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e100

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e100_002

The Phantom Thieves coordinate during an infiltration.

e100_003

The crew is trapped by police and must escape.

e100_004

Morgana asks for a signal to start the escape.

e101_001

The protagonist is interrogated and beaten by a detective.

e102_001

Prosecutor Sae Niijima questions the protagonist.

e104_001

A mysterious voice urges the protagonist to overcome their fate.

e104_003

Dummy message.

e104_004

Dummy message.

e104_005

Dummy message.

e104_006

Dummy message.

e104_007

Dummy message.

e105_001

Sojiro explains the protagonist's probation situation and introduces the Cafe.

e106_001

The protagonist notices the mysterious Metaverse Navigator app on their phone.

e106_002

The protagonist recalls the events that led to their criminal record.

e107_001

The protagonist meets Igor in the Velvet Room and accepts the rehabilitation contract.

e107_002

Sojiro warns the protagonist to behave themselves.

e108_001

The protagonist meets Principal Kobayakawa and their homeroom teacher, Ms. Kawakami, at Shujin Academy.

e108_002

Ms. Kawakami and a gym teacher discuss the protagonist's transfer and the school's reputation.

e108_003

Sojiro and the protagonist discuss the school and the recent subway accident.

e108_101

Sojiro explains the stigma of having a criminal record.

e109_001

Sojiro gives the protagonist a personal diary and leaves for the night.

e109_002

The protagonist plans their train route to school and notices the strange app again.

e109_003

Sae questions the protagonist about the 'psychotic breakdown incidents' and their transfer to Shujin.

e109_004

Sojiro discusses the subway accident and the rumors of mental breakdowns with a customer.

e109_205

The protagonist navigates a crowded subway car.

e110_001

The protagonist meets Ryuji Sakamoto on the train, who complains about Coach Kamoshida.

e110_002

Dummy message.

e111_001

The protagonist and Ryuji find themselves in a twisted castle version of Shujin Academy.

e111_002

Dummy message.

e112_001

The protagonist and Ryuji wake up in a dungeon and encounter enslaved students.

e113_001

Shadow Kamoshida sentences Ryuji to death and begins to beat him.

e113_002

A mysterious voice awakens the protagonist's will to save Ryuji.

e114_001

The protagonist summons Arsene and begins to fight Shadow Kamoshida.

e115_001

The protagonist and Ryuji escape the cell and flee from guards.

e116_001

The protagonist and Ryuji encounter Morgana in a cell, who offers to guide them to the exit.

e116_020

Morgana urges the group to flee, while Ryuji wants to fight the guards.

e116_101

Morgana forces Ryuji to flee the castle after the battle.

e116_201

Morgana explains the concept of Personas and gives the protagonist healing items.

e116_301

Ms. Kawakami worries about the protagonist's absence from school.

e117_001

Morgana summons Zorro to fight guards while Ryuji watches.

e117_002

Dummy message.

e118_001

Morgana leads the group to a ventilation shaft to escape the castle.

e118_002

Kamoshida investigates the noise caused by the protagonist's escape.

e119_001

The protagonist and Ryuji return to the real world and are stopped by police.

e120_001

The protagonist and Ryuji encounter Kamoshida and the counselor the next day.

e120_002

Sae presses the protagonist for details about the Phantom Thieves' first target, Kamoshida.

e121_001

Ms. Kawakami scolds the protagonist for being late and mentions Ryuji.

e121_002

Students gossip about the protagonist being the rumored transfer student.

e122_001

The protagonist introduces themselves to the class and notices Ann Takamaki.

e123_001

The protagonist meets Shiho Suzui, who apologizes for bumping into them.

e123_002

Dummy

e123_108

Shiho apologizes and encourages the protagonist about rumors.

e124_001

Ryuji meets the protagonist on the school roof to discuss Kamoshida.

e124_101

SIU Director discusses political maneuvering and Sae Niijima.

e125_002

Dummy message.

e125_003

Dummy message.

e125_004

Dummy message.

e126_001

Principal Kobayakawa discusses the school's issues with Kamoshida.

e126_101

Sojiro warns the protagonist about their behavior and lateness.

e127_001

Igor explains the Metaverse Navigator and Personas in the Velvet Room.

e127_201

Ryuji convinces the protagonist to investigate the castle again.

e127_301

Kamoshida offers Ann a ride home and warns her about the protagonist.

e128_001

Ryuji and the protagonist search for the castle in the real world.

e128_003

Ryuji realizes the Metaverse Navigator app is the key to returning to the castle.

e129_001

The protagonist and Ryuji return to the castle and reunite with Morgana.

e129_002

Morgana explains the concept of Palaces and cognition.

e130_001

Ryuji discovers the abused volleyball team members are the 'slaves'.

e131_001

Shadow Kamoshida appears and torments Ryuji about his past as the 'Track Traitor'.

e131_002

Dummy message.

e132_001

Ryuji awakens to his Persona, Captain Kidd, to save the protagonist.

e132_002

Shadow Kamoshida reveals he crippled Ryuji's leg intentionally.

e132_003

Dummy message.

e133_001

Ryuji powers up and Shadow Kamoshida summons a cognitive Ann to mock them.

e134_001

Ryuji gets his Phantom Thief costume, and Morgana demands their cooperation.

e134_002

Dummy message.

e134_003

Dummy message.

e135_001

Ryuji and the protagonist return to reality and Ryuji suggests investigating Kamoshida's abuse.

e135_002

Ryuji and the protagonist bond over dinner and exchange contact info.

e136_001

Ann comforts Shiho, who is anxious about volleyball and her injury.

e136_101

Sojiro warns the protagonist to behave and not cause trouble.

e137_001

Ryuji waits for the protagonist to skip class and look for the volleyball team.

e137_002

Igor explains the importance of bonds and allies in the protagonist's rehabilitation.

e138_001

Ann confronts the protagonist and Ryuji, suspicious of their plans against Kamoshida.

e139_001

Ryuji plans to ambush and get a confession from Mishima.

e140_001

Ryuji confronts Kamoshida over bullying Mishima, but the teacher threatens them, leaving Ryuji frustrated and powerless.

e141_001

Ann notices Shiho's bruises, while students spread rumors that Shiho is dating Kamoshida.

e141_101

Sojiro questions the protagonist about dating and popular trends, while being secretive about his errands.

e142_001

Ryuji and the protagonist are desperate to expose Kamoshida when Morgana appears, offering a plan to infiltrate his Palace.

e143_001

Morgana explains that stealing Kamoshida's treasure will cause a change of heart, but warns of the risks involved.

e144_001

Ann argues with Kamoshida on the phone, distressed over his threats against Shiho, while the protagonist eavesdrops.

e144_002

Dummy

e145_001

Ann vents to the protagonist about Kamoshida's manipulative threats involving her friend Shiho.

e145_003

Ann opens up to the protagonist, expressing frustration that she can't help Shiho and wishing Kamoshida would just forget about her.

e146_001

Mishima informs Shiho that Kamoshida is asking for her in the PE faculty office.

e146_101

Sojiro warns the protagonist to be careful of bad influences and to maintain a low profile.

e147_001

In class, students panic as Shiho jumps from the school roof while Ann screams in horror.

e147_002

Dummy

e148_001

Ann rushes to help Shiho after she jumps, while teachers scramble to manage the chaotic scene.

e149_001

Students gossip about Shiho's suicide attempt as Ryuji presses Mishima for the truth.

e150_001

Ryuji confronts Mishima, who admits Kamoshida called Shiho to his office before her suicide attempt.

e151_001

Ryuji and Mishima confront Kamoshida, who blackmails them, revealing he plans to expel them all.

e152_001

The group decides to steal Kamoshida's heart, while Ryuji harshly rejects Ann's offer to help them.

e152_201

Morgana suggests using the attic as a hideout, while Ryuji and the protagonist discuss finding a pharmacy and planning their next steps.

e152_301

Sojiro discusses the psychotic breakdown incidents, warns the protagonist about trouble, and mentions closing the shop soon.

e152_302

Sojiro gives the protagonist the shop key, telling them to lock up from now on.

e153_001

Sojiro reluctantly allows Morgana to stay, while Morgana proposes a deal to teach infiltration tools in exchange for shelter.

e155_001

Ryuji and Morgana bicker while preparing to infiltrate Kamoshida's Palace, suddenly surprised by Ann's arrival.

e156_001

Ryuji and Morgana realize Ann has entered the Palace and been captured by Shadows.

e157_001

Ann confronts Shadow Kamoshida, who reveals he abused Shiho because Ann refused him, pushing Ann to her breaking point.

e157_002

Ann awakens to her Persona, Carmen, and declares she will take everything from Kamoshida.

e158_001

Ryuji and Morgana rescue a confused Ann, who demands an explanation for her outfit and the strange world.

e159_001

Ann decides to join the Phantom Thieves to avenge Shiho, and the team establishes the school rooftop as their hideout.

e159_101

Ryuji and Morgana give Ann the code name 'Panther' as she eagerly prepares to head out with them.

e160_001

Caroline and Justine explain the duty of rehabilitation in the Velvet Room.

e160_002

Igor explains the concept of 'executing' Personas to make them stronger.

e160_003

Morgana explains the 'Phantom Thief' concept as the group enters the Metaverse.

e160_004

Ann follows the group into the Metaverse and is shocked by the transformation.

e160_012

Arsene speaks to the protagonist about being the other self.

e160_013

Igor gifts the protagonist the 'Third Eye' ability and discusses gathering allies.

e160_101

Sojiro suggests the protagonist get a part-time job to earn money.

e160_601

Ann accidentally enters the Metaverse again and is treated as the 'Princess'.

e161_001

Morgana outlines the plan to steal Kamoshida's Treasure before the board meeting, explaining the need for a route, a calling card, and stealth.

e161_301

Morgana relies on the protagonist (Joker) for leadership in battle.

e161_601

The group assigns code names: Joker, Skull, and Mona.

e163_001

Dummy message.

e165_002

Dummy message.

e165_003

Dummy message.

e166_001

The group reaches the treasure room and learns they must send a calling card.

e167_001

The group decides Ryuji will write the calling card for Kamoshida.

e168_001

The calling card is revealed at school, causing chaos and affecting Kamoshida's Palace.

e169_001

The protagonist is arrested at Cafe Leblanc for Kamoshida's assault charges.

e170_001

Sae's interrogation continues; the protagonist is treated poorly and commits suicide.

e171_001

Ryuji, Ann, and Morgana discuss forming a 'Phantom Thieves' group to help others.

e171_002

Dummy message.

e172_001

The group steals the Treasure (Kamoshida's medal), causing Morgana to react excitedly.

e173_001

Shadow Kamoshida ambushes the group and transforms into a demon to protect his desires.

e173_002

Dummy message.

e173_003

Dummy message.

e173_004

Dummy message.

e173_005

Dummy message.

e173_006

Dummy message.

e174_001

Shadow Kamoshida admits defeat and Ann shows mercy.

e174_002

Ann forces Shadow Kamoshida to face his fears on the collapsing tower.

e175_001

The group escapes the Palace with the Treasure and discusses the aftermath.

e176_001

Ms. Kawakami reveals Kamoshida has taken leave from school.

e177_001

Kamoshida confesses to his crimes during a school assembly, confirming the Phantom Thieves' success.

e178_001

Phantom Thieves celebrate their first success and plan a victory dinner.

e179_001

The school principal tasks Makoto with investigating the Phantom Thieves.

e179_002

Prosecutor Sae Niijima interrogates the protagonist about the Phantom Thieves' methods.

e179_003

Sae continues her interrogation, focusing on Madarame and potential links to psychotic breakdowns.

e179_201

Sae questions the protagonist at Cafe Leblanc about recent events.

e179_301

The news covers Kamoshida's confession, and Sojiro questions the protagonist.

e179_401

Ann calls to celebrate their victory, and Morgana anticipates a fancy meal.

e180_001

The team enjoys a hotel buffet, noting the public's growing interest in the Phantom Thieves.

e181_001

Dummy file

e181_002

The team struggles with a massive amount of leftover food after the buffet.

e181_102

While eating, they mock Ryuji and discuss Ann's dietary preferences.

e181_103

Ryuji and Morgana argue over a mountain of beans they must finish.

e182_001

After leaving the buffet, Ryuji gets into a confrontation with a rude man and his subordinate.

e182_002

Dummy

e182_003

Dummy

e183_001

The team decides to officially become the Phantom Thieves and chooses a leader.

e183_002

Igor praises the protagonist's growth and grants a new ability.

e184_001

The team discovers a new location called 'Mementos' in the Metaverse.

e184_002

Dummy

e185_001

The team enters Mementos and Morgana reveals his car transformation.

e185_002

The Phantom Thieves fight a stalker Shadow who mentions Madarame, while Ryuji vows to change the hearts of corrupt adults.

e185_101

The team confronts a Shadow and learns about Madarame's crimes.

e185_201

The team discovers a new area in the depths of Mementos.

e186_001

The team discusses Mementos, and Morgana reveals his goal to regain his memories.

e186_011

The SIU Director discusses the Phantom Thieves and Kamoshida's case.

e187_001

The team discusses their public image and the lack of new targets.

e187_002

Principal Kobayakawa tasks Makoto with investigating the Phantom Thieves.

e188_001

Makoto confronts the team on the school roof, leading to a tense exchange.

e189_001

Mishima reveals he runs the Phantom Aficionado Website and offers his support.

e189_099

Mishima reveals he runs the Phantom Aficionado Website and offers his support.

e189_101

The team discusses exams and an unsettling encounter on the street.

e190_001

The team meets Yusuke Kitagawa, a pupil of the famous artist Madarame.

e191_001

The team decides to visit Madarame's art exhibit after finishing their exams.

e192_001

At the exhibit, they meet Madarame, who seems friendly but Ann senses something is off with his art.

e193_001

Ryuji connects online rumors of Madarame's plagiarism to what they saw at the exhibit.

e193_105

The team travels by train, where Morgana is mistaken for a toy.

e193_106

The team prepares to investigate Madarame's residence.

e194_001

The team visits Madarame's house and learns the keyword for his Palace is 'museum'.

e194_101

The team enters Madarame's Palace, a lavish museum.

e195_001

The team explores the museum and finds portraits of Madarame's pupils.

e195_102

They discover a plaque that reveals Madarame's exploitative philosophy towards his pupils.

e196_001

The team decides to target Madarame to save Yusuke and expose the truth.

e196_002

Dummy

e196_101

Ann agrees to model for Yusuke to get closer to Madarame and find evidence.

e196_201

Ann prepares to meet Yusuke, determined to uncover Madarame's secrets.

e197_001

The team waits as Ann models for Yusuke, who struggles to capture her essence.

e197_002

Morgana sneaks around Madarame's house and finds a locked room.

e198_001

Yusuke abruptly ends the session and makes a shocking demand for a nude painting.

e199_001

The team is outraged by Yusuke's demand and plans to change Madarame's heart immediately.

e199_002

The team moves their hideout to Cafe Leblanc's attic.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.