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E865_541A

Persona 4 Golden dialogue

File: \data.cpk\event_data\script\E865_541A.bf

Context:You go to the beach with a friend for a special conversation.

MSG_START
> Shichiri Beach...
> You came here with ...
[f 0 5 65278][f 2 1]> Shichiri Beach...[n][f 1 1][e][f 0 5 65278][f 2 1]> You came here with [f 2 4 7]...[n][f 1 1][e]
MSG_TALK
> You had fun at the beach with ...
> You feel like the time is right for an in-
depth conversation with ...
What will you talk about?
[f 0 5 65278][f 2 1]> You had fun at the beach with [f 2 4 7]...[n][f 1 1][e][f 0 5 65278][f 2 1]> You feel like the time is right for an in-[n]depth conversation with [f 2 4 7]...[n]What will you talk about?[n][f 1 1][e]
SEL_TALK
  • Talk about the future
  • Talk about your memories
[f 0 5 65278][f 2 1]Talk about the future[e] [f 0 5 65278][f 2 1]Talk about your memories[e]
Response to selection: Talk about the future
MSG_NEW_SKILL
> You decide to speak with about
the future.
[f 0 5 65278][f 2 1]> You decide to speak with [f 2 4 7] about[n]the future.[n][f 1 1][e]
Response to selection: Talk about your memories
MSG_NEW_SKILL_OK
> Something changed inside of .
[f 0 5 65278][f 2 1]> Something changed inside of [f 2 4 7].[n][f 1 1][e]
MSG_REMIND_SKILL
> You decide to speak with about
old memories.
[f 0 5 65278][f 2 1]> You decide to speak with [f 2 4 7] about[n]old memories.[n][f 1 1][e]
MSG_REMIND_SKILL_OK
> What was lost within returns...
[f 0 5 65278][f 2 1]> What was lost within [f 2 4 7] returns...[n][f 1 1][e]
MSG_NO_SKILL
> The conversation didn't go the way you
expected...
[f 0 5 65278][f 2 1]> The conversation didn't go the way you[n]expected...[n][f 1 1][e]
MSG_END
> You spent time with until it got
dark and then went home.
[f 0 5 65278][f 2 1]> You spent time with [f 2 4 7] until it got[n]dark and then went home.[n][f 1 1][e]
MSG_RISE_SKILL
> The strength of the all-out attack when
Rise joins in has increased!
[f 0 5 65278][f 2 1]> The strength of the all-out attack when[n]Rise joins in has increased![n][f 1 1][e]
MSG_TALK_RISE
> You had fun at the beach with ...
> You feel like the time is right for an in-
depth conversation with ...
> You decide to talk about the future...
[f 0 5 65278][f 2 1]> You had fun at the beach with [f 2 4 7]...[n][f 1 1][e][f 0 5 65278][f 2 1]> You feel like the time is right for an in-[n]depth conversation with [f 2 4 7]...[n][f 1 1][e][f 0 5 65278][f 2 1]> You decide to talk about the future...[n][f 1 1][e]

Related files

681 other files in script.

E010_001A

A debug menu for viewing character costumes and outfits.

E070_500A

Teddie says, 'Let's try for another hit today, kuma.'

E070_501A

Teddie says, 'Let's try for another hit today, kuma.'

E070_502A

Teddie says, 'Dummy.'

E070_503A

Teddie says, 'Dummy.'

E070_504A

Teddie says, 'Dummy.'

E070_505A

Teddie says, 'Dummy.'

E070_506A

Teddie says, 'Dummy.'

E070_511A

Teddie says, 'Let's try for another hit today, kuma.'

E070_512A

Teddie says, 'Dummy.'

E070_513A

Teddie says, 'Dummy.'

E070_514A

Teddie says, 'Dummy.'

E070_515A

Teddie says, 'Dummy.'

E070_516A

Teddie says, 'Dummy.'

E070_521A

Teddie says, 'Let's try for another hit today, kuma.'

E070_522A

Teddie says, 'Dummy.'

E070_523A

Teddie says, 'Dummy.'

E070_524A

Teddie says, 'Dummy.'

E070_525A

Teddie says, 'Dummy.'

E070_526A

Teddie says, 'Dummy.'

E075_500A

Test message.

E075_501A

Test message.

E075_502A

Test message.

E075_503A

Test message.

E075_504A

Test message.

E075_505A

Test message.

E075_506A

Test message.

E075_507A

Test message.

E075_508A

Test message.

E075_509A

Test message.

E080_500A

Test message.

E080_501A

Test message.

E080_502A

Test message.

E080_503A

Test message.

E080_504A

Test message.

E080_505A

Test message.

E080_506A

Test message.

E080_507A

Test message.

E080_508A

Test message.

E080_509A

Test message.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.