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0288

Persona 5 dialogue

File: \data\battle\event\script\0288.bf

Context:Ryuji clashes with the Guard Captain, declaring Kamoshida isn't special.

Guard Captain
MSG_BTLSTART_001
What troublemakers that bother
King Kamoshida with trifle matters!
[f 0 5 65278][f 2 1][f 3 1 8 0 2 1001 1 256]What troublemakers that bother[n]King Kamoshida with trifle matters![n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_002
Kamoshida's cognition ain't
changin', right? Then I'll act
like the troublemaker I am!
[f 0 5 65278][f 2 1][f 4 6 0 2 122 65535 0][f 3 1 8 0 2 1002 0 2][f 4 10 65535 0 0]Kamoshida's cognition ain't[n]changin', right? Then I'll act[n]like the troublemaker I am![n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_003
You guys have put me through
a ton of bullshit... I hope
you're ready for pain!
[f 0 5 65278][f 2 1][f 4 6 0 2 102 65535 0]You guys have put me through[n]a ton of bullshit... I hope[n]you're ready for pain![n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_004
Let's do this, Captain Kidd!
[f 0 5 65278][f 2 1][f 4 6 0 2 122 65535 0][f 3 1 8 0 2 1003 0 2][f 4 10 65535 0 0]Let's do this, Captain Kidd![n][f 1 3 65535][f 1 1][e]
Guard Captain
MSG_BTLSTART_005
Impossible...!
[f 0 5 65278][f 2 1][f 3 1 8 0 2 1004 1 256]Impossible...![n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_006
Yeah, impossible, right?
You picked a fight with
the wrong guy, dipshit!
[f 0 5 65278][f 2 1][f 4 6 0 2 102 65535 0][f 3 1 8 0 2 1005 0 2][f 4 10 65535 0 0]Yeah, impossible, right?[n]You picked a fight with[n]the wrong guy, dipshit![n][f 1 3 65535][f 1 1][e]
Guard Captain
MSG_BTLSTART_007
I am... a loyal subject...
of the glorious King Kamoshida...
So why... have I lost...!?
[f 0 5 65278][f 2 1][f 3 1 8 0 2 1006 1 256]I am... a loyal subject...[n]of the glorious King Kamoshida...[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 2 1007 1 256]So why... have I lost...!?[n][f 1 3 65535][f 1 1][e]
Guard Captain
MSG_BTLSTART_008
So why... have I lost...!?
[f 0 5 65278][f 2 1]So why... have I lost...!?[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_009
It just proves that Kamoshida
ain't anything special.
[f 0 5 65278][f 2 1][f 4 6 0 2 101 65535 0][f 3 1 8 0 2 1008 0 2][f 4 10 65535 0 0]It just proves that Kamoshida[n]ain't anything special.[n][f 1 3 65535][f 1 1][e]

Related files

163 other files in script.

002D

Dummy entry.

003A

Dummy entry.

0066

Raiji urges the party to flee from an impending threat.

0067

Raiji swears to crush the unfairness they face.

0068

Dummy entry.

006C

Ann declares she has business with an enemy and demands no interference.

0281

Norn corners the thieves, but the navigator cheers Joker on as he defeats the enemies.

0282

Arsene encourages the protagonist to unleash his hatred and power.

0283

Morgana teaches the basics of battle, including striking weaknesses.

0284

Morgana demonstrates how to use a gun and switch targets.

0285

Morgana explains how to perform a Hold Up and negotiate with Shadows.

0286

The group encounters stronger Shadows due to the high security level.

0287

Guard Shadows threaten the party under Kamoshida's orders.

0289

Ryuji and Morgana explain All-out Attacks.

028A

Morgana advises the party to be cautious when surrounded.

028B

Ann fights a Guard Captain while Morgana explains the importance of guarding.

028C

Morgana advises the party to be cautious when surrounded.

028D

Dummy entry.

028F

Dummy entry.

0290

Dummy entry.

0291

Ryuji confronts security guards protecting Madarame's territory.

0292

Yusuke confronts Madarame's henchmen, declaring he will reveal the truth.

0293

Dummy entry.

0294

Dummy entry.

0295

Dummy entry.

0296

Kaneshiro's guards relentlessly pursue the party.

0297

Makoto engages the enemy, urging the party to create an opening and escape.

0298

Dummy entry.

0299

Dummy entry.

029A

Dummy entry.

029B

Morgana stresses the importance of guarding when in danger.

029C

Arsene speaks to the protagonist, anticipating their fate.

029D

Haru confronts her fiancé, determined to change her father's heart.

029E

The party struggles against Shadow Nejima's cheating abilities.

029F

Futaba reveals the strategy to defeat the cheating Shadow Nejima.

02A0

Futaba warns of a strong enemy.

02A1

Futaba urges the party to fight when they are surrounded.

02A2

Dummy entry.

02A3

Dummy entry.

02A4

Dummy entry.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.