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fscr0154_002_140

Persona 5 dialogue

File: \data\script\field\fscr0154_002_140.bf

Context:The team finds a key labeled 'Elevator Control Room' to access lower floors.

Ann
e259_141_mes01
It looks like there are lower
floors in here too...
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6021 65535 0]It looks like there are lower[n]floors in here too...[n][f 1 1][e]
Yusuke
e259_141_mes02
Hm, but that elevator is
lacking a control panel.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Hm, but that elevator is[n]lacking a control panel.[n][f 1 1][e]
Morgana
e259_141_mes03
They probably control it from a
security room. It's a simple, but
effective measure of screening.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]They probably control it from a[n]security room. It's a simple, but[n]effective measure of screening.[n][f 1 1][e]
Makoto
e259_141_mes04
That must mean they really don't
want anyone going down there...
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]That must mean they really don't[n]want anyone going down there...[n][f 1 1][e]
Makoto
e259_141_mes05
Hm, we won't be able to use
it if it's being controlled
somewhere else...
[f 0 5 65278][f 2 1][f 4 6 0 6 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2164 65535 0]Hm, we won't be able to use[n]it if it's being controlled[n]somewhere else...[n][f 1 1][e]
Ryuji
D03_154_002_GET_EV_KEY_m
Ooh! It's a key.
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0]Ooh! It's a key.[n][f 1 1][e]
Makoto
D03_154_002_GET_EV_KEY_m_2
What could it be for?
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0]What could it be for?[n][f 1 1][e]
Yusuke
D03_154_002_GET_EV_KEY_m_3
It says "Elevator Control Room."
This must be related to that
giant elevator from earlier.
[f 0 5 65278][f 2 1][f 4 6 0 5 0 65535 0]It says "Elevator Control Room."[n][f 1 1][e][f 0 5 65278][f 2 1]This must be related to that[n]giant elevator from earlier.[n][f 1 1][e]
Makoto
D03_154_002_GET_EV_KEY_m_4
The control room... This key
might help us go down to the
lower levels of this bank.
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0]The control room... This key[n]might help us go down to the[n]lower levels of this bank.[n][f 1 1][e]
Ryuji
D03_154_002_GET_EV_KEY_m_5
Whaddya mean?
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0]Whaddya mean?[n][f 1 1][e]
Makoto
D03_154_002_GET_EV_KEY_m_6
Well, it's just speculation for
now. Let's start by looking for
a door we can open with this.
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0]Well, it's just speculation for[n]now. Let's start by looking for[n]a door we can open with this.[n][f 1 1][e]
Ryuji
D03_154_002_GET_EV_KEY_m_7
Ooh, it's a key! Can we open
that door from earlier now?
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0]Ooh, it's a key! Can we open[n]that door from earlier now?[n][f 1 1][e]
Makoto
D03_154_002_GET_EV_KEY_m_8
I would think so. It does say
"Elevator Control Room" on it.
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0]I would think so. It does say[n]"Elevator Control Room" on it.[n][f 1 1][e]
Ryuji
D03_154_002_GET_EV_KEY_m_9
Sick! Let's hurry over there!
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0]Sick! Let's hurry over there![n][f 1 1][e]

Related files

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Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

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Dummy dialogue placeholders for various characters.

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Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

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The protagonist considers cleaning their messy room, prompted by Sojiro.

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Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.