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fscr0155_002_140

Persona 5 dialogue

File: \data\script\field\fscr0155_002_140.bf

Context:The team solves a mural puzzle, revealing voices from Futaba's past about her mother.

Ryuji
MSG_e295_099_000
Another door...? Damn,
this is takin' forever.
[f 0 5 65278][f 2 1][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7040 65535 0]Another door...? Damn,[n]this is takin' forever.[n][f 1 1][e]
Makoto
MSG_e295_099_001
Thinking back to how it felt when
we first climbed these, I believe
we're not even halfway yet.
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Thinking back to how it felt when[n]we first climbed these, I believe[n]we're not even halfway yet.[n][f 1 1][e]
Ann
MSG_e295_099_002
Well, this is for Futaba-chan!
We need to keep at it!
[f 0 5 65278][f 2 1][f 4 6 0 4 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Well, this is for Futaba-chan![n]We need to keep at it![n][f 1 1][e]
Ann
MSG_e295_099_AF_000
I wonder if we need to use
light to open this door too.
[f 0 5 65278][f 2 1][f 4 6 0 4 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I wonder if we need to use[n]light to open this door too.[n][f 1 1][e]
Makoto
MSG_e295_099_AF_001
That's a possibility. In any
case, let's try proceeding onward.
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]That's a possibility. In any[n]case, let's try proceeding onward.[n][f 1 1][e]
Ryuji
MSG_e296_120_000
What's this thing? It looks
like some kinda TV screen...
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7155 65535 0]What's this thing? It looks[n]like some kinda TV screen...[n][f 1 1][e]
Yusuke
MSG_e296_120_001
There must be some trick to it.
Why don't we look around?
[f 0 5 65278][f 2 1][f 4 6 0 5 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]There must be some trick to it.[n]Why don't we look around?[n][f 1 1][e]
Yusuke
MSG_e296_120_AF02_000
This is likely meant to display a
painting. Perhaps we should try to
complete that picture from earlier.
[f 0 5 65278][f 2 1][f 4 6 0 5 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]This is likely meant to display a[n]painting. Perhaps we should try to[n]complete that picture from earlier.[n][f 1 1][e]
D155_02_F02_c_02_mes01
Light is hitting the wall...
[f 0 5 65278][f 2 1]Light is hitting the wall...[n][f 1 1][e]
D155_02_F02_c_02_AF_mes0
Light is hitting the wall...
[f 0 5 65278][f 2 1]Light is hitting the wall...[n][f 1 1][e]
Yusuke
MSG_e296_125_000
We have opened the second
door, but the mystery has
only intensified.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4023 65535 0]We have opened the second[n]door, but the mystery has[n]only intensified.[n][f 1 1][e]
Morgana
MSG_e296_125_001
There's no doubt we're getting
closer to the Treasure. Come
on, let's keep moving!
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]There's no doubt we're getting[n]closer to the Treasure. Come[n]on, let's keep moving![n][f 1 1][e]

Related files

924 other files in field.

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fscr0009_001_000

Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

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Dummy dialogue placeholders for various characters.

fscr0100_004_009

Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

fscr0100_004_109

The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

Unknown: …。

fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.