]
Response to selection: "Let's move on."
Yukari
ITEM_TRANSFER_YUKARI
Here ya go!
[f 0 8 65278][f 1 31][f 0 31 2 12 1 1]Here ya go![n][f 0 4][e]
Response to selection: "Let's stay here."
Aigis
ITEM_TRANSFER_AEGIS
Here is what I collected.
[f 0 8 65278][f 1 31][f 0 31 3 12 1 1]Here is what I collected.[n][f 0 4][e]
Response to selection: "Let's move on."
Mitsuru
ITEM_TRANSFER_MITSURU
Here's what I've found.
[f 0 8 65278][f 1 31][f 0 31 4 12 1 1]Here's what I've found.[n][f 0 4][e]
Response to selection: "Let's stay here."
Junpei
ITEM_TRANSFER_JUNPEI
Here ya go, dude.
[f 0 8 65278][f 1 31][f 0 31 5 12 1 1]Here ya go, dude.[n][f 0 4][e]
Response to selection: "Let's go back."
Akihiko
ITEM_TRANSFER_SANADA
Here, take this.
[f 0 8 65278][f 1 31][f 0 31 7 12 1 1]Here, take this.[n][f 0 4][e]
Response to selection: "Let's keep going."
Ken
ITEM_TRANSFER_AMADA
Please hold on to this.
[f 0 8 65278][f 1 31][f 0 31 8 12 1 1]Please hold on to this.[n][f 0 4][e]
Response to selection: "Go to The Desert of Doors."
Shinjiro
ITEM_TRANSFER_ARAGAKI
...Here.
[f 0 8 65278][f 1 31][f 0 31 9 12 1 1]...Here.[n][f 0 4][e]
Response to selection: "Stay here."
Metis
ITEM_TRANSFER_METIS
This is all I've found.
[f 0 8 65278][f 1 31][f 0 31 29 10 1 1]This is all I've found.[n][f 0 4][e]
Koromaru
ITEM_TRANSFER_KOROMARU
*bark*
> You received something
from Koromaru
[f 0 8 65278][f 1 31][f 0 31 10 12 1 1]*bark*[n][f 0 4][e][f 0 8 65278][f 1 31][f 1 0 10 12 1][f 0 16][f 0 8 65278][f 1 31]> You received something[n]from Koromaru[n][f 0 4][e]
Ken
REPORT_END_GATHER
Please hold on to this.
[f 0 8 65278][f 1 31][f 0 31 8 12 1 1]Please hold on to this.[n][f 0 4][e]
ITEM_TRANSFER_MONO
> Obtained x .
[f 0 8 65278][f 1 31][f 1 0 2 12 1][f 1 0 3 12 1][f 1 0 4 12 1][f 1 0 5 12 1][f 1 0 7 12 1][f 1 0 8 12 1][f 1 0 9 12 1][f 1 0 10 12 1][f 1 0 29 10 1]> Obtained [f 0 26 0 1] x [f 0 3 2].[n][f 0 4][e]
ITEM_TRANSFER_POLY
> Obtained x .
Obtained x .
[f 0 8 65278][f 1 31][f 1 0 2 12 1][f 1 0 3 12 1][f 1 0 4 12 1][f 1 0 5 12 1][f 1 0 7 12 1][f 1 0 8 12 1][f 1 0 9 12 1][f 1 0 10 12 1][f 1 0 29 10 1]> Obtained [f 0 26 0 1] x [f 0 3 2].[n] Obtained [f 0 26 3 4] x [f 0 3 5].[n][f 0 4][e]
Ken
REPORT_FIND_STAIR
I found the stairs!
What do you want to do?
[f 0 8 65278][f 1 31]I found the stairs![n]What do you want to do?[n][f 0 4][e]
Ken
REPORT_FIND_STAIR_GO
Great. Let's get going!
[f 0 8 65278][f 1 31]Great. Let's get going![n][f 0 4][e]
REPORT_FIND_STAIR_STAY
Okay, I'll look around
some more, then.
[f 0 8 65278][f 1 31][f 2 9 6 158]Okay, I'll look around[n]some more, then.[n][f 0 21 65535][e]
Mitsuru
UPSTAIR_MITSURU_DEAD_AND
Some members are unconscious,
and others are in battle.
Do you intend to proceed
without them?
[f 0 8 65278][f 1 31]Some members are unconscious,[n]and others are in battle.[n][f 0 4][e][f 0 8 65278][f 1 31]Do you intend to proceed[n]without them?[n][f 0 4][e]
Mitsuru
UPSTAIR_MITSURU_NOW_BATT
Members are in battle. Do you
want to proceed without them?
[f 0 8 65278][f 1 31]Members are in battle. Do you[n]want to proceed without them?[n][f 0 4][e]
Mitsuru
UPSTAIR_MITSURU_DEAD
Members are unconscious. Do you
intend to proceed without them?
[f 0 8 65278][f 1 31]Members are unconscious. Do you[n]intend to proceed without them?[n][f 0 4][e]
Mitsuru
UPSTAIR_MITSURU_LEAVE_ME
...I see. Then, continue on and
rendezvous with the others later.
[f 0 8 65278][f 1 31]...I see. Then, continue on and[n]rendezvous with the others later.[n][f 0 4][e]
Fuuka
UPSTAIR_HUKA_DEAD_AND_BA
The others are either still
fighting or unconscious.
Do you want to leave them
behind...?
[f 0 8 65278][f 1 31]The others are either still[n]fighting or unconscious.[n][f 0 4][e][f 0 8 65278][f 1 31]Do you want to leave them[n]behind...?[n][f 0 4][e]
Fuuka
UPSTAIR_HUKA_NOW_BATTLE
The others are still fighting.
Do you want to leave them behind?
[f 0 8 65278][f 1 31]The others are still fighting.[n]Do you want to leave them behind?[n][f 0 4][e]
Fuuka
UPSTAIR_HUKA_DEAD
Some of the others are unconscious.
Do you want to leave them behind?
[f 0 8 65278][f 1 31]Some of the others are unconscious.[n]Do you want to leave them behind?[n][f 0 4][e]
Fuuka
UPSTAIR_HUKA_LEAVE_MEMBE
...Oh, okay.
Then, continue on. ...I just hope
the others make it back safely.
[f 0 8 65278][f 1 31]...Oh, okay.[n][f 0 4][e][f 0 8 65278][f 1 31]Then, continue on. ...I just hope[n]the others make it back safely.[n][f 0 4][e]
Ken
REPORT_FIND_ESCAPE
I found the access point!
What do you want to do?
[f 0 8 65278][f 1 31]I found the access point![n]What do you want to do?[n][f 0 4][e]
Ken
REPORT_FIND_ESCAPE_GO
Great. Let's go back!
[f 0 8 65278][f 1 31]Great. Let's go back![n][f 0 4][e]
REPORT_FIND_ESCAPE_STAY
Okay, I'll keep looking
around, then.
[f 0 8 65278][f 1 31][f 2 9 6 159]Okay, I'll keep looking[n]around, then.[n][f 0 21 65535][e]
REPORT_TIRED
I'm getting tired...
[f 0 8 65278][f 1 31][f 2 9 6 160]I'm getting tired...[n][f 0 21 65535][e]
REPORT_FIND_DEATH
It's... It's Death!
[f 0 8 65278][f 1 31][f 2 9 6 162]It's... It's Death![n][f 0 21 65535][e]
REPORT_FIND_DEATH_2
*gasp* It's... it's Death!
Wh-What should we do...!
[f 0 8 65278][f 1 31][f 2 9 6 249]*gasp* It's... it's Death![n]Wh-What should we do...![n][f 0 21 65535][e]
REPORT_START_BATTLE_1
I'm going to fight
this Shadow!
[f 0 8 65278][f 1 31][f 2 9 6 163]I'm going to fight[n]this Shadow![n][f 0 21 65535][e]
REPORT_START_BATTLE_2
I found one! I'm going
to take it out!
[f 0 8 65278][f 1 31][f 2 9 6 164]I found one! I'm going[n]to take it out![n][f 0 21 65535][e]
REPORT_START_BATTLE_3
Gotcha! Give me
your best shot!
[f 0 8 65278][f 1 31][f 2 9 6 165]Gotcha! Give me[n]your best shot![n][f 0 21 65535][e]
REPORT_START_BATTLE_4
Gotcha! You're mine
now!
[f 0 8 65278][f 1 31][f 2 9 6 166]Gotcha! You're mine[n]now![n][f 0 21 65535][e]
REPORT_START_BATTLE_5
I found an enemy!
Here I come!
[f 0 8 65278][f 1 31][f 2 9 6 250]I found an enemy![n]Here I come![n][f 0 21 65535][e]
REPORT_CATCH_ENEMY_1
Tch! Stupid Shadow!
Sorry, I have to fight.
[f 0 8 65278][f 1 31][f 2 9 6 167]Tch! Stupid Shadow![n]Sorry, I have to fight.[n][f 0 21 65535][e]
REPORT_CATCH_ENEMY_2
Darn, it caught me!
Sorry, I have to fight.
[f 0 8 65278][f 1 31][f 2 9 6 168]Darn, it caught me![n]Sorry, I have to fight.[n][f 0 21 65535][e]
REPORT_CATCH_ENEMY_3
Shoot! I got caught!
[f 0 8 65278][f 1 31][f 2 9 6 169]Shoot! I got caught![n][f 0 21 65535][e]
REPORT_CATCH_ENEMY_4
Argh... Sorry, looks
like I have to fight.
[f 0 8 65278][f 1 31][f 2 9 6 170]Argh... Sorry, looks[n]like I have to fight.[n][f 0 21 65535][e]
REPORT_CATCH_ENEMY_5
I-I can't get away!
Tch, I'll have to fight...
[f 0 8 65278][f 1 31][f 2 9 6 251]I-I can't get away![n]Tch, I'll have to fight...[n][f 0 21 65535][e]
REPORT_CATCH_ENEMY_6
W-Waah! I got
caught...!
[f 0 8 65278][f 1 31][f 2 9 6 252]W-Waah! I got[n]caught...![n][f 0 21 65535][e]
REPORT_CATCH_COLD
I think I caught
a cold...
[f 0 8 65278][f 1 31][f 2 9 6 161]I think I caught[n]a cold...[n][f 0 21 65535][e]
REPORT_OPEN_BOX_1
Ooh, this looks
useful...
[f 0 8 65278][f 1 31][f 2 9 6 171]Ooh, this looks[n]useful...[n][f 0 21 65535][e]
REPORT_OPEN_BOX_2
I found something
that looks valuable!
[f 0 8 65278][f 1 31][f 2 9 6 172]I found something[n]that looks valuable![n][f 0 21 65535][e]
REPORT_OPEN_BOX_3
Hey, I found something...
It might be valuable!
[f 0 8 65278][f 1 31][f 2 9 6 253]Hey, I found something...[n]It might be valuable![n][f 0 21 65535][e]
REPORT_OPEN_BOX_RARE
Ooh, this looks rare!
[f 0 8 65278][f 1 31][f 2 9 6 173]Ooh, this looks rare![n][f 0 21 65535][e]
REPORT_OPEN_BOX_MONEY_2
I found some money!
Lucky me!
[f 0 8 65278][f 1 31][f 2 9 6 254]I found some money![n]Lucky me![n][f 0 21 65535][e]
REPORT_LV_UP
Yes! Yes! Yes! My skill
level has increased!
[f 0 8 65278][f 1 31][f 2 9 6 175]Yes! Yes! Yes! My skill[n]level has increased![n][f 0 21 65535][e]
Ken
TARTAROS_RE_TALK
Is there anything else?
[f 0 8 65278][f 1 31][f 0 31 8 12 1 1]Is there anything else?[n][f 0 4][e]
Ken
TARTAROS_NORMAL
Yes?
[f 0 8 65278][f 1 31][f 0 31 8 12 1 1]Yes?[n][f 0 4][e]
Ken
TARTAROS_COLD
I have the chills...
[f 0 8 65278][f 1 31][f 0 31 8 12 4 1]I have the chills...[n][f 0 4][e]
Ken
TARTAROS_TIERDNESS
I'm getting tired...
[f 0 8 65278][f 1 31][f 0 31 8 12 4 1]I'm getting tired...[n][f 0 4][e]
Ken
TARTAROS_BEST_CONDITION
I feel great!
[f 0 8 65278][f 1 31][f 0 31 8 12 2 1]I feel great![n][f 0 4][e]
Ken
TARTAROS_BOSS_FRONT
We should be cautious.
[f 0 8 65278][f 1 31][f 0 31 8 12 3 1]We should be cautious.[n][f 0 4][e]
Ken
TARTAROS_GRADE_UP
I changed my equipment.
How does it look?
[f 0 8 65278][f 1 31][f 0 31 8 12 1 1]I changed my equipment.[n]How does it look?[n][f 0 4][e]
Ken
GRADE_UP_TRANSFER
Let me return what
you gave me earlier.
[f 0 8 65278][f 1 31][f 0 31 8 12 1 1]Let me return what[n]you gave me earlier.[n][f 0 4][e]
ITEM_TRANSFER_TO_PLAYER_
> Obtained .
[f 0 8 65278][f 1 31][f 1 0 8 12 1]> Obtained [f 0 26 0 1].[n][f 0 4][e]
ITEM_TRANSFER_TO_PLAYER__2
> Obtained .
Obtained .
[f 0 8 65278][f 1 31][f 1 0 8 12 1]> Obtained [f 0 26 0 1].[n] Obtained [f 0 26 2 3].[n][f 0 4][e]
Ken
AMADA_EQUIP_REACTION
What, this? Tch! The design
is so... so childish!
I don't mind following orders,
but this is just juvenile...
[f 0 8 65278][f 1 31][f 0 31 8 12 4 1]What, this? Tch! The design[n]is so... so childish![n][f 0 4][e][f 0 8 65278][f 1 31]I don't mind following orders,[n]but this is just juvenile...[n][f 0 4][e]
Ken
AMADA_EQUIP_REACTION_FES
Oh... Ummm...
This... really helps out in
battle, huh...?
You're not... lying to me, are you?
[f 0 8 65278][f 1 31][f 0 31 8 12 4 1]Oh... Ummm...[n][f 0 4][e][f 0 8 65278][f 1 31]This... really helps out in[n]battle, huh...?[n][f 0 4][e][f 0 8 65278][f 1 31]You're not... lying to me, are you?[n][f 0 4][e]
Ken
AMADA_EQUIP_SP_REACTION
Oh... These are the clothes you
wear on...
......!?
W-Wait... you want me to wear
these...?
Aaagh... Th-This is so embarassing...
Fine... I'll show you I'm not a kid...
[f 0 8 65278][f 1 31][f 0 31 8 12 2 1]Oh... These are the clothes you[n]wear on...[n][f 0 4][e][f 0 8 65278][f 1 31][f 0 31 8 12 3 1]......!?[n][f 0 4][e][f 0 8 65278][f 1 31]W-Wait... you want me to wear[n]these...?[n][f 0 4][e][f 0 8 65278][f 1 31][f 0 31 8 12 4 1]Aaagh... Th-This is so embarassing...[n]Fine... I'll show you I'm not a kid...[n][f 0 4][e]
Ken
EQUIP_TRANSFER
For me? Really?
Oh, thank you!
[f 0 8 65278][f 1 31][f 0 31 8 12 2 1]For me? Really?[n]Oh, thank you![n][f 0 4][e]
Ken
HEAL_SP_END
Sorry, I can't
do it anymore...
[f 0 8 65278][f 1 31][f 0 31 8 12 4 1]Sorry, I can't[n]do it anymore...[n][f 0 4][e]
Ken
HEAL_END
All finished!
[f 0 8 65278][f 1 31][f 0 31 8 12 1 1]All finished![n][f 0 4][e]
Ken
HEAL_NO_NEED
But, it's not necessary.
[f 0 8 65278][f 1 31][f 0 31 8 12 1 1]But, it's not necessary.[n][f 0 4][e]
Ken
HEAL_NO_SP
Sorry, I can't do it
anymore.
[f 0 8 65278][f 1 31][f 0 31 8 12 4 1]Sorry, I can't do it[n]anymore.[n][f 0 4][e]
TEST
Test
[f 0 8 65278][f 1 31]Test[n][f 0 4][e]

Related files

34 other files in SCRIPT.

AEGIS

Aigis discusses battle status, item collection, and party management.

ARAGAKI

Shinjiro discusses battle status, item collection, and party management.

DUNGEONAT

Decide whether to proceed to the next floor or return to the entrance.

DUNGEONAT_AEGIS

Aigis manages the party during dungeon exploration.

DUNGEONAT00

Player decides whether to proceed.

DUNGEONAT00_AEGIS

Fuuka warns of enemy numbers or lack thereof before a separation event.

DUNGEONAT01

Mitsuru and Fuuka provide guidance and warnings for the first dungeon area.

DUNGEONAT01_AEGIS

Fuuka provides extensive guidance and warnings for Aigis's dungeon exploration.

DUNGEONAT02

Mitsuru and Fuuka provide guidance for the second dungeon area.

DUNGEONAT02_AEGIS

Mitsuru and Fuuka provide guidance for the second dungeon area.

DUNGEONAT03

Fuuka provides guidance for exploring the higher floors of Tartarus.

DUNGEONAT03_AEGIS

Fuuka provides guidance for exploring the higher floors of Tartarus.

DUNGEONAT04

Fuuka provides guidance for exploring the upper floors of Tartarus.

DUNGEONAT04_AEGIS

Fuuka provides guidance for exploring the upper floors of Tartarus.

DUNGEONAT05

Fuuka provides guidance for exploring the deepest floors of Tartarus.

DUNGEONAT05_AEGIS

Fuuka provides guidance for exploring the deepest floors of Tartarus.

DUNGEONAT06

Fuuka provides guidance for exploring the final areas of Tartarus.

DUNGEONAT06_AEGIS

Fuuka provides guidance for exploring the final areas of Tartarus.

DUNGEONAT07

Fuuka provides guidance for the penultimate area of Tartarus.

DUNGEONAT07_AEGIS

Fuuka provides guidance for the penultimate area of Tartarus.

DUNGEONAT08

Fuuka provides guidance for the final stretch of Tartarus.

DUNGEONAT08_AEGIS

Fuuka provides guidance for the final stretch of Tartarus.

DUNGEONAT09

Fuuka provides guidance for the final battle area of Tartarus.

DUNGEONAT09_AEGIS

Fuuka provides guidance for the final battle area of Tartarus.

FIELD

Field commands for party management and debugging.

FUKA

Fuuka warns about party members' status in battle.

JUNPEI

Junpei discusses battle status, item collection, and party management.

KOROMARU

Koromaru helps with item collection and party management.

LMAP

Player decides whether to move to Gekkoukan High School.

MITURU

Mitsuru discusses battle status, item collection, and party management.

NPCCOMU

Player interacts with various NPCs for Social Links and information.

SANADA

Akihiko discusses battle status, item collection, and party management.

VILLAGE

Player decides whether to proceed.

YUKARI

Yukari discusses battle status, item collection, and party management.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.