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0289

Persona 5 dialogue

File: \data\battle\event\script\0289.bf

Context:Ryuji and Morgana explain All-out Attacks.

MSG_BTLSTART_001
By successfully ambushing an enemy,
you will be able to perform a preemptive
gun attack, called Bullet Hail.
Mashing or holding the × button
during this may topple enemies regardless
of their elemental affinities.
[f 0 5 65278][f 2 1]By successfully ambushing an enemy, [n]you will be able to perform a preemptive [n]gun attack, called Bullet Hail.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1]Mashing or holding the [f 0 1 2]× button[f 0 1 27] [n]during this may topple enemies regardless [n]of their elemental affinities.[n][f 1 3 65535][f 1 1][e]
MSG_BTLSTART_002
dummy
[f 0 5 65278][f 2 1]dummy[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_003
Hell yeah! They're all down!
Wanna beat 'em up?
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0]Hell yeah! They're all down![n]Wanna beat 'em up?[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_004
Let's all attack 'em
at the same time!
[f 0 5 65278][f 2 1]Let's all attack 'em[n]at the same time![n][f 1 3 65535][f 1 1][e]
Morgana
MSG_BTLSTART_005
Or, we could approach them
in conversation and demand
things of them.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0]Or, we could approach them[n]in conversation and demand[n]things of them.[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_006
Either way, surprisin' 'em
or hittin' their weaknesses to
knock 'em down is a good thing!
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0]Either way, surprisin' 'em[n]or hittin' their weaknesses to[n]knock 'em down is a good thing![n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_007
dummy
[f 0 5 65278][f 2 1]dummy[n][f 1 3 65535][f 1 1][e]
MSG_BTLSTART_008
Once all enemies are toppled,
you will be able to perform
an All-out Attack.
This will cause heavy Almighty
damage to all enemies.
Inflicting heavy damage and
obtaining Personas are the
primary purposes of Hold Ups.
Careful exploitation of enemy
weaknesses will provide the
quickest path to victory.
[f 0 5 65278][f 2 1]Once all enemies are toppled,[n]you will be able to perform[n]an All-out Attack.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1]This will cause heavy Almighty[n]damage to all enemies.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1]Inflicting heavy damage and[n]obtaining Personas are the[n]primary purposes of Hold Ups.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1]Careful exploitation of enemy[n]weaknesses will provide the[n]quickest path to victory.[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_009
dummy
[f 0 5 65278][f 2 1]dummy[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_010
dummy
[f 0 5 65278][f 2 1]dummy[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_011
dummy
[f 0 5 65278][f 2 1]dummy[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_BTLSTART_012
Ryuji's suggestion gives rise
to a new type of attack...!
[f 0 5 65278][f 2 1][f 3 1 8 2 2 7 65535 65535]Ryuji's suggestion gives rise[n]to a new type of attack...![n][f 1 3 65535][f 1 1][e]

Related files

163 other files in script.

002D

Dummy entry.

003A

Dummy entry.

0066

Raiji urges the party to flee from an impending threat.

0067

Raiji swears to crush the unfairness they face.

0068

Dummy entry.

006C

Ann declares she has business with an enemy and demands no interference.

0281

Norn corners the thieves, but the navigator cheers Joker on as he defeats the enemies.

0282

Arsene encourages the protagonist to unleash his hatred and power.

0283

Morgana teaches the basics of battle, including striking weaknesses.

0284

Morgana demonstrates how to use a gun and switch targets.

0285

Morgana explains how to perform a Hold Up and negotiate with Shadows.

0286

The group encounters stronger Shadows due to the high security level.

0287

Guard Shadows threaten the party under Kamoshida's orders.

0288

Ryuji clashes with the Guard Captain, declaring Kamoshida isn't special.

028A

Morgana advises the party to be cautious when surrounded.

028B

Ann fights a Guard Captain while Morgana explains the importance of guarding.

028C

Morgana advises the party to be cautious when surrounded.

028D

Dummy entry.

028F

Dummy entry.

0290

Dummy entry.

0291

Ryuji confronts security guards protecting Madarame's territory.

0292

Yusuke confronts Madarame's henchmen, declaring he will reveal the truth.

0293

Dummy entry.

0294

Dummy entry.

0295

Dummy entry.

0296

Kaneshiro's guards relentlessly pursue the party.

0297

Makoto engages the enemy, urging the party to create an opening and escape.

0298

Dummy entry.

0299

Dummy entry.

029A

Dummy entry.

029B

Morgana stresses the importance of guarding when in danger.

029C

Arsene speaks to the protagonist, anticipating their fate.

029D

Haru confronts her fiancé, determined to change her father's heart.

029E

The party struggles against Shadow Nejima's cheating abilities.

029F

Futaba reveals the strategy to defeat the cheating Shadow Nejima.

02A0

Futaba warns of a strong enemy.

02A1

Futaba urges the party to fight when they are surrounded.

02A2

Dummy entry.

02A3

Dummy entry.

02A4

Dummy entry.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.