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Caroline: Dummy corp000
Morgana discusses daily plans, from cleaning your room to infiltrating Palaces.
Makoto discusses schoolwork and plans, helping with studies and Phantom Thieves operations.
Haru discusses gardening, studies, and company matters, growing closer to the protagonist.
Yusuke relentlessly pushes to change Madarame's heart and infiltrate his Palace, while the protagonist's indecisive replies focus on duplicating skill cards.
Sojiro acts as a stern but caring guardian, inquiring about friends and expressing concern over the protagonist's safety and daily life.
Ann is obsessed with avenging Shiho and pressing to infiltrate Kamoshida's Palace, showing impatience and anxiety about the situation.
Ryuji is eager to take down Kamoshida and Shido, constantly pushing for Palace infiltration and offering to train with the protagonist.
明智 吾郎: Dummy corp008
Futaba urgently wants to confront her uncle in Mementos and is determined to save her friend Kana-chan from her parents.
Chihaya is a fortune teller who offers various readings to alter fate, such as luck and affinity, while sharing her personal troubles.
Lavenza bids farewell to the protagonist, giving the key to the Velvet Room as a symbol of freedom from future trials.
Iwai runs a gun shop and runs into trouble with his past involving a client named Tsuda, eventually asking the protagonist for help as a witness.
Dr. Takemi conducts clinical trials to develop medicine, asking the protagonist to be a test subject while dealing with her own professional struggles.
Ms. Kawakami is a teacher moonlighting as a maid to cover her debts, accepting help to hide this from school officials and sharing her exhaustion.
Ohya is a drunk journalist who relies on the protagonist for Phantom Thieves intel, helping to uncover a conspiracy while dealing with her boss.
Shinya is a young gamer who offers shooting lessons and seeks help to change his mother's strict behavior, wanting to become a cool person.
Hifumi is a talented shogi player who trains alone at a church, asking for matches and advice while struggling with her mother's pressure.
Mishima is the enthusiastic admin of the Phan-Site, seeking help to investigate bad people and support the Phantom Thieves' public image.
Yoshida is a politician campaigning for a better future, asking for help with speeches and meeting contacts to build his reputation.
Sae visits Leblanc to say farewell, acknowledging the protagonist's growth and encouraging them to stay true to themselves.
Ryuji, Ann, and others briefly visit the protagonist's room, noting its state and offering to wait while the protagonist gets ready.
Test Confidant NPC: This is a test for Confidant NPC.