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e600_360

Persona 3 Portable dialogue

File: \umd0.cpk\data\event\e600\e600_360.bf

Context:You and Koromaru stop intruders from breaking into the shrine, then continue your walk together.

MSG_000
> Naganaki Shrine...
[f 0 5 65278][f 2 1]> Naganaki Shrine...[n][f 1 1][e]
Koromaru
MSG_001
Woof.

> Koromaru seems happy...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]Woof.[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru seems happy...[n][f 1 1][e]
Koromaru
MSG_002
...Grrr.

> ......?
> Koromaru suddenly started growling
towards the shrine...
[f 0 5 65278][f 2 1][f 4 6 10 163 0 2][f 6 1 1 0 10 5]...Grrr.[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> ......?[n][f 1 1][e][f 0 5 65278][f 2 1]> Koromaru suddenly started growling[n]towards the shrine...[n][f 1 1][e]
MSG_003
> ...You hear voices.
[f 0 5 65278][f 2 1]> ...You hear voices.[n][f 1 1][e]
Man's Voice
MSG_004
I heard this place's totally haunted!
C'mon, let's go in.
[f 0 5 65278][f 2 1]I heard this place's totally haunted![n]C'mon, let's go in.[n][f 1 1][e]
Woman's Voice
MSG_005
No way, I'm scared! You're up to
something funny, aren't you?
[f 0 5 65278][f 2 1]No way, I'm scared! You're up to[n]something funny, aren't you?[n][f 1 1][e]
Man's Voice
MSG_006
Dammit, it's locked... Guess we'll have
to break down the door.
[f 0 5 65278][f 2 1]Dammit, it's locked... Guess we'll have[n]to break down the door.[n][f 1 1][e]
MSG_007
> ......!?
> Someone's trying to break into the
main temple.
[f 0 5 65278][f 2 1]> ......!?[n][f 1 1][e][f 0 5 65278][f 2 1]> Someone's trying to break into the[n]main temple.[n][f 1 1][e]
Koromaru
MSG_008
*bark*

> Koromaru darted towards the voices!
[f 0 5 65278][f 2 1][f 4 6 10 163 0 2]*bark*[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n][f 4 7 0 0 0]> Koromaru darted towards the voices![n][f 1 1][e]
Tanned Man
MSG_009
Gah, what's with this dog!?
[f 0 5 65278][f 2 1]Gah, what's with this dog!?[n][f 1 1][e]
Koromaru
MSG_010
Grrr...
[f 0 5 65278][f 2 1][f 4 6 10 163 0 2]Grrr...[n][f 1 1][e]
Tanned Man
MSG_011
Where's the cops and the pound!?
It's their job to kill off stray dogs!
[f 0 5 65278][f 2 1]Where's the cops and the pound!?[n]It's their job to kill off stray dogs![n][f 1 1][e]
MSG_012
> ...You finally caught up.
[f 0 5 65278][f 2 1]> ...You finally caught up.[n][f 1 1][e]
SEL013
  • "What're you doing?"
  • "Isn't this a crime?"
[f 0 5 65278][f 2 1]"What're you doing?"[e] [f 0 5 65278][f 2 1]"Isn't this a crime?"[e]
Response to selection: "What're you doing?"
Tanned Man
MSG_014
Huh? Stay outta this, ya brat!
[f 0 5 65278][f 2 1]Huh? Stay outta this, ya brat![n][f 1 1][e]
Response to selection: "Isn't this a crime?"
SEL015
  • "Time to call the cops."
  • "You stay outta this!"
[f 0 5 65278][f 2 1]"Time to call the cops."[e] [f 0 5 65278][f 2 1]"You stay outta this!"[e]
Response to selection: "Time to call the cops."
Tanned Man
MSG_016
Wh-What?
[f 0 5 65278][f 2 1]Wh-What?[n][f 1 1][e]
Response to selection: "You stay outta this!"
Tacky Woman
MSG_017
...What's her problem? C'mon, let's
just go.
[f 0 5 65278][f 2 1]...What's her problem? C'mon, let's[n]just go.[n][f 1 1][e]
Tanned Man
MSG_018
Huh? Hey, wait...!
[f 0 5 65278][f 2 1]Huh? Hey, wait...![n][f 1 1][e]
MSG_019
> The two left...
[f 0 5 65278][f 2 1]> The two left...[n][f 1 1][e]
Koromaru
MSG_020
Grrr...

> Koromaru is on guard as he watches
the two leave...
[f 0 5 65278][f 2 1][f 4 6 10 163 0 2]Grrr...[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru is on guard as he watches[n]the two leave...[n][f 1 1][e]
SEL021
  • "It's all right now."
  • "You should've bit him."
[f 0 5 65278][f 2 1]"It's all right now."[e] [f 0 5 65278][f 2 1]"You should've bit him."[e]
Response to selection: "It's all right now."
Koromaru
MSG_022
Woof!

> Koromaru is wagging his tail...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]Woof![n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n][f 5 13 0 5 10]> Koromaru is wagging his tail...[n][f 1 1][e]
Response to selection: "You should've bit him."
Koromaru
MSG_023
*whine*

> Koromaru is scratching his nose with
his front leg...
[f 0 5 65278][f 2 1][f 4 6 10 164 0 2]*whine*[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru is scratching his nose with[n]his front leg...[n][f 1 1][e]
MSG_024
> In any case, you seem to have done
your part to protect the shrine.
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]> In any case, you seem to have done[n]your part to protect the shrine.[n][f 1 1][e]
Koromaru
MSG_025
Arf.

> Koromaru is nuzzling you with
his head...
> You feel as if Koromaru is thanking
you...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]Arf.[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru is nuzzling you with[n]his head...[n][f 1 1][e][f 0 5 65278][f 2 1]> You feel as if Koromaru is thanking[n]you...[n][f 1 1][e]
Koromaru
MSG_026
Woof!

> Koromaru is tugging you on, so you
decide to continue walking him.
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]Woof![n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru is tugging you on, so you[n]decide to continue walking him.[n][f 1 1][e]

Related files

25 other files in e600.

e600_020

Yuko complains about her teacher and her lack of motivation for Classic Literature.

e600_030

Yuko discusses her eating habits and body image with you.

e600_040

Yuko confides in you about a bully putting gum on her shelf and her past with a classmate. Your bond grows.

e600_050

Yuko decides to coach a group of kids for a race and asks for your help. Your bond deepens.

e600_060

Yuko worries about the kids' chances against older students but is determined to coach them with your support.

e600_070

The kids win their race, and Yuko, happy with your teamwork, suggests a celebration party at her house.

e600_080

During a party at her home, a flustered Yuko gets shy and accidentally reveals her growing feelings for you.

e600_090

Yuko explains that coaching the kids inspired her to become an athletic trainer. She thanks you for your support.

e600_100

Yuko confesses her love for you in her room, cementing your bond and completing the Strength Social Link.

e600_101

You share a special, intimate evening with Yuko, feeling an unbreakable bond between you.

e600_111

Yuko complains about the track team but encourages you to stick with it. She's happy you're enjoying school.

e600_114

You meet Yuko in the lobby and decide to walk home together.

e600_115

You meet Yuko but she's in a hurry and leaves for home alone.

e600_150

Yuko explains she's too busy studying for her future to go out right now but wants you to wait for her.

e600_180

You have dinner with Yuko at a restaurant. Your bond is growing stronger.

e600_310

You share a peaceful moment with Koromaru, giving him food and petting him. A bond begins to form.

e600_320

You and Fuuka brush Koromaru's fur together, making him happy and deepening your bond with him.

e600_330

You play fetch with Koromaru, and Fuuka reflects on his past and his age, strengthening your connection.

e600_340

Mr. Ono enlists Koromaru's help to find a lost USB stick hidden inside a decorative katana.

e600_350

A neighbor reminds you of Koromaru's deceased owner. You comfort the lonely dog at the quiet shrine.

e600_370

Koromaru leads you to a lost puppy at the shrine, and you work together to find its owner with Officer Kurosawa.

e600_380

While brushing Koromaru, you discover a scar on his stomach, and he allows you to touch it, showing his trust.

e600_390

With Fuuka, you reassure Koromaru that you are friends, not replacements for his old master.

e600_400

Koromaru gives you his old collar as a sign of loyalty, completing your bond and the Strength Social Link.

e600_450

You spend a quiet, reflective moment with Koromaru at the shrine he once visited with his master.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.