136 files in this folder
↑ Up one folder
Yosuke invites the protagonist to go TV diving or hang out, depending on the current situation.
Yosuke: だみーです
Kanji invites the protagonist to hang out or go TV diving.
An old fisherman teaches the protagonist how to fish and quests them to catch the Guardian.
Player can pet a cat to relax, or bring a man afraid of cats to confront his fear.
Player assists townspeople with personal issues like a misdelivered love letter or dieting.
A student apologizes after mistakenly putting a love letter in the protagonist's shoe box, relieved to learn he hasn't read it.
Yosuke Hanamura's generic dialogue.
Chie Satonaka asks the protagonist to hang out, discussing school life and the case.
A sleepy cat meows.
Yukiko Amagi invites the protagonist to hang out or discuss various topics.
Rise Kujikawa offers to hang out, trying to cheer the protagonist up.
Naoto Shirogane invites the protagonist to investigate or hang out.
Kou invites the protagonist to basketball practice.
Daisuke invites the protagonist to soccer practice.
Yumi invites the protagonist to drama club practice.
Ayane invites the protagonist to symphonic band rehearsal.
Saki Konishi's brother expresses grief and cynicism over his sister's death.
An old woman at the riverbank asks the protagonist to talk.
Ai Ebihara discusses her feelings and asks for the protagonist's help.
Ryotaro Dojima talks with the protagonist about family life.
Nanako Dojima has a heartfelt conversation with the protagonist about her mother.
An old fisherman discusses fishing spots and the legendary Guardian of Samegawa.
A man in black gives the protagonist a card to deliver to Naoto.
Teddie expresses his love and gratitude for the protagonist before their departure.
Right Uubatba's generic dialogue.
Naoki Konishi discusses his life and thanks the protagonist for their help.
Margaret greets the protagonist in the Velvet Room.
Shu expresses his gratitude to the protagonist for teaching him how to make friends.
The protagonist finds a cat and spends time petting it.
A system guide for dungeons, covering mechanics like treasure chests, doors, and party status.
A system prompt asking if the player wants to proceed.
Teddie guides the party in Yukiko's Castle, teaching dungeon mechanics.
Teddie guides the party in the Steamy Bathhouse, looking for Kanji.
Teddie guides the party in Marukyu Striptease, noting the risque atmosphere.
Rise guides the party through the Marukyu Tenshi amusement park, encountering Mitsuo.
Rise guides the party through the Secret Laboratory, looking for Naoto.
Rise guides the party through the World of the Void, searching for Nanako.
Rise guides the party through the Laboratory, preparing to confront Adachi.
Rise guides the party through Yomotsu Hirasaka for the final battle against Izanami.
The Investigation Team discusses their adventures and future plans at Junes.
The Investigation Team discusses the true culprit and final battle preparations.
A system guide for field navigation and party management.
Kanji Tatsumi discusses his feelings and growth with the protagonist.
The fox at the shrine offers healing and items in exchange for money.
Teddie discusses his feelings and motivations with the protagonist.
Teddie's generic field dialogue.
Naoto Shirogane discusses her investigation and personal growth with the protagonist.
Rise's dungeon dialogue.
Party members express concern for each other's health in battle.
Chie Satonaka discusses her training and feelings with the protagonist.
Yosuke Hanamura discusses his feelings and friendship with the protagonist.
Yukiko Amagi discusses her life and feelings with the protagonist.