← Database Search

fscr0155_011_110

Persona 5 dialogue

File: \data\script\field\fscr0155_011_110.bf

Context:Party discovers a ballista, realizes it can move, and uses it to break a wall.

Ryuji
D04_03_e295_072_mes01
What's this? Some kinda giant
bow and arrow thing?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7183 65535 0]What's this? Some kinda giant[n]bow and arrow thing?[n][f 1 1][e]
Makoto
D04_03_e295_072_mes02
Oh, that's a stationary
weapon back from the middle
ages called a ballista.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Oh, that's a stationary[n]weapon back from the middle[n]ages called a ballista.[n][f 1 1][e]
Ann
D04_03_e295_072_mes03
You even know about stuff
like this, Queen? I guess
that's pretty fitting for you.
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6162 65535 0]You even know about stuff[n]like this, Queen? I guess[n]that's pretty fitting for you.[n][f 1 1][e]
Makoto
D04_03_e295_072_mes04
And what's that
supposed to mean...?
[f 0 5 65278][f 2 1][f 4 6 0 6 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]And what's that[n]supposed to mean...?[n][f 1 1][e]
Ryuji
D04_03_e295_072_mes05
Hold up, that thing ain't gonna
shoot us or nothing, right?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7156 65535 0]Hold up, that thing ain't gonna[n]shoot us or nothing, right?[n][f 1 1][e]
Makoto
D04_03_e295_072_mes06
Well, there's an arrow in here,
but it seems to be broken. On top
of that, it's slanted away.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Well, there's an arrow in here,[n]but it seems to be broken. On top[n]of that, it's slanted away.[n][f 1 1][e]
Makoto
D155_11_c_01_mes01
Hm, this is a stationary
weapon back from the middle
ages called a ballista.
There's an arrow loaded into it,
but the ballista is slanted away.
It won't be able to fire straight.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Hm, this is a stationary[n]weapon back from the middle[n]ages called a ballista.[n][f 1 1][e][f 0 5 65278][f 2 1]There's an arrow loaded into it,[n]but the ballista is slanted away.[n]It won't be able to fire straight.[n][f 1 1][e]
Ryuji
D155_11_c_03_AF_mes02
Man, I never woulda thought it'd
move. Eh, I guess all's well that
ends well, am I right?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Man, I never woulda thought it'd[n]move. Eh, I guess all's well that[n]ends well, am I right?[n][f 1 1][e]
Yusuke
D04_03_e295_073_mes01
The light pouring in from the
ceiling is reflecting off of here,
but it's hitting the wall...
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4107 65535 0]The light pouring in from the[n]ceiling is reflecting off of here,[n]but it's hitting the wall...[n][f 1 1][e]
Yusuke
D155_11_c_02_mes01
It seems to be reflecting
the light that pours in
from the ceiling.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It seems to be reflecting[n]the light that pours in[n]from the ceiling.[n][f 1 1][e]
Yusuke
D155_11_c_02_AF_mes01
It seems to be reflecting
the light that pours in
from the ceiling.
Now that the wall has been
destroyed, the light is now
being reflected onto the door.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4087 65535 0]It seems to be reflecting[n]the light that pours in[n]from the ceiling.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 5 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Now that the wall has been[n]destroyed, the light is now[n]being reflected onto the door.[n][f 1 1][e]
Ann
D04_03_e295_074_mes01
Hey, this wall's all cracked.
Do you think we could break it?
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6021 65535 0]Hey, this wall's all cracked.[n]Do you think we could break it?[n][f 1 1][e]
Makoto
D04_03_e295_074_mes02
I doubt such a task would be easy,
but it might be possible if we hit
it with a powerful enough force.
[f 0 5 65278][f 2 1][f 4 6 0 6 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I doubt such a task would be easy,[n]but it might be possible if we hit[n]it with a powerful enough force.[n][f 1 1][e]
Makoto
D155_11_c_03_AF_mes01
There's a huge hole in the wall
where the ballista's arrow struck.
[f 0 5 65278][f 2 1][f 4 6 0 6 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]There's a huge hole in the wall[n]where the ballista's arrow struck.[n][f 1 1][e]

Related files

924 other files in field.

fscr0000_000_000

Unknown: …

fscr0001_000_000

Unknown: テスト

fscr0001_001_000

Unknown: …

fscr0003_002_010

Player chooses where to place cards or asks Morgana for evaluation.

fscr0009_001_000

Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

fscr0010_003_000

Unknown: …

fscr0100_000_000

Dummy dialogue placeholders for various characters.

fscr0100_004_009

Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

fscr0100_004_109

The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

Unknown: …。

fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.