← Database Search

fscr0151_014_110

Persona 5 dialogue

File: \data\script\field\fscr0151_014_110.bf

Context:The group rushes to rescue Ann from a dining hall where she is being cornered by guards.

Morgana
D01_03_161_060_mes01
She's just past that dining
room-looking place! Let's go!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1099 65535 0]She's just past that dining[n]room-looking place! Let's go![n][f 1 1][e]
Ann's Voice
D01_03_e161_062_mes01
*gasp*
[f 0 5 65278][f 2 1][f 3 1 1 0 0 6 0 0]*gasp*[n][f 1 1][e]
Morgana
D01_03_e161_062_mes02
This way!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1154 65535 0]This way![n][f 1 1][e]
Ann's Voice
D01_03_e156_101_mes01
Is this some kind of filming!?
Who's in charge here!?
[f 0 5 65278][f 2 1][f 3 1 1 0 0 1 0 0]Is this some kind of filming!?[n]Who's in charge here!?[n][f 1 1][e]
Ryuji
D01_03_e156_101_mes02
She totally doesn't get
what's goin' on!
[f 0 5 65278][f 2 1][f 3 1 1 0 0 2 0 0][f 4 6 0 2 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]She totally doesn't get[n]what's goin' on![n][f 1 1][e]
Ann's Voice
D01_03_e156_101_mes03
Look, I'll apologize for touching
the armor without permission!
[f 0 5 65278][f 2 1][f 3 1 1 0 0 3 0 0]Look, I'll apologize for touching[n]the armor without permission![n][f 1 1][e]
Ryuji
D01_03_e156_101_mes04
How much stupider can she get...?
[f 0 5 65278][f 2 1][f 3 1 1 0 0 4 0 0][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]How much stupider can she get...?[n][f 1 1][e]
Morgana
D01_03_e156_101_mes05
Let's hurry! We have to save her!
[f 0 5 65278][f 2 1][f 3 1 1 0 0 5 0 0][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Let's hurry! We have to save her![n][f 1 1][e]
Morgana
D01_03_e161_065_mes01
Are you ready?
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1156 65535 0]Are you ready?[n][f 1 1][e]
D01_03_e161_065_selA
  • I'm good to go.
  • One sec.
[f 0 5 65278][f 2 1]I'm good to go.[e] [f 0 5 65278][f 2 1]One sec.[e]
Response to selection: I'm good to go.
Morgana
D01_03_e161_065_selA_0_m
OK, let's go!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1181 65535 0]OK, let's go![n][f 1 1][e]
Response to selection: One sec.
Morgana
D01_03_e161_065_selA_1_m
Make it quick.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1136 65535 0]Make it quick.[n][f 1 1][e]
Morgana
D01_04_e160_031_mes01
We haven't explored past here
yet. Keep an eye out for anything
suspicious as we push on.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1156 65535 0]We haven't explored past here[n]yet. Keep an eye out for anything[n]suspicious as we push on.[n][f 1 1][e]

Related files

924 other files in field.

fscr0000_000_000

Unknown: …

fscr0001_000_000

Unknown: テスト

fscr0001_001_000

Unknown: …

fscr0003_002_010

Player chooses where to place cards or asks Morgana for evaluation.

fscr0009_001_000

Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

fscr0010_003_000

Unknown: …

fscr0100_000_000

Dummy dialogue placeholders for various characters.

fscr0100_004_009

Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

fscr0100_004_109

The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

Unknown: …。

fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.