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fscr0155_002_170

Persona 5 dialogue

File: \data\script\field\fscr0155_002_170.bf

Context:The path leads to Futaba's real-world room, so the team decides to retreat and prepare a calling card.

Makoto
D04_03_e296_359_mes01
This door is the one
to Futaba's room...
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]This door is the one[n]to Futaba's room...[n][f 1 1][e]
Morgana
MSG_e296_359_AF_000
If we want to get past here,
we'll have to get into Futaba's
room in the real world...
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1021 65535 0]If we want to get past here,[n]we'll have to get into Futaba's[n]room in the real world...[n][f 1 1][e]
Ann
MSG_e296_359_AF_001
She referred to it as the
"Pharaoh's Chamber"...
[f 0 5 65278][f 2 1][f 4 6 0 4 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]She referred to it as the[n]"Pharaoh's Chamber"...[n][f 1 1][e]
Ryuji
MSG_e296_359_AF_002
C'mon, we gotta hurry into
Futaba's room. We'll bring
her a calling card too!
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]C'mon, we gotta hurry into[n]Futaba's room. We'll bring[n]her a calling card too![n][f 1 1][e]
Morgana
MSG_e296_359_AF_003
Right. For now, let's retreat
from the Palace. Joker can decide
when we actually go to her room.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Right. For now, let's retreat[n]from the Palace. Joker can decide[n]when we actually go to her room.[n][f 1 1][e]
Morgana
MSG_e296_359_AF02_000
If we want to get past here,
we'll have to go into Futaba's
room in the real world...
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]If we want to get past here,[n]we'll have to go into Futaba's[n]room in the real world...[n][f 1 1][e]
Makoto
MSG_e296_359_AF02_001
In any case, let's retreat for
the time being. You can choose
when we carry this out, Joker.
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]In any case, let's retreat for[n]the time being. You can choose[n]when we carry this out, Joker.[n][f 1 1][e]
Ann
D04_ex_e297_025_mes01
I hope she read the calling card.
[f 0 5 65278][f 2 1][f 4 6 0 4 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6155 65535 0]I hope she read the calling card.[n][f 1 1][e]
Ryuji
D04_ex_e297_025_mes02
I mean after all the trouble
we went through, she damn well
better've read it!
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I mean after all the trouble[n]we went through, she damn well[n]better've read it![n][f 1 1][e]
Ryuji
D04_ex_e297_025_mes03
All right! It's open!
[f 0 5 65278][f 2 1][f 4 6 0 2 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7045 65535 0]All right! It's open![n][f 1 1][e]
Ann
D04_ex_e297_025_mes04
Well yeah, Futaba-chan
opened the door herself.
[f 0 5 65278][f 2 1][f 4 6 0 4 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Well yeah, Futaba-chan[n]opened the door herself.[n][f 1 1][e]
Morgana
D04_ex_e297_025_mes05
Anyway, the Treasure is up
ahead! Let's finish this!
[f 0 5 65278][f 2 1][f 4 6 0 3 1 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1045 65535 0]Anyway, the Treasure is up[n]ahead! Let's finish this![n][f 1 1][e]

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Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

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fscr0100_000_000

Dummy dialogue placeholders for various characters.

fscr0100_004_009

Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

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The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

Unknown: …。

fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.