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fscr0154_000_220

Persona 5 dialogue

File: \data\script\field\fscr0154_000_220.bf

Context:The team solves a 'HUGE' lock puzzle but realizes they might need to find more torn pages.

Morgana
GMC_PASSCODE_EXIT_CHECK_
What's wrong, Joker? Do you
need to think this over?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]What's wrong, Joker? Do you[n]need to think this over?[n][f 1 1][e]
YESNO_SEL
  • Think it over
  • Don't think it over
[f 0 5 65278][f 2 1]Think it over[e] [f 0 5 65278][f 2 1]Don't think it over[e]
Response to selection: Think it over
Morgana
e259_503_mes01
Hey, is everything OK? Let's
check it over with everyone.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Hey, is everything OK? Let's[n]check it over with everyone.[n][f 1 1][e]
Response to selection: Don't think it over
Ryuji
e259_503_mes02
All right, time for me to shine!
The code was, uh... H-E-W-J?
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]All right, time for me to shine![n]The code was, uh... H-E-W-J?[n][f 1 1][e]
Ann
e259_503_mes03
It's H-U-G-E, you moron!
Learn to spell!
Anyway, we have hints from that
journal and the torn pages, right?
[f 0 5 65278][f 2 1][f 4 6 0 4 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It's H-U-G-E, you moron![n]Learn to spell![n][f 1 1][e][f 0 5 65278][f 2 1]Anyway, we have hints from that[n]journal and the torn pages, right?[n][f 1 1][e]
Makoto
e259_503_mes04_00
Yes. If we combine all the
information at hand, we should
be able to solve this...
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Yes. If we combine all the[n]information at hand, we should[n]be able to solve this...[n][f 1 1][e]
Yusuke
e259_503_mes04_01
Perhaps we should sort through
everything once more.
[f 0 5 65278][f 2 1][f 4 6 0 5 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Perhaps we should sort through[n]everything once more.[n][f 1 1][e]
Makoto
e259_503_mes05_00
Yes, we've gotten some more info
here, but not enough. Do you think
we might be missing pages...?
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Yes, we've gotten some more info[n]here, but not enough. Do you think[n]we might be missing pages...?[n][f 1 1][e]
Yusuke
e259_503_mes05_01
Perhaps. We should search the
area again, to be safe.
[f 0 5 65278][f 2 1][f 4 6 0 5 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Perhaps. We should search the[n]area again, to be safe.[n][f 1 1][e]
Makoto
e259_503_mes06_00
Actually, we haven't picked up
any pages in here yet.
Does that mean we'll need
to look around to find them?
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Actually, we haven't picked up[n]any pages in here yet.[n][f 1 1][e][f 0 5 65278][f 2 1]Does that mean we'll need[n]to look around to find them?[n][f 1 1][e]
Yusuke
e259_503_mes06_01
It seems so. Let us do that.
[f 0 5 65278][f 2 1][f 4 6 0 5 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It seems so. Let us do that.[n][f 1 1][e]

Related files

924 other files in field.

fscr0000_000_000

Unknown: …

fscr0001_000_000

Unknown: テスト

fscr0001_001_000

Unknown: …

fscr0003_002_010

Player chooses where to place cards or asks Morgana for evaluation.

fscr0009_001_000

Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

fscr0010_003_000

Unknown: …

fscr0100_000_000

Dummy dialogue placeholders for various characters.

fscr0100_004_009

Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

fscr0100_004_109

The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

Unknown: …。

fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.