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e183_001

Persona 5 dialogue

File: \data\event\e100\e180\e183_001.PAK\../../../event_data/script/e100/e183_001.bf

Context:Ryuji suggests targeting big names like celebrities or CEOs for the Phantom Thieves, prompting a team name creation screen.

愚者 世直し怪盗団
HELP_FOOL_OPEN
『愚者』属性のコープレーションである
『世直し怪盗団』とコープ契約を結んだ!
[f 0 5 65278][f 2 1]『愚者』属性のコープレーションである[n]『世直し怪盗団』とコープ契約を結んだ![n][f 1 1][e]
合体ボーナス
HELP_FOOL_ARCANA_BONUS
『愚者』属性のペルソナを合体で生み出す時に、
経験値のボーナスが入るようになった!
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]『愚者』属性のペルソナを合体で生み出す時に、[n]経験値のボーナスが入るようになった![n][f 1 3 65535][f 1 1][e]
MIND_NAMEENTRY
どの名前にしようか…
(α用仮処理。実際はネームエントリー)
[f 0 5 65278][f 2 1]どの名前にしようか…[n](α用仮処理。実際はネームエントリー)[n][f 1 1][e]
MIND_NAMEENTRY_SEL
  • 自分で決める
  • ピンク・ダイアモンズ
  • アマダイノポワレシャンピニオンソース
[f 0 5 65278][f 2 1]自分で決める[e] [f 0 5 65278][f 2 1]ピンク・ダイアモンズ[e] [f 0 5 65278][f 2 1]アマダイノポワレシャンピニオンソース[e]
Response to selection: 自分で決める
Ryuji
MSG_053_0_0
There are tons of rotten
adults and all...
...Why not just stick to
targeting big names?
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0][f 4 10 65535 0 0][f 3 1 8 0 0 63 65535 0]There are tons of rotten[n]adults and all...[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 64 65535 0]...Why not just stick to[n]targeting big names?[n][f 1 3 65535][f 1 1][e]
Response to selection: ピンク・ダイアモンズ
SEL_054_0_0
  • Like a celebrity?
  • Like a CEO?
  • Like a marlin?
[f 0 5 65278][f 2 1]Like a celebrity?[e] [f 0 5 65278][f 2 1]Like a CEO?[e] [f 0 5 65278][f 2 1]Like a marlin?[e]
Response to selection: アマダイノポワレシャンピニオンソース
MSG_NOT_SELECT_PARA
......
No, my Proficiency needs to be at
least Decent to say that...
[f 0 5 65278][f 2 1]......[n][f 1 1][e][f 0 5 65278][f 2 1]No, my [f 4 11 2][f 0 1 26]Proficiency[f 0 1 27] needs to be at[n]least [f 0 1 26]Decent[f 0 1 27] to say that...[n][f 1 1][e]
Response to selection: Like a celebrity?
Ryuji
MSG_053_5_0
...Why not just stick to
targeting big names?
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0][f 3 1 1 0 0 0 0 0][f 0 6 255 0]...Why not just stick to[n]targeting big names?[n][f 1 3 65535][e]
Response to selection: Like a CEO?
SYS_NETWORK_CAUTION
Your team name may be seen by others when
using network services. Please be cautious
not to enter any personal information.
Furthermore, please do not enter a name
that could be considered offensive.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Your team name may be seen by others when[n]using network services. Please be cautious[n]not to enter any personal information.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Furthermore, please do not enter a name[n]that could be considered offensive.[n][f 1 3 65535][f 1 1][e]

Related files

58 other files in e100.

e101_001

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e102_001

Sae questions the protagonist about the难度 (difficulty) of stealing hearts.

e103_001

The protagonist agrees to the game's terms and is called a Trickster.

e105_001

The protagonist feels their Guts stat has increased.

e108_101

The protagonist feels they have improved a social stat.

e112_001

The protagonist feels they have fostered a social stat.

e115_001

Ryuji questions the protagonist's transformation and powers.

e115_101

Ryuji is confused by the protagonist's mask and the strange world.

e116_201

Dummy e116_201

e118_001

The protagonist feels they have increased or fostered a social stat.

e120_001

The protagonist asserts their defiance towards Kamoshida.

e120_002

The game prompts the player to review the story summary.

e123_108

The protagonist feels they have increased a social stat.

e124_001

The protagonist feels they have fostered a social stat.

e127_001

Igor explains that Personas are masks of the heart.

e128_003

The protagonist feels they have learned more about Morgana.

e129_002

Dummy e129_002

e129_101

Morgana explains Kamoshida's cognition of the school.

e129_201

Morgana asks if Ryuji recognizes the castle.

e129_301

Guards discuss the location of the slaves.

e129_401

Ryuji explains the protagonist's new Persona.

e135_001

Sae asks who the first ally was.

e136_101

Dummy e136_101

e137_002

Igor asks if the protagonist is becoming accustomed to the Velvet Room.

e138_001

Ryuji and the protagonist discuss finding the volleyball players.

e140_001

The protagonist feels they have honed their skills and can tackle greater challenges.

e142_001

Ryuji and the protagonist discuss punishing the king and are surprised by Morgana's sudden appearance.

e143_001

The protagonist feels they have increased their skills and can tackle greater challenges.

e145_002

Ann explains Kamoshida is blackmailing her with Shiho's starting position on the volleyball team, leaving her distraught.

e145_003

The protagonist feels they have fostered their bond with Ann.

e147_001

Dummy e147_001

e153_001

Dummy e153_001

e158_001

The protagonist feels they have learned more about themselves and can tackle greater challenges.

e159_001

Dummy e159_001

e159_101

The protagonist feels they have honed their Charisma.

e160_004

The protagonist feels they have fostered a social stat.

e160_013

Dummy e160_013

e162_001

The group discusses a locked door and a plan to open it from the real world.

e163_101

Ryuji contacts the group via chat to plan a real-world infiltration.

e164_001

Ann expresses frustration while observing Kamoshida in the real world.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.