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e200_040

Persona 5 dialogue

File: \data\event\e200\e200\e200_040.PAK\../../../event_data/message/e200/e200_040.bmd

Context:Morgana trips a security laser in the museum, forcing Joker to find a switch.

Morgana
MSG_000_0_0
H-Hey, wait a second! You're just
gonna ignore that golden sheen?
[f 0 5 65278][f 2 1][f 4 6 0 3 2 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 1190 65535 0]H-Hey, wait a second! You're just[n]gonna ignore that golden sheen?[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_001_0_0
Mmmm... Look at that luster...
I know it might be tough to
take with us, but don't you
think it'd sell for tons?
[f 0 5 65278][f 2 1][f 4 6 0 3 8 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]Mmmm... Look at that luster...[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]I know it might be tough to[n]take with us, but don't you[n]think it'd sell for tons?[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_002_0_0
C'mon, we didn't come here to--
Hold on, you're steppin'
on something!
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]C'mon, we didn't come here to--[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 7029 65535 0]Hold on, you're steppin'[n]on something![n][f 1 3 65535][f 1 1][e]
Ann
MSG_003_0_0
Isn't this bad!?
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 6029 65535 0]Isn't this bad!?[n][f 1 3 65535][f 1 1][e]
SEL_004_0_0
  • Stand back.
  • Calm down.
[f 0 5 65278][f 2 1]Stand back.[e] [f 0 5 65278][f 2 1]Calm down.[e]
Response to selection: Stand back.
Morgana
MSG_005_0_0
Oh no, I tripped the security!
[f 0 5 65278][f 2 1][f 4 6 0 3 4 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]Oh no, I tripped the security![n][f 1 3 65535][f 1 1][e]
Response to selection: Calm down.
Ryuji
MSG_006_0_0
Urgh, and you were the one makin'
us be careful too... So, whaddya
wanna do? Run outta here?
[f 0 5 65278][f 2 1][f 4 6 0 2 102 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 7114 65535 0]Urgh, and you were the one makin'[n]us be careful too... So, whaddya[n]wanna do? Run outta here?[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_007_0_0
No, passing through all of these
lasers will draw far too many
enemies to our location!
[f 0 5 65278][f 2 1][f 4 6 0 3 5 65535 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]No, passing through all of these[n]lasers will draw far too many[n]enemies to our location![n][f 1 3 65535][f 1 1][e]
Ann
MSG_008_0_0
Oh, hold on! Joker's not trapped!
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]Oh, hold on! Joker's not trapped![n][f 1 3 65535][f 1 1][e]
Morgana
MSG_010_0_0
Sorry Joker, but we're going to
need you to search for a way to
turn off these infrared lasers!
This is a museum, so there has to
be some switch to let the workers
avoid these lasers. Find it...!
[f 0 5 65278][f 2 1][f 4 6 0 3 7 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 1044 65535 0]Sorry Joker, but we're going to[n]need you to search for a way to[n]turn off these infrared lasers![n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]This is a museum, so there has to[n]be some switch to let the workers[n]avoid these lasers. Find it...![n][f 1 3 65535][f 1 1][e]

Related files

187 other files in e200.

e200_001

The team plans their infiltration of Madarame's museum to save Yusuke.

e200_301

The team is trapped by lasers and decides to return to the real world to open a corresponding door.

e201_001

The team formulates a plan to open Madarame's secret room by using Ann as a decoy.

e202_001

Ann attempts to seduce Yusuke to gain access to Madarame's locked room.

e202_002

Dummy file

e202_003

Dummy file

e203_001

Ryuji worries about Ann's plan while they wait for her signal.

e204_001

Ann's acting convinces Yusuke to take her to the locked room just as Madarame arrives home.

e205_001

The lasers are disabled, and the team enters the Palace.

e206_001

In the secret room, Madarame confesses to Yusuke that he sells counterfeit art and exploits his pupils.

e207_001

The team flees the real world and enters the Palace, where Yusuke learns the terrible truth.

e208_001

Shadow Madarame boasts about his crimes, leading Yusuke to awaken to his Persona.

e208_002

Yusuke awakens to his Persona, Goemon, and joins the fight.

e209_001

Yusuke confronts Shadow Madarame and learns the truth about his mother's painting, the 'Sayuri'.

e210_001

Yusuke joins the Phantom Thieves after the battle, and the team decides to target Madarame.

e210_101

The team discusses how Madarame's Treasure will manifest and plans the calling card.

e211_001

The team decides that Ryuji and Yusuke will collaborate on creating the calling card.

e211_002

Dummy file

e211_003

Dummy file

e211_050

The team infiltrates the museum again to deliver the calling card, which is placed in Madarame's villa.

e211_201

The team chooses 'Fox' as Yusuke's code name.

e212_001

Madarame receives the calling card and becomes enraged, while Yusuke confirms his resolve.

e213_001

The protagonist is arrested by the police and brought in for questioning by Sae.

e213_002

Dummy file

e213_003

Dummy file

e213_004

Dummy file

e214_001

Dummy file

e214_002

Dummy file

e215_001

The team confronts Shadow Madarame, who reveals the tragic truth behind the 'Sayuri' painting.

e215_002

Shadow Madarame transforms into a giant painting and attacks the team.

e216_001

The team defeats Shadow Madarame, who confesses his crimes and mentions a mysterious intruder in a black mask.

e216_101

The team escapes the collapsing Palace, and Yusuke bids a final farewell to Madarame's Shadow.

e217_001

The team discusses Madarame's confession and the identity of the 'Sayuri', while Yusuke accepts his past.

e217_011

The SIU Director discusses the Phantom Thieves and their growing influence.

e218_001

Yusuke calls to report that Madarame's change of heart has occurred without a mental shutdown.

e218_002

Morgana expresses his own desire to regain his human form and memories.

e218_003

The team discovers that Mementos has expanded after Madarame's defeat.

e218_012

Igor warns the protagonist about the existence of another Metaverse user.

e219_001

Madarame holds a press conference, confessing his crimes and bringing more fame to the Phantom Thieves.

e220_001

Ryuji and Ann discuss the Madarame incident's publicity and are confronted by police officers.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.