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e295_050

Persona 5 dialogue

File: \data\event\e200\e290\e295_050.PAK\../../../event_data/message/e200/e295_050.bmd

Context:The team escapes the quicksand trap and discusses the danger of the Palace.

Ryuji
MSG_000_0_0
Shiiiiiit!
[f 0 5 65278][f 2 1][f 4 6 0 2 104 65535 0][f 4 10 65535 0 0][f 3 1 8 2 0 7042 65535 0]Shiiiiiit![n][f 1 2 60][e]
Yusuke
MSG_001_0_0
Ngh, is this...
[f 0 5 65278][f 2 1][f 4 6 0 5 102 65535 0][f 4 10 65535 0 0][f 3 1 8 2 0 4074 65535 0]Ngh, is this...[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_002_0_0
Quicksand! Everyone, swim
with all your might!
[f 0 5 65278][f 2 1][f 4 6 0 3 4 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 1039 65535 0]Quicksand! Everyone, swim[n]with all your might![n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_003_0_0
...Hey, you guys still alive?
[f 0 5 65278][f 2 1][f 4 6 0 2 107 65535 0][f 4 10 65535 0 0][f 3 1 8 2 0 7028 65535 0]...Hey, you guys still alive?[n][f 1 3 65535][f 1 1][e]
Ann
MSG_004_0_0
Oww...
First a boulder, then this...
Did we piss her off somehow?
[f 0 5 65278][f 2 1][f 4 6 0 4 105 65535 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]Oww...[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]First a boulder, then this...[n]Did we piss her off somehow?[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_005_0_0
I don't think it has anything
to do with us angering her...
I suspect the problem is that
she can't control her instinct
to push people away from her.
[f 0 5 65278][f 2 1][f 4 6 0 3 3 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]I don't think it has anything[n]to do with us angering her...[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]I suspect the problem is that[n]she can't control her instinct[n]to push people away from her.[n][f 1 3 65535][f 1 1][e]
Makoto
MSG_006_0_0
A simple defense mechanism...
Considering what she's been
through, I don't blame her
for mistrusting others.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 65535 0][f 4 10 65535 0 0][f 3 1 8 2 0 2128 65535 0]A simple defense mechanism...[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]Considering what she's been[n]through, I don't blame her[n]for mistrusting others.[n][f 1 3 65535][f 1 1][e]
Ann
MSG_012_0_0
Joker, let's save her! We've
gotta help Futaba-chan open
the door to her heart!
[f 0 5 65278][f 2 1][f 4 6 0 4 100 65535 0][f 4 10 65535 0 0][f 3 1 8 2 0 6107 65535 0]Joker, let's save her! We've[n]gotta help Futaba-chan open[n]the door to her heart![n][f 1 3 65535][f 1 1][e]
SEL_013_0_0
  • Of course.
  • Let's escape first.
[f 0 5 65278][f 2 1]Of course.[e] [f 0 5 65278][f 2 1]Let's escape first.[e]
Response to selection: Of course.
Morgana
MSG_014_0_0
I have no objections, but we
should worry about ourselves
first and foremost.
Come on, let's look for a way back
above ground. Otherwise this place
is going to end up our tomb too.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]I have no objections, but we[n]should worry about ourselves[n]first and foremost.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 2 0 1099 65535 0]Come on, let's look for a way back[n]above ground. Otherwise this place[n]is going to end up our tomb too.[n][f 1 3 65535][f 1 1][e]
Response to selection: Let's escape first.
Morgana
MSG_015_0_0
Right, we should worry about
ourselves first and foremost.
Come on, let's look for a way back
above ground. Otherwise this place
is going to end up our tomb too.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]Right, we should worry about[n]ourselves first and foremost.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 2 0 1099 65535 0]Come on, let's look for a way back[n]above ground. Otherwise this place[n]is going to end up our tomb too.[n][f 1 3 65535][f 1 1][e]

Related files

187 other files in e200.

e200_001

The team plans their infiltration of Madarame's museum to save Yusuke.

e200_040

Morgana trips a security laser in the museum, forcing Joker to find a switch.

e200_301

The team is trapped by lasers and decides to return to the real world to open a corresponding door.

e201_001

The team formulates a plan to open Madarame's secret room by using Ann as a decoy.

e202_001

Ann attempts to seduce Yusuke to gain access to Madarame's locked room.

e202_002

Dummy file

e202_003

Dummy file

e203_001

Ryuji worries about Ann's plan while they wait for her signal.

e204_001

Ann's acting convinces Yusuke to take her to the locked room just as Madarame arrives home.

e205_001

The lasers are disabled, and the team enters the Palace.

e206_001

In the secret room, Madarame confesses to Yusuke that he sells counterfeit art and exploits his pupils.

e207_001

The team flees the real world and enters the Palace, where Yusuke learns the terrible truth.

e208_001

Shadow Madarame boasts about his crimes, leading Yusuke to awaken to his Persona.

e208_002

Yusuke awakens to his Persona, Goemon, and joins the fight.

e209_001

Yusuke confronts Shadow Madarame and learns the truth about his mother's painting, the 'Sayuri'.

e210_001

Yusuke joins the Phantom Thieves after the battle, and the team decides to target Madarame.

e210_101

The team discusses how Madarame's Treasure will manifest and plans the calling card.

e211_001

The team decides that Ryuji and Yusuke will collaborate on creating the calling card.

e211_002

Dummy file

e211_003

Dummy file

e211_050

The team infiltrates the museum again to deliver the calling card, which is placed in Madarame's villa.

e211_201

The team chooses 'Fox' as Yusuke's code name.

e212_001

Madarame receives the calling card and becomes enraged, while Yusuke confirms his resolve.

e213_001

The protagonist is arrested by the police and brought in for questioning by Sae.

e213_002

Dummy file

e213_003

Dummy file

e213_004

Dummy file

e214_001

Dummy file

e214_002

Dummy file

e215_001

The team confronts Shadow Madarame, who reveals the tragic truth behind the 'Sayuri' painting.

e215_002

Shadow Madarame transforms into a giant painting and attacks the team.

e216_001

The team defeats Shadow Madarame, who confesses his crimes and mentions a mysterious intruder in a black mask.

e216_101

The team escapes the collapsing Palace, and Yusuke bids a final farewell to Madarame's Shadow.

e217_001

The team discusses Madarame's confession and the identity of the 'Sayuri', while Yusuke accepts his past.

e217_011

The SIU Director discusses the Phantom Thieves and their growing influence.

e218_001

Yusuke calls to report that Madarame's change of heart has occurred without a mental shutdown.

e218_002

Morgana expresses his own desire to regain his human form and memories.

e218_003

The team discovers that Mementos has expanded after Madarame's defeat.

e218_012

Igor warns the protagonist about the existence of another Metaverse user.

e219_001

Madarame holds a press conference, confessing his crimes and bringing more fame to the Phantom Thieves.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.