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e230_201

Persona 5 dialogue

File: \data\event\e200\e230\e230_201.PAK\../../../event_data/message/e200/e230_201.bmd

Context:A drunk man harasses a woman, dismissing the protagonist, until police arrive and intimidate the victim into silence.

Drunk Man
MSG_000_0_0
Tch... what a waste of time.
You think you're worth
causing me trouble? Huh?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 1 65535 0]Tch... what a waste of time.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 2 65535 0]You think you're worth[n]causing me trouble? Huh?[n][f 1 3 65535][f 1 1][e]
Struggling Woman
MSG_001_0_0
I-I'll call the police!
[f 0 5 65278][f 2 1][f 3 1 8 0 0 3 6 0]I-I'll call the police![n][f 1 3 65535][f 1 1][e]
Drunk Man
MSG_002_0_0
Heh, call them if you want!
The police are my bitches.
They're not gonna take you seriously.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 4 65535 0]Heh, call them if you want![n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 5 65535 0]The police are my bitches.[n]They're not gonna take you seriously.[n][f 1 3 65535][f 1 1][e]
Struggling Woman
MSG_003_0_0
No... Stop...!
[f 0 5 65278][f 2 1][f 3 1 8 0 0 6 6 0]No... Stop...![n][f 1 3 65535][f 1 1][e]
(SE)獅童 正義
MSG_013_3_0
(舌打ち)
[f 0 5 65278][f 2 1][f 3 1 8 0 0 29 65535 0](舌打ち)[n][f 1 3 65535][f 1 1][e]
Drunk Man
MSG_013_5_0
Someone called the cops, huh?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 30 65535 0]Someone called the cops, huh?[n][f 1 3 65535][f 1 1][e]
Drunk Man
MSG_013_7_0
Get in the car!
[f 0 5 65278][f 2 1][f 3 1 8 0 0 32 65535 0]Get in the car![n][f 1 3 65535][f 1 1][e]
Drunk Man
MSG_013_8_0
Incompetent fools like you just
need to shut your mouths and
follow where I steer this country!
[f 0 5 65278][f 2 1][f 3 1 8 0 0 15 65535 0]Incompetent fools like you just[n]need to shut your mouths and[n]follow where I steer this country![n][f 1 3 65535][f 1 1][e]
Drunk Man
MSG_014_0_0
...What're you looking at?
Get outta my face!
[f 0 5 65278][f 2 1][f 3 1 8 0 0 23 65535 0]...What're you looking at?[n]Get outta my face![n][f 1 3 65535][f 1 1][e]
Drunk Man
MSG_015_0_0
This ain't a show.
Get lost, kid.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 24 65535 0]This ain't a show.[n]Get lost, kid.[n][f 1 3 65535][f 1 1][e]
Drunk Man
MSG_016_0_0
See? This is all because
you're so damn slow!
[f 0 5 65278][f 2 1][f 3 1 8 0 0 25 65535 0]See? This is all because[n]you're so damn slow![n][f 1 3 65535][f 1 1][e]
Drunk Man
MSG_021_0_0
Get in the car!
[f 0 5 65278][f 2 1][f 3 1 8 0 0 32 65535 0]Get in the car![n][f 1 3 65535][f 1 1][e]

Related files

187 other files in e200.

e200_001

The team plans their infiltration of Madarame's museum to save Yusuke.

e200_040

Morgana trips a security laser in the museum, forcing Joker to find a switch.

e200_301

The team is trapped by lasers and decides to return to the real world to open a corresponding door.

e201_001

The team formulates a plan to open Madarame's secret room by using Ann as a decoy.

e202_001

Ann attempts to seduce Yusuke to gain access to Madarame's locked room.

e202_002

Dummy file

e202_003

Dummy file

e203_001

Ryuji worries about Ann's plan while they wait for her signal.

e204_001

Ann's acting convinces Yusuke to take her to the locked room just as Madarame arrives home.

e205_001

The lasers are disabled, and the team enters the Palace.

e206_001

In the secret room, Madarame confesses to Yusuke that he sells counterfeit art and exploits his pupils.

e207_001

The team flees the real world and enters the Palace, where Yusuke learns the terrible truth.

e208_001

Shadow Madarame boasts about his crimes, leading Yusuke to awaken to his Persona.

e208_002

Yusuke awakens to his Persona, Goemon, and joins the fight.

e209_001

Yusuke confronts Shadow Madarame and learns the truth about his mother's painting, the 'Sayuri'.

e210_001

Yusuke joins the Phantom Thieves after the battle, and the team decides to target Madarame.

e210_101

The team discusses how Madarame's Treasure will manifest and plans the calling card.

e211_001

The team decides that Ryuji and Yusuke will collaborate on creating the calling card.

e211_002

Dummy file

e211_003

Dummy file

e211_050

The team infiltrates the museum again to deliver the calling card, which is placed in Madarame's villa.

e211_201

The team chooses 'Fox' as Yusuke's code name.

e212_001

Madarame receives the calling card and becomes enraged, while Yusuke confirms his resolve.

e213_001

The protagonist is arrested by the police and brought in for questioning by Sae.

e213_002

Dummy file

e213_003

Dummy file

e213_004

Dummy file

e214_001

Dummy file

e214_002

Dummy file

e215_001

The team confronts Shadow Madarame, who reveals the tragic truth behind the 'Sayuri' painting.

e215_002

Shadow Madarame transforms into a giant painting and attacks the team.

e216_001

The team defeats Shadow Madarame, who confesses his crimes and mentions a mysterious intruder in a black mask.

e216_101

The team escapes the collapsing Palace, and Yusuke bids a final farewell to Madarame's Shadow.

e217_001

The team discusses Madarame's confession and the identity of the 'Sayuri', while Yusuke accepts his past.

e217_011

The SIU Director discusses the Phantom Thieves and their growing influence.

e218_001

Yusuke calls to report that Madarame's change of heart has occurred without a mental shutdown.

e218_002

Morgana expresses his own desire to regain his human form and memories.

e218_003

The team discovers that Mementos has expanded after Madarame's defeat.

e218_012

Igor warns the protagonist about the existence of another Metaverse user.

e219_001

Madarame holds a press conference, confessing his crimes and bringing more fame to the Phantom Thieves.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.