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Persona 4 Golden (Extended)

\data.cpk\battle\result\simple_w.arc\sysmsg0_br.bmd

Context:Unknown: Your Persona has leveled up, learned new skills, or your abilities have increased.

BR_PERSONA_LVUP
> has leveled up!
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 0][f 0 1 0] has leveled up![n][f 1 1][e]
BR_PERSONA_LVUP0
> Something inside of you has changed.
[f 0 5 65278][f 2 1]> Something inside of you has changed.[n][f 1 1][e]
BR_PLAYER_LVUP0
> You felt a surge of energy inside
after the recent battle.
[f 0 5 65278][f 2 1]> You felt a surge of energy inside[n]after the recent battle.[n][f 1 1][e]
BR_PLAYER_LVUP
> Your HP and SP have increased!
> You are now able to create Personas
up to level !
[f 0 5 65278][f 2 1]> Your HP and SP have increased![n][f 1 1][e][f 0 5 65278][f 2 1]> You are now able to create Personas[n]up to level [f 2 4 0]![n][f 1 1][e]
BR_PLAYER_BUFFADD0
> ...!?
> You sense that another change is
about to occur within you.
[f 0 5 65278][f 2 1]> ...!?[n][f 1 1][e][f 0 5 65278][f 2 1]> You sense that another change is[n]about to occur within you.[n][f 1 1][e]
BR_PLAYER_BUFFADD1
> You can now store up to Personas!
[f 0 5 65278][f 2 1]> You can now store up to [f 0 1 2][f 2 4 0][f 0 1 0] Personas![n][f 1 1][e]
BR_PLAYER_PARAMUP
> has increased by !
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 0][f 0 1 0] has increased by [f 0 1 1][f 2 4 1][f 0 1 0]![n][f 1 1][e]
BR_PERSONA_SHIFT
> is about to produce
something.
> Will you allow it to continue?
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 0][f 0 1 0] is about to produce[n]something.[n][f 1 1][e][f 0 5 65278][f 2 1]> Will you allow it to continue?[n][f 1 1][e]
BR_PERSONA_SKILLSHIFTCAN
> let out a sharp cry.
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 0][f 0 1 0] let out a sharp cry.[n][f 1 1][e]
BRP_GETSKILL
> learned !
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 0][f 0 1 0] learned [f 0 1 1][f 2 4 1][f 0 1 0]![n][f 1 1][e]
BRP_RMSKILL
> This Persona cannot remember any
more skills. Please choose one to
forget.
[f 0 5 65278][f 2 1]> This Persona cannot remember any[n]more skills. Please choose one to[n]forget.[n][f 1 1][e]
BRP_RMSKILL_Q
> Forget ?
[f 0 5 65278][f 2 1]> Forget [f 0 1 1][f 2 4 0][f 0 1 0]?[n][f 1 1][e]
BRP_RMSKILL_Q_YN
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]
Response to selection: Yes
BRP_RMSKILL0
> has forgotten .
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 0][f 0 1 0] has forgotten [f 0 1 1][f 2 4 1][f 0 1 0].[n][f 1 1][e]
Response to selection: No
BRP_RMSKILL1
> has replaced .
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 1][f 0 1 0] has replaced [f 0 1 1][f 2 4 0][f 0 1 0].[n][f 1 1][e]
BRP_RMSKILL2
> has been upgraded to
!
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 0][f 0 1 0] has been upgraded to[n][f 0 1 1][f 2 4 1][f 0 1 0]![n][f 1 1][e]
BRP_SHIFT
> is about to produce
something.
> Will you allow it to continue?
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 0][f 0 1 0] is about to produce[n]something.[n][f 1 1][e][f 0 5 65278][f 2 1]> Will you allow it to continue?[n][f 1 1][e]
BRP_SHIFT_YN
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]
Response to selection: Yes
BRP_SHIFT0
> The signs of change in
have disappeared.
[f 0 5 65278][f 2 1]> The signs of change in [f 0 1 1][f 2 4 0][f 0 1 0][n]have disappeared.[n][f 1 1][e]
Response to selection: No
BRP_SHIFT1
> produced an item.
obtained.
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 0][f 0 1 0] produced an item.[n][f 0 1 1][f 2 4 1][f 0 1 0] obtained.[n][f 1 1][e]
BRP_SKILLSHIFT
> ...?
> Something is about to happen to
the skill .
> Will you allow it to continue?
[f 0 5 65278][f 2 1]> ...?[n][f 1 1][e][f 0 5 65278][f 2 1]> Something is about to happen to[n]the skill [f 0 1 1][f 2 4 1][f 0 1 0].[n][f 1 1][e][f 0 5 65278][f 2 1]> Will you allow it to continue?[n][f 1 1][e]
BRP_SKILLSHIFTCANCEL
> let out a sharp cry.
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 0][f 0 1 0] let out a sharp cry.[n][f 1 1][e]
BRP_SKILLSHIFTUP
> has powered up to
!
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 0][f 0 1 0] has powered up to[n][f 0 1 1][f 2 4 1][f 0 1 0]![n][f 1 1][e]
BRP_SKILLSHIFTCHANGE
> has changed to
!
[f 0 5 65278][f 2 1]> [f 0 1 1][f 2 4 0][f 0 1 0] has changed to[n][f 0 1 1][f 2 4 1][f 0 1 0]![n][f 1 1][e]
BR_YUUKIUP0
> You have defeated a mighty enemy...
[f 0 5 65278][f 2 1]> You have defeated a mighty enemy...[n][f 1 1][e]
BR_FRIEND_PS_LVUP0
> Something inside of ○○
has changed.
[f 0 5 65278][f 2 1]> Something inside of ○○[n]has changed.[n][f 1 1][e]
BR_FRIEND_PERSONA_LVUP
> 's Persona, ,
has leveled up!
[f 0 5 65278][f 2 1]> [f 2 4 1]'s Persona, [f 0 1 1][f 2 4 0][f 0 1 0],[n]has leveled up![n][f 1 1][e]
BRP_FRIEND_RMSKILL_Q
> Forget ?
[f 0 5 65278][f 2 1]> Forget [f 0 1 1][f 2 4 0][f 0 1 0]?[n][f 1 1][e]
BRP_FRIEND_RMSKILL_Q_YN
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.