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fscr0153_003_100

Persona 5 dialogue

File: \data\script\field\fscr0153_003_100.bf

Context:Morgana accidentally triggers a trap, separating the team. They find a Treasure Demon in a vase.

Morgana
e200_140_mes01
Hold on!
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Hold on![n][f 1 1][e]
Morgana
e200_140_mes02
Did that... move just now?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Did that... move just now?[n][f 1 1][e]
Ryuji
e200_140_mes03
Huh? It's just your imagi--
Dude, you're steppin'
on something!
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Huh? It's just your imagi--[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Dude, you're steppin'[n]on something![n][f 1 1][e]
Ann
e200_140_mes04
This is bad!
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]This is bad![n][f 1 1][e]
e200_140_selA
  • Look out!
  • Get away!
[f 0 5 65278][f 2 1]Look out![e] [f 0 5 65278][f 2 1]Get away![e]
Response to selection: Look out!
Morgana
e200_140_selA_0_mes01
Uh oh... What a blunder I've made!
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Uh oh... What a blunder I've made![n][f 1 1][e]
Response to selection: Get away!
Ryuji
e200_140_selA_0_mes02
Urgh, and you were the one makin'
us be careful too... So, whaddya
wanna do? Run outta here?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Urgh, and you were the one makin'[n]us be careful too... So, whaddya[n]wanna do? Run outta here?[n][f 1 1][e]
Morgana
e200_140_selA_0_mes03
No, passing through all of these
lasers will draw far too many
enemies to our location!
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]No, passing through all of these[n]lasers will draw far too many[n]enemies to our location![n][f 1 1][e]
Ann
e200_140_selA_0_mes04
Oh, hold on! Joker's not trapped!
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Oh, hold on! Joker's not trapped![n][f 1 1][e]
Morgana
e200_140_mes05
Sorry Joker, but we're going to
need you to search for a way to
turn off these infrared lasers!
This is a museum, so there has to
be some way for workers to avoid
these lasers. We should find it!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Sorry Joker, but we're going to[n]need you to search for a way to[n]turn off these infrared lasers![n][f 1 1][e][f 0 5 65278][f 2 1]This is a museum, so there has to[n]be some way for workers to avoid[n]these lasers. We should find it![n][f 1 1][e]
Ann
e200_140_mes06
Even if we can't get the lasers
off, at least try and lower the
glass walls or something...
Do you think there's a button
somewhere that can do that?
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6155 65535 0]Even if we can't get the lasers[n]off, at least try and lower the[n]glass walls or something...[n][f 1 1][e][f 0 5 65278][f 2 1]Do you think there's a button[n]somewhere that can do that?[n][f 1 1][e]
Ryuji
e200_140_mes07
Hey, ain't there a button to
open the wall on my side too?
I mean, it's prolly not
in the same place...
But you can see stuff the
rest of us can't, right?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7155 65535 0]Hey, ain't there a button to[n]open the wall on my side too?[n][f 1 1][e][f 0 5 65278][f 2 1]I mean, it's prolly not[n]in the same place...[n][f 1 1][e][f 0 5 65278][f 2 1]But you can see stuff the[n]rest of us can't, right?[n][f 1 1][e]
Ann
e200_140_mes08
It's solid gold! Talk
about an extravagant vase.
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It's solid gold! Talk[n]about an extravagant vase.[n][f 1 1][e]
Morgana
D02_02_e200_148_mes01
I-I'm sorry... That was
very much unlike me...
[f 0 5 65278][f 2 1][f 4 6 0 3 3 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1032 65535 0]I-I'm sorry... That was[n]very much unlike me...[n][f 1 1][e]
Ryuji
D02_02_e200_148_mes02
Sheesh... Weren't you the one
tellin' us not to go around
touchin' shit in the exhibit?
[f 0 5 65278][f 2 1][f 4 6 0 2 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Sheesh... Weren't you the one[n]tellin' us not to go around[n]touchin' shit in the exhibit?[n][f 1 1][e]
Morgana
D02_02_e200_148_mes03
Urgh, that is true... I can't
believe I made such a novice
mistake, even for solid gold...
But something was drawing
me to this vase...
[f 0 5 65278][f 2 1][f 4 6 0 3 3 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Urgh, that is true... I can't[n]believe I made such a novice[n]mistake, even for solid gold...[n][f 1 1][e][f 0 5 65278][f 2 1]But something was drawing[n]me to this vase...[n][f 1 1][e]
Ann
D02_02_e200_148_mes04
What do you mean...? Isn't it
just an ordinary gold vase?
I wonder if there's something
special about it. Should we take
a closer look just in case?
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]What do you mean...? Isn't it[n]just an ordinary gold vase?[n][f 1 1][e][f 0 5 65278][f 2 1]I wonder if there's something[n]special about it. Should we take[n]a closer look just in case?[n][f 1 1][e]
Ann
D02_02_e200_148_mes05
What is this!?
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6029 65535 0]What is this!?[n][f 1 1][e]
Morgana
D02_02_e200_148_mes06
Oh, I see... So that's
why I was drawn to it!
Joker, catch it!
I'll explain the rest of
this later. Just get after
it and attack!
[f 0 5 65278][f 2 1][f 4 6 0 3 4 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Oh, I see... So that's[n]why I was drawn to it![n][f 1 1][e][f 0 5 65278][f 2 1]Joker, catch it![n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 3 2 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I'll explain the rest of[n]this later. Just get after[n]it and attack![n][f 1 1][e]
Morgana
D02_02_e200_149_mes01
Good, good! That was pretty nice
considering it was your first
time running into one.
[f 0 5 65278][f 2 1][f 4 6 0 3 1 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1181 65535 0]Good, good! That was pretty nice[n]considering it was your first[n]time running into one.[n][f 1 1][e]
Morgana
D02_02_e200_149_mes02
Aw... It got away...
[f 0 5 65278][f 2 1][f 4 6 0 3 3 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1170 65535 0]Aw... It got away...[n][f 1 1][e]
Ann
D02_02_e200_149_mes03
What was that...?
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]What was that...?[n][f 1 1][e]
Morgana
D02_02_e200_149_mes04
That, Lady Ann, was a rare Shadow
that occasionally resides in pricey
items. I call them Treasure Demons.
They're great. Not only do they
give you a lot of experience, they
are useful for your Personas too.
However, they run very fast,
and attacks don't deal very
much damage to them.
[f 0 5 65278][f 2 1][f 4 6 0 3 1 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]That, Lady Ann, was a rare Shadow[n]that occasionally resides in pricey[n]items. I call them [f 0 1 2]Treasure Demons[f 0 1 27].[n][f 1 1][e][f 0 5 65278][f 2 1]They're great. Not only do they[n]give you a lot of experience, they[n]are useful for your Personas too.[n][f 1 1][e][f 0 5 65278][f 2 1]However, they run very fast,[n]and attacks don't deal very[n]much damage to them.[n][f 1 1][e]
Treasure Demons
D02_02_e200_149_mes05
Sometimes Treasure Demons will be
hidden inside destructible objects
within the Palaces.
Defeating them will give you high
experience points, and they make
excellent Persona fusion material.
It is highly suggested that you
actively pursue them any time
you come across one.
[f 0 5 65278][f 2 1]Sometimes [f 0 1 2]Treasure Demons[f 0 1 27] will be[n]hidden inside destructible objects[n]within the Palaces.[n][f 1 1][e][f 0 5 65278][f 2 1]Defeating them will give you high[n]experience points, and they make[n]excellent Persona fusion material.[n][f 1 1][e][f 0 5 65278][f 2 1]It is highly suggested that you[n]actively pursue them any time[n]you come across one.[n][f 1 1][e]

Related files

924 other files in field.

fscr0000_000_000

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fscr0001_000_000

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fscr0001_001_000

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fscr0009_001_000

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fscr0100_000_000

Dummy dialogue placeholders for various characters.

fscr0100_004_009

Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

fscr0100_004_109

The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

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fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.