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0285

Persona 5 dialogue

File: \data\battle\event\script\0285.bf

Context:Morgana explains how to perform a Hold Up and negotiate with Shadows.

Morgana
MSG_BTLSTART_001
Remember how I taught you Hold Ups
and All-out Attacks? I'll teach
you their practical use now.
There's another use for Hold Ups
besides simply defeating enemies.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0][f 3 1 8 0 2 1049 0 3][f 4 10 65535 0 0]Remember how I taught you Hold Ups[n]and All-out Attacks? I'll teach[n]you their practical use now.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 2 1050 0 3][f 4 10 65535 0 0]There's another use for Hold Ups[n]besides simply defeating enemies.[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_BTLSTART_002
Shadows are beings born from
people's hearts, so naturally,
they can talk too.
In other words, you can
communicate with them.
Get it?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0][f 3 1 8 0 2 1051 0 3][f 4 10 65535 0 0]Shadows are beings born from[n]people's hearts, so naturally,[n]they can talk too.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 2 1052 0 3][f 4 10 65535 0 0]In other words, you can[n]communicate with them.[n]Get it?[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_BTLSTART_003
If you talk to them when they're
cornered, they might offer money or
items since they don't want to die.
In fact, talking has a better
chance of scoring something great,
as opposed to just offing them.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0][f 3 1 8 0 2 1053 0 3][f 4 10 65535 0 0]If you talk to them when they're[n]cornered, they might offer money or[n]items since they don't want to die.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 2 1054 0 3][f 4 10 65535 0 0]In fact, talking has a better[n]chance of scoring something great,[n]as opposed to just offing them.[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_BTLSTART_004
Well then, let's do the first step:
Knock all the enemies down, and do
a Hold Up!
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0][f 3 1 8 0 2 1055 0 3][f 4 10 65535 0 0]Well then, let's do the first step:[n]Knock all the enemies down, and do[n]a Hold Up![n][f 1 3 65535][f 1 1][e]
MSG_BTLSTART_005
※未使用 NOT USED
出現している敵全員をダウン状態にさせることで
『ホールドアップ』に移行する事ができます。
[f 0 5 65278][f 2 1]※未使用 NOT USED[n]出現している敵全員をダウン状態にさせることで[n]『ホールドアップ』に移行する事ができます。[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_BTLSTART_006
Now! Surround them!
[f 0 5 65278][f 2 1]Now! Surround them![n][f 1 3 65535][f 1 1][e]
Morgana
MSG_BTLSTART_007
What was that just now...?
What happened...!?
[f 0 5 65278][f 2 1][f 4 6 0 3 4 0 0][f 3 1 8 0 2 1056 0 3][f 4 10 65535 0 0]What was that just now...?[n]What happened...!?[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_BTLSTART_008
Hehe... it seems like you
really will be useful!
[f 0 5 65278][f 2 1][f 4 6 0 3 1 0 0][f 3 1 8 0 2 1028 0 3]Hehe... it seems like you[n]really will be useful![n][f 1 3 65535][f 1 1][e]
Morgana
MSG_BTLSTART_009
OK, I'll try and remember
their weaknesses.
[f 0 5 65278][f 2 1]OK, I'll try and remember[n]their weaknesses.[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_BTLSTART_010
After all, I have excellent
memory! It's just one of my
many phantom thief talents!
[f 0 5 65278][f 2 1]After all, I have excellent[n]memory! It's just one of my[n]many phantom thief talents![n][f 1 3 65535][f 1 1][e]
Morgana
MSG_BTLSTART_011
During battle, you can check enemy
information by pressing the L2
button or selecting Analysis.
[f 0 5 65278][f 2 1]During battle, you can check enemy[n]information by pressing the [f 0 1 2]L2[f 0 1 27][n][f 0 1 2]button[f 0 1 27] or selecting Analysis.[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_BTLSTART_012
Furthermore, if you have a skill
that targets enemy weaknesses,
press R2 to select it automatically.
[f 0 5 65278][f 2 1]Furthermore, if you have a skill[n]that targets enemy weaknesses,[n]press [f 0 1 2]R2[f 0 1 27] to select it automatically.[n][f 1 3 65535][f 1 1][e]

Related files

163 other files in script.

002D

Dummy entry.

003A

Dummy entry.

0066

Raiji urges the party to flee from an impending threat.

0067

Raiji swears to crush the unfairness they face.

0068

Dummy entry.

006C

Ann declares she has business with an enemy and demands no interference.

0281

Norn corners the thieves, but the navigator cheers Joker on as he defeats the enemies.

0282

Arsene encourages the protagonist to unleash his hatred and power.

0283

Morgana teaches the basics of battle, including striking weaknesses.

0284

Morgana demonstrates how to use a gun and switch targets.

0286

The group encounters stronger Shadows due to the high security level.

0287

Guard Shadows threaten the party under Kamoshida's orders.

0288

Ryuji clashes with the Guard Captain, declaring Kamoshida isn't special.

0289

Ryuji and Morgana explain All-out Attacks.

028A

Morgana advises the party to be cautious when surrounded.

028B

Ann fights a Guard Captain while Morgana explains the importance of guarding.

028C

Morgana advises the party to be cautious when surrounded.

028D

Dummy entry.

028F

Dummy entry.

0290

Dummy entry.

0291

Ryuji confronts security guards protecting Madarame's territory.

0292

Yusuke confronts Madarame's henchmen, declaring he will reveal the truth.

0293

Dummy entry.

0294

Dummy entry.

0295

Dummy entry.

0296

Kaneshiro's guards relentlessly pursue the party.

0297

Makoto engages the enemy, urging the party to create an opening and escape.

0298

Dummy entry.

0299

Dummy entry.

029A

Dummy entry.

029B

Morgana stresses the importance of guarding when in danger.

029C

Arsene speaks to the protagonist, anticipating their fate.

029D

Haru confronts her fiancé, determined to change her father's heart.

029E

The party struggles against Shadow Nejima's cheating abilities.

029F

Futaba reveals the strategy to defeat the cheating Shadow Nejima.

02A0

Futaba warns of a strong enemy.

02A1

Futaba urges the party to fight when they are surrounded.

02A2

Dummy entry.

02A3

Dummy entry.

02A4

Dummy entry.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.