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e600_380

Persona 3 Portable dialogue

File: \umd0.cpk\data\event\e600\e600_380.bf

Context:While brushing Koromaru, you discover a scar on his stomach, and he allows you to touch it, showing his trust.

Koromaru
MSG_000
Woof.

> Koromaru is scratching himself with
his hind leg...
> You recall that happened once before...
> If you recall correctly, what you
did was...
[f 0 5 65278][f 2 1][f 4 6 10 164 0 2]Woof.[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru is scratching himself with[n]his hind leg...[n][f 1 1][e][f 0 5 65278][f 2 1]> You recall that happened once before...[n][f 1 1][e][f 0 5 65278][f 2 1]> If you recall correctly, what you[n]did was...[n][f 1 1][e]
SEL001
  • Played ball with him
  • Brushed him
[f 0 5 65278][f 2 1]Played ball with him[e] [f 0 5 65278][f 2 1]Brushed him[e]
Response to selection: Played ball with him
MSG_002
> You offered to play ball with Koromaru.
Koromaru
......

> Koromaru is still scratching himself...
> ...It seems that wasn't it.
Koromaru
*whimper*
[f 0 5 65278][f 2 1]> You offered to play ball with Koromaru.[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5]Koromaru[n][f 4 6 10 164 0 2]......[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru is still scratching himself...[n][f 1 1][e][f 0 5 65278][f 2 1]> ...It seems that wasn't it.[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5]Koromaru[n]*whimper*[n][f 1 1][e]
Response to selection: Brushed him
MSG_003
> Koromaru brought a brush.
> It seems he wants you to brush him...
[f 0 5 65278][f 2 1]> Koromaru brought a brush.[n][f 1 1][e][f 0 5 65278][f 2 1]> It seems he wants you to brush him...[n][f 1 1][e]
MSG_004
> You asked Koromaru if he wants you
to brush him.
Koromaru
Woof!

> Koromaru is wagging his tail...
[f 0 5 65278][f 2 1]> You asked Koromaru if he wants you[n]to brush him.[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5]Koromaru[n][f 4 6 10 161 0 2]Woof![n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n][f 5 13 0 5 0]> Koromaru is wagging his tail...[n][f 1 1][e]
MSG_005
> Koromaru joyfully brought a brush.
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]> Koromaru joyfully brought a brush.[n][f 1 1][e]
Koromaru
MSG_006
Arf.

> Koromaru rolled over.
> Where should you start brushing
him...?
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]Arf.[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru rolled over.[n][f 1 1][e][f 0 5 65278][f 2 1]> Where should you start brushing[n]him...?[n][f 1 1][e]
SEL007
  • The face
  • The back
  • The paws
[f 0 5 65278][f 2 1]The face[e] [f 0 5 65278][f 2 1]The back[e] [f 0 5 65278][f 2 1]The paws[e]
Response to selection: The face
Koromaru
MSG_008
Arf...

> Koromaru seems pleased...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]Arf...[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n][f 5 13 0 5 10]> Koromaru seems pleased...[n][f 1 1][e]
Response to selection: The back
Koromaru
MSG_009
*whine*

> Koromaru seems to be slightly
troubled...
> ...Though he continues to lie still...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]*whine*[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru seems to be slightly[n]troubled...[n][f 1 1][e][f 0 5 65278][f 2 1]> ...Though he continues to lie still...[n][f 1 1][e]
Response to selection: The paws
Koromaru
MSG_010
......

> ......?
> The fur around Koromaru's stomach
feels a little different...
> When you look closely, you see traces
of a stitched wound.
> You recall that he didn't like
having his stomach touched...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]......[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> ......?[n][f 1 1][e][f 0 5 65278][f 2 1]> The fur around Koromaru's stomach[n]feels a little different...[n][f 1 1][e][f 0 5 65278][f 2 1]> When you look closely, you see traces[n]of a stitched wound.[n][f 1 1][e][f 0 5 65278][f 2 1]> You recall that he didn't like[n]having his stomach touched...[n][f 1 1][e]
Koromaru
MSG_011
*whine*

> Koromaru is looking up at you with
his big eyes...
> Even when you touch his stomach,
Koromaru doesn't shy away from it...
> You feel as if Koromaru has opened
up to you...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]*whine*[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru is looking up at you with[n]his big eyes...[n][f 1 1][e][f 0 5 65278][f 2 1]> Even when you touch his stomach,[n]Koromaru doesn't shy away from it...[n][f 1 1][e][f 0 5 65278][f 2 1]> You feel as if Koromaru has opened[n]up to you...[n][f 1 1][e]
Koromaru
MSG_012
Arf...

> Koromaru is yawning contentedly...
[f 0 5 65278][f 2 1][f 4 6 10 161 0 2]Arf...[n][f 1 1][e][f 0 5 65278][f 2 1][f 1 5] [n]> Koromaru is yawning contentedly...[n][f 1 1][e]
MSG_013
> You spent a quiet moment with
Koromaru...
[f 0 5 65278][f 2 1]> You spent a quiet moment with[n]Koromaru...[n][f 1 1][e]

Related files

25 other files in e600.

e600_020

Yuko complains about her teacher and her lack of motivation for Classic Literature.

e600_030

Yuko discusses her eating habits and body image with you.

e600_040

Yuko confides in you about a bully putting gum on her shelf and her past with a classmate. Your bond grows.

e600_050

Yuko decides to coach a group of kids for a race and asks for your help. Your bond deepens.

e600_060

Yuko worries about the kids' chances against older students but is determined to coach them with your support.

e600_070

The kids win their race, and Yuko, happy with your teamwork, suggests a celebration party at her house.

e600_080

During a party at her home, a flustered Yuko gets shy and accidentally reveals her growing feelings for you.

e600_090

Yuko explains that coaching the kids inspired her to become an athletic trainer. She thanks you for your support.

e600_100

Yuko confesses her love for you in her room, cementing your bond and completing the Strength Social Link.

e600_101

You share a special, intimate evening with Yuko, feeling an unbreakable bond between you.

e600_111

Yuko complains about the track team but encourages you to stick with it. She's happy you're enjoying school.

e600_114

You meet Yuko in the lobby and decide to walk home together.

e600_115

You meet Yuko but she's in a hurry and leaves for home alone.

e600_150

Yuko explains she's too busy studying for her future to go out right now but wants you to wait for her.

e600_180

You have dinner with Yuko at a restaurant. Your bond is growing stronger.

e600_310

You share a peaceful moment with Koromaru, giving him food and petting him. A bond begins to form.

e600_320

You and Fuuka brush Koromaru's fur together, making him happy and deepening your bond with him.

e600_330

You play fetch with Koromaru, and Fuuka reflects on his past and his age, strengthening your connection.

e600_340

Mr. Ono enlists Koromaru's help to find a lost USB stick hidden inside a decorative katana.

e600_350

A neighbor reminds you of Koromaru's deceased owner. You comfort the lonely dog at the quiet shrine.

e600_360

You and Koromaru stop intruders from breaking into the shrine, then continue your walk together.

e600_370

Koromaru leads you to a lost puppy at the shrine, and you work together to find its owner with Officer Kurosawa.

e600_390

With Fuuka, you reassure Koromaru that you are friends, not replacements for his old master.

e600_400

Koromaru gives you his old collar as a sign of loyalty, completing your bond and the Strength Social Link.

e600_450

You spend a quiet, reflective moment with Koromaru at the shrine he once visited with his master.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.