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e600_330

Persona 3 Portable dialogue

File: \umd0.cpk\data\event\e600\e600_330.bf

Context:You play fetch with Koromaru, and Fuuka reflects on his past and his age, strengthening your connection.

Koromaru
MSG_000
Woof, woof.

> There's a ball at Koromaru's feet...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]Woof, woof.[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> There's a ball at Koromaru's feet...[n][f 1 1][e]
SEL001
  • Pick it up
  • Don't pick it up
[f 0 5 65278][f 2 1]Pick it up[e] [f 0 5 65278][f 2 1]Don't pick it up[e]
Response to selection: Pick it up
Koromaru
MSG_002
Arf!

> Koromaru seems happy.
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2][f 6 1 1 0 10 6]Arf![n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n][f 5 13 0 5 0]> Koromaru seems happy.[n][f 1 1][e]
Response to selection: Don't pick it up
Koromaru
MSG_003
*whine*

> Koromaru nudged the ball towards you
with his nose...
[f 0 5 65278][f 2 1][f 4 6 10 164 0 2]*whine*[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n][f 5 13 0 0 0]> Koromaru nudged the ball towards you[n]with his nose...[n][f 1 1][e]
MSG_004
> It seems he wants you to throw it
and play with him...
> ...You pick it up and throw it.
[f 0 5 65278][f 2 1]> It seems he wants you to throw it[n]and play with him...[n][f 1 1][e][f 0 5 65278][f 2 1]> ...You pick it up and throw it.[n][f 1 1][e]
Koromaru
MSG_005
Woof!

> Koromaru happily went to fetch it.
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2][f 6 1 1 0 10 7]Woof![n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n][f 4 7 0 0 0]> Koromaru happily went to fetch it.[n][f 1 1][e]
MSG_006
> ...He brought it back in his mouth.
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]> ...He brought it back in his mouth.[n][f 1 1][e]
SEL007
  • "Good boy!"
  • "One more?"
[f 0 5 65278][f 2 1]"Good boy!"[e] [f 0 5 65278][f 2 1]"One more?"[e]
Response to selection: "Good boy!"
Koromaru
MSG_008
Woof!

> Koromaru seems happy...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2][f 6 1 1 0 10 6]Woof![n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n][f 5 13 0 5 0]> Koromaru seems happy...[n][f 1 1][e]
Response to selection: "One more?"
MSG_009
> You threw the ball a number of times...
[f 0 5 65278][f 2 1]> You threw the ball a number of times...[n][f 1 1][e]
Fuuka
MSG_010
Oh, is she playing with you, Koro-chan?
You're having fun, aren't you?
[f 0 5 65278][f 2 1][f 4 6 6 2 65535 0]Oh, is she playing with you, Koro-chan?[n]You're having fun, aren't you?[n][f 1 1][e]
Koromaru
MSG_011
Arf!
[f 0 5 65278][f 2 1][f 4 6 10 161 0 1]Arf![n][f 1 1][e]
Fuuka
MSG_012
Hey, do you think Koro-chan is
still young?
[f 0 5 65278][f 2 1][f 4 6 6 2 65535 3]Hey, do you think Koro-chan is[n]still young?[n][f 1 1][e]
SEL013
  • "I think he's still young."
  • "Nah, he's an old man."
[f 0 5 65278][f 2 1]"I think he's still young."[e] [f 0 5 65278][f 2 1]"Nah, he's an old man."[e]
Response to selection: "I think he's still young."
Fuuka
MSG_014
I think so too. He's really agile.
[f 0 5 65278][f 2 1][f 4 6 6 2 65535 3]I think so too. He's really agile.[n][f 1 1][e]
Response to selection: "Nah, he's an old man."
Fuuka
MSG_015
An old man...?
...Ha, hahahahaha!
S-Sorry...! I just imagined Koro-chan
wearing old men's clothes...
Ah, sorry, Koro-chan.
Don't get angry!
Koromaru
......
[f 0 5 65278][f 2 1][f 4 6 6 1 65535 3]An old man...?[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 6 2 65535 3]...Ha, hahahahaha![n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 10 163 0 1]S-Sorry...! I just imagined Koro-chan[n]wearing old men's clothes...[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 6 8 65535 3][f 6 1 1 0 10 5]Ah, sorry, Koro-chan.[n]Don't get angry![n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5]Koromaru[n]......[n][f 1 1][e]
Fuuka
MSG_016
The other day, I asked Aigis too how
old Koro-chan is.
She said that even Koro-chan doesn't
know his own age.
...That makes sense, though.
I doubt Koro-chan has a sense of how
many years and months it's been since
he was born.
[f 0 5 65278][f 2 1][f 4 6 6 2 65535 3]The other day, I asked Aigis too how[n]old Koro-chan is.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 10 161 0 1]She said that even Koro-chan doesn't[n]know his own age.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 6 4 65535 3]...That makes sense, though.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 6 8 65535 3]I doubt Koro-chan has a sense of how[n]many years and months it's been since[n]he was born.[n][f 1 1][e]
Koromaru
MSG_017
......

> Koromaru is looking up with glossy
eyes...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 1]......[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru is looking up with glossy[n]eyes...[n][f 1 1][e]
Fuuka
MSG_018
I think the priest... his old owner...
knew how old Koro-chan is.
...There must be a lot only he
knew about.
I hope we can take the priest's place
someday...
[f 0 5 65278][f 2 1][f 4 6 6 1 65535 3]I think the priest... his old owner...[n]knew how old Koro-chan is.[n][f 1 1][e][f 0 5 65278][f 2 1]...There must be a lot only he[n]knew about.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 6 4 65535 3]I hope we can take the priest's place[n]someday...[n][f 1 1][e]
Koromaru
MSG_019
......

> Koromaru is quietly looking at you...
> When you pat his head, he squints his
eyes happily...
> Your bond with Koromaru has gotten a
little stronger...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]......[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru is quietly looking at you...[n][f 1 1][e][f 0 5 65278][f 2 1]> When you pat his head, he squints his[n]eyes happily...[n][f 1 1][e][f 0 5 65278][f 2 1]> Your bond with Koromaru has gotten a[n]little stronger...[n][f 1 1][e]
Koromaru
MSG_020
Woof...

> Koromaru is yawning...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]Woof...[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru is yawning...[n][f 1 1][e]
MSG_021
> You spent a moment of peace with
Koromaru...
[f 0 5 65278][f 2 1]> You spent a moment of peace with[n]Koromaru...[n][f 1 1][e]

Related files

25 other files in e600.

e600_020

Yuko complains about her teacher and her lack of motivation for Classic Literature.

e600_030

Yuko discusses her eating habits and body image with you.

e600_040

Yuko confides in you about a bully putting gum on her shelf and her past with a classmate. Your bond grows.

e600_050

Yuko decides to coach a group of kids for a race and asks for your help. Your bond deepens.

e600_060

Yuko worries about the kids' chances against older students but is determined to coach them with your support.

e600_070

The kids win their race, and Yuko, happy with your teamwork, suggests a celebration party at her house.

e600_080

During a party at her home, a flustered Yuko gets shy and accidentally reveals her growing feelings for you.

e600_090

Yuko explains that coaching the kids inspired her to become an athletic trainer. She thanks you for your support.

e600_100

Yuko confesses her love for you in her room, cementing your bond and completing the Strength Social Link.

e600_101

You share a special, intimate evening with Yuko, feeling an unbreakable bond between you.

e600_111

Yuko complains about the track team but encourages you to stick with it. She's happy you're enjoying school.

e600_114

You meet Yuko in the lobby and decide to walk home together.

e600_115

You meet Yuko but she's in a hurry and leaves for home alone.

e600_150

Yuko explains she's too busy studying for her future to go out right now but wants you to wait for her.

e600_180

You have dinner with Yuko at a restaurant. Your bond is growing stronger.

e600_310

You share a peaceful moment with Koromaru, giving him food and petting him. A bond begins to form.

e600_320

You and Fuuka brush Koromaru's fur together, making him happy and deepening your bond with him.

e600_340

Mr. Ono enlists Koromaru's help to find a lost USB stick hidden inside a decorative katana.

e600_350

A neighbor reminds you of Koromaru's deceased owner. You comfort the lonely dog at the quiet shrine.

e600_360

You and Koromaru stop intruders from breaking into the shrine, then continue your walk together.

e600_370

Koromaru leads you to a lost puppy at the shrine, and you work together to find its owner with Officer Kurosawa.

e600_380

While brushing Koromaru, you discover a scar on his stomach, and he allows you to touch it, showing his trust.

e600_390

With Fuuka, you reassure Koromaru that you are friends, not replacements for his old master.

e600_400

Koromaru gives you his old collar as a sign of loyalty, completing your bond and the Strength Social Link.

e600_450

You spend a quiet, reflective moment with Koromaru at the shrine he once visited with his master.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.