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e243_308

Persona 5 dialogue

File: \data\event\e200\e240\e243_308.PAK\../../../event_data/message/e200/e243_308.bmd

Context:The Phantom Thieves gather on the school roof and split up to search for the criminals threatening students.

Ryuji
MSG_000_0_0
Mkay, we're all here.
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0][f 4 10 65535 0 0][f 3 1 8 2 0 7001 65535 0]Mkay, we're all here.[n][f 1 3 65535][f 1 1][e]
Ann
MSG_001_0_0
There sure are a lot of high
schoolers during the day. They
must be targeting them somehow.
[f 0 5 65278][f 2 1][f 4 6 0 4 0 65535 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]There sure are a lot of high[n]schoolers during the day. They[n]must be targeting them somehow.[n][f 1 3 65535][f 1 1][e]
Yusuke
MSG_002_0_0
It will be quite difficult
to figure out how given the
number of people around though.
[f 0 5 65278][f 2 1][f 4 6 0 5 3 65535 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]It will be quite difficult[n]to figure out how given the [n]number of people around though.[n][f 1 3 65535][f 1 1][e]
SEL_003_0_0
  • We have to do this.
  • Let's hold off for today.
[f 0 5 65278][f 2 1]We have to do this.[e] [f 0 5 65278][f 2 1]Let's hold off for today.[e]
Response to selection: We have to do this.
Ryuji
MSG_004_0_0
Right! We're gonna grab
'em by the tail!
[f 0 5 65278][f 2 1][f 4 6 0 2 1 65535 0][f 4 10 65535 0 0][f 3 1 8 2 0 7023 65535 0]Right! We're gonna grab[n]'em by the tail![n][f 1 3 65535][f 1 1][e]
Response to selection: Let's hold off for today.
Ryuji
MSG_005_0_0
C'mon, man. We got four of us
here, so gettin' something's
gonna be simple.
[f 0 5 65278][f 2 1][f 4 6 0 2 3 65535 0][f 4 10 65535 0 0][f 4 16 3 3 301 65535 1046][f 3 1 8 2 0 7156 65535 0]C'mon, man. We got four of us[n]here, so gettin' something's[n]gonna be simple.[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_006_0_0
How rude! There are five of us!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]How rude! There are five of us![n][f 1 3 65535][f 1 1][e]
Ann
MSG_007_0_0
As we discussed yesterday,
you should head over to
Central Street, .
[f 0 5 65278][f 2 1][f 4 6 0 4 0 65535 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]As we discussed yesterday,[n]you should head over to[n]Central Street, [f 4 2]. [n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_008_0_0
Sweet, let's get goin'! Lemme
know if you find any shady people!
[f 0 5 65278][f 2 1][f 4 6 0 2 11 65535 0][f 4 10 65535 0 0][f 3 1 8 2 0 7121 65535 0]Sweet, let's get goin'! Lemme[n]know if you find any shady people![n][f 1 3 65535][f 1 1][e]

Related files

187 other files in e200.

e200_001

The team plans their infiltration of Madarame's museum to save Yusuke.

e200_040

Morgana trips a security laser in the museum, forcing Joker to find a switch.

e200_301

The team is trapped by lasers and decides to return to the real world to open a corresponding door.

e201_001

The team formulates a plan to open Madarame's secret room by using Ann as a decoy.

e202_001

Ann attempts to seduce Yusuke to gain access to Madarame's locked room.

e202_002

Dummy file

e202_003

Dummy file

e203_001

Ryuji worries about Ann's plan while they wait for her signal.

e204_001

Ann's acting convinces Yusuke to take her to the locked room just as Madarame arrives home.

e205_001

The lasers are disabled, and the team enters the Palace.

e206_001

In the secret room, Madarame confesses to Yusuke that he sells counterfeit art and exploits his pupils.

e207_001

The team flees the real world and enters the Palace, where Yusuke learns the terrible truth.

e208_001

Shadow Madarame boasts about his crimes, leading Yusuke to awaken to his Persona.

e208_002

Yusuke awakens to his Persona, Goemon, and joins the fight.

e209_001

Yusuke confronts Shadow Madarame and learns the truth about his mother's painting, the 'Sayuri'.

e210_001

Yusuke joins the Phantom Thieves after the battle, and the team decides to target Madarame.

e210_101

The team discusses how Madarame's Treasure will manifest and plans the calling card.

e211_001

The team decides that Ryuji and Yusuke will collaborate on creating the calling card.

e211_002

Dummy file

e211_003

Dummy file

e211_050

The team infiltrates the museum again to deliver the calling card, which is placed in Madarame's villa.

e211_201

The team chooses 'Fox' as Yusuke's code name.

e212_001

Madarame receives the calling card and becomes enraged, while Yusuke confirms his resolve.

e213_001

The protagonist is arrested by the police and brought in for questioning by Sae.

e213_002

Dummy file

e213_003

Dummy file

e213_004

Dummy file

e214_001

Dummy file

e214_002

Dummy file

e215_001

The team confronts Shadow Madarame, who reveals the tragic truth behind the 'Sayuri' painting.

e215_002

Shadow Madarame transforms into a giant painting and attacks the team.

e216_001

The team defeats Shadow Madarame, who confesses his crimes and mentions a mysterious intruder in a black mask.

e216_101

The team escapes the collapsing Palace, and Yusuke bids a final farewell to Madarame's Shadow.

e217_001

The team discusses Madarame's confession and the identity of the 'Sayuri', while Yusuke accepts his past.

e217_011

The SIU Director discusses the Phantom Thieves and their growing influence.

e218_001

Yusuke calls to report that Madarame's change of heart has occurred without a mental shutdown.

e218_002

Morgana expresses his own desire to regain his human form and memories.

e218_003

The team discovers that Mementos has expanded after Madarame's defeat.

e218_012

Igor warns the protagonist about the existence of another Metaverse user.

e219_001

Madarame holds a press conference, confessing his crimes and bringing more fame to the Phantom Thieves.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.