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fscr0151_010_100

Persona 5 dialogue

File: \data\script\field\fscr0151_010_100.bf

Context:The group encounters swinging scythes and looks for a key to stop them, suspecting a guard captain has it.

Ann
D01_04_e165_041_mes01
Whoa, that was close...!
Wait... What is this...?
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6041 65535 0]Whoa, that was close...![n]Wait... What is this...?[n][f 1 1][e]
Morgana
D01_04_e165_041_mes02
It's a classic security measure.
My tail might be in danger if we
try to force our way through...
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It's a classic security measure.[n]My tail might be in danger if we[n]try to force our way through...[n][f 1 1][e]
Ryuji
D01_04_e165_041_mes03
Oh yeah, same for Panther's.
So... what do we do? No way we're
gettin' through here as is.
[f 0 5 65278][f 2 1][f 4 6 0 2 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Oh yeah, same for Panther's.[n]So... what do we do? No way we're[n]gettin' through here as is.[n][f 1 1][e]
Morgana
D01_04_e165_041_AF01_mes
We can't proceed any further
unless we can stop these.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1080 65535 0]We can't proceed any further[n]unless we can stop these.[n][f 1 1][e]
Ryuji
D01_04_e165_042_mes01
Yo, you think this controls
those swinging things!?
[f 0 5 65278][f 2 1][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7159 65535 0]Yo, you think this controls[n]those swinging things!?[n][f 1 1][e]
D01_04_e165_042_mes02
There's no reaction...
[f 0 5 65278][f 2 1]There's no reaction...[n][f 1 1][e]
Morgana
D01_04_e165_042_mes03
I didn't think it would be that
easy. We'll probably need some
kind of key for it...
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1170 65535 0]I didn't think it would be that[n]easy. We'll probably need some[n]kind of key for it...[n][f 1 1][e]
Ryuji
D01_04_e165_042_mes04
We gotta look for a key again?
What a pain in the ass...
[f 0 5 65278][f 2 1][f 4 6 0 2 107 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]We gotta look for a key again?[n]What a pain in the ass...[n][f 1 1][e]
Ann
D01_04_e165_042_mes05
Where would it be though?
There weren't any suspicious
rooms on the way here.
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Where would it be though?[n]There weren't any suspicious[n]rooms on the way here.[n][f 1 1][e]
Morgana
D01_04_e165_042_mes06
Hm... What do you think, Joker?
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1158 65535 0]Hm... What do you think, Joker?[n][f 1 1][e]
D01_04_e165_042_selA
  • There has to be a hidden room.
  • An enemy has the key.
  • We don't need a key.
[f 0 5 65278][f 2 1]There has to be a hidden room.[e] [f 0 5 65278][f 2 1]An enemy has the key.[e] [f 0 5 65278][f 2 1]We don't need a key.[e]
Response to selection: There has to be a hidden room.
Morgana
D01_04_e165_042_selA_0_m
But according to our map, there
isn't anything of the sort...
I think we can ignore that
possibility for the time being.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1141 65535 0]But according to our map, there[n]isn't anything of the sort...[n][f 1 1][e][f 0 5 65278][f 2 1]I think we can ignore that[n]possibility for the time being.[n][f 1 1][e]
Response to selection: An enemy has the key.
Morgana
D01_04_e165_042_selA_1_m
Hm... That probably would be
the most likely scenario...
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1135 65535 0]Hm... That probably would be[n]the most likely scenario...[n][f 1 1][e]
Response to selection: We don't need a key.
Morgana
D01_04_e165_042_selA_2_m
Hm... From the look of it, this
device is the same as that one
down in the underground prison.
If it's not acting the same as
that one, we must need a key.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1140 65535 0]Hm... From the look of it, this[n]device is the same as that one[n]down in the underground prison.[n][f 1 1][e][f 0 5 65278][f 2 1]If it's not acting the same as[n]that one, we must need a key.[n][f 1 1][e]
Ryuji
D01_04_e165_042_mes07
An enemy? Y'mean one of them
Shadows that's roamin' around?
Dude, how many of 'em do you
think there are? We can't beat
the crap outta all of them!
[f 0 5 65278][f 2 1][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]An enemy? Y'mean one of them[n]Shadows that's roamin' around?[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 2 107 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7037 65535 0]Dude, how many of 'em do you[n]think there are? We can't beat[n]the crap outta all of them![n][f 1 1][e]
Morgana
D01_04_e165_042_mes08
The key is for this tower, so
it would have to be one of the
Shadows around here.
On top of that, it would have to
be a relatively high-ranking one.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]The key is for this tower, so[n]it would have to be one of the[n]Shadows around here.[n][f 1 1][e][f 0 5 65278][f 2 1]On top of that, it would have to[n]be a relatively high-ranking one.[n][f 1 1][e]
Ann
D01_04_e165_042_mes09
Then we just need to look for
Shadows like that and defeat them!
[f 0 5 65278][f 2 1][f 4 6 0 4 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6117 65535 0]Then we just need to look for[n]Shadows like that and defeat them![n][f 1 1][e]
Morgana
D01_04_e165_042_mes10
Let's do this, Joker! We need to
find the Shadow with that key!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1153 65535 0]Let's do this, Joker! We need to[n]find the Shadow with that key![n][f 1 1][e]
Ryuji
D01_04_e165_042_AF01_mes
Ugh, seein' this face pisses me
off every goddamn time...
[f 0 5 65278][f 2 1][f 4 6 0 2 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7047 65535 0]Ugh, seein' this face pisses me[n]off every goddamn time...[n][f 1 1][e]
Morgana
D01_04_e165_042_AF01_mes_2
This statue...
No, it might be dangerous
to tamper with it. Let's
keep going for now.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]This statue...[n][f 1 1][e][f 0 5 65278][f 2 1]No, it might be dangerous[n]to tamper with it. Let's[n]keep going for now.[n][f 1 1][e]
Morgana
D01_04_e165_042_AF02_mes
We should look into what might
be used as a key for this.
The Shadow that has it has to
be wandering around this tower.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1158 65535 0]We should look into what might[n]be used as a key for this.[n][f 1 1][e][f 0 5 65278][f 2 1]The Shadow that has it has to[n]be wandering around this tower.[n][f 1 1][e]
Morgana
D01_04_e165_042_AF03_mes
We need two eyes for this.
Let's find the other one.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1158 65535 0]We need two eyes for this.[n]Let's find the other one.[n][f 1 1][e]

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The protagonist is told to run as agents spot them.

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Futaba warns the protagonist of more enemies and to go through a door.

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fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

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fscr0151_001_110

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fscr0151_001_115

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fscr0151_001_120

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fscr0151_001_125

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After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

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fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

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fscr0151_002_120

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fscr0151_002_130

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fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

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fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

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Font License Info: Agane font was used for dialogues, made byDanilo De Marco.