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fscr0156_007_010

Persona 5 dialogue

File: \data\script\field\fscr0156_007_010.bf

Context:Player can hack a terminal to set the factory to 'Break,' 'Lunch,' or 'Unpaid Overtime'.

D156_07_CONSOLE_SYS_mes0
24-hour factory operation panel.
[f 0 5 65278][f 2 1]24-hour factory operation panel.[n][f 1 1][e]
D156_07_CONSOLE_SYS_sel
  • Set it to "Break"
  • Set it to "Lunch"
  • Set it to "Unpaid Overtime"
  • Don't change anything
[f 0 5 65278][f 2 1]Set it to "Break"[e] [f 0 5 65278][f 2 1]Set it to "Lunch"[e] [f 0 5 65278][f 2 1]Set it to "Unpaid Overtime"[e] [f 0 5 65278][f 2 1]Don't change anything[e]
Response to selection: Set it to "Break"
工場内アナウンス
D156_07_CONSOLE_SYS_A_me
IT IS NOW BREAK TIME!
[f 0 5 65278][f 2 1]IT IS NOW BREAK TIME![n][f 1 1][e]
Response to selection: Set it to "Lunch"
工場内アナウンス
D156_07_CONSOLE_SYS_A_me_2
LET US REST AND RESTORE
OUR WEARY SPIRITS!
[f 0 5 65278][f 2 1]LET US REST AND RESTORE[n]OUR WEARY SPIRITS![n][f 1 1][e]
Response to selection: Set it to "Unpaid Overtime"
工場内アナウンス
D156_07_CONSOLE_SYS_A_me_3
BREAK TIME SHALL LAST FOR
APPROXIMATELY FIVE SECONDS!
[f 0 5 65278][f 2 1]BREAK TIME SHALL LAST FOR[n]APPROXIMATELY FIVE SECONDS![n][f 1 1][e]
Response to selection: Don't change anything
工場内アナウンス
D156_07_CONSOLE_SYS_B_me
IT IS NOW LUNCHTIME!
[f 0 5 65278][f 2 1]IT IS NOW LUNCHTIME![n][f 1 1][e]
工場内アナウンス
D156_07_CONSOLE_SYS_B_me_2
LET US CONSUME OUR SLOP
AND GLEEFULLY REENERGIZE!
[f 0 5 65278][f 2 1]LET US CONSUME OUR SLOP[n]AND GLEEFULLY REENERGIZE![n][f 1 1][e]
工場内アナウンス
D156_07_CONSOLE_SYS_B_me_3
LUNCHTIME SHALL LAST FOR
APPROXIMATELY THIRTY SECONDS!
[f 0 5 65278][f 2 1]LUNCHTIME SHALL LAST FOR[n]APPROXIMATELY THIRTY SECONDS![n][f 1 1][e]
工場内アナウンス
D156_07_CONSOLE_SYS_C_me
WE ARE CURRENTLY IN A STATE OF
CONSTANT UNPAID OVERTIME!
LET US STRIVE TO WORK HARD
AROUND THE CLOCK!
[f 0 5 65278][f 2 1]WE ARE CURRENTLY IN A STATE OF[n]CONSTANT UNPAID OVERTIME![n][f 1 1][e][f 0 5 65278][f 2 1]LET US STRIVE TO WORK HARD[n]AROUND THE CLOCK![n][f 1 1][e]
D156_07_CONSOLE_SUB_mes0
If I hack into this terminal,
I can stop the factory
temporarily.
[f 0 5 65278][f 2 1]If I hack into this terminal,[n]I can stop the factory[n]temporarily.[n][f 1 1][e]
D156_07_CONSOLE_SUB_sel
  • Hack
  • Don't hack
[f 0 5 65278][f 2 1]Hack[e] [f 0 5 65278][f 2 1]Don't hack[e]
Response to selection: Hack
D156_07_CONSOLE_WORK_mes
BREAK TIME IS OVER!
[f 0 5 65278][f 2 1]BREAK TIME IS OVER![n][f 1 1][e]
Response to selection: Don't hack
D156_07_CONSOLE_WORK_mes_2
LET US MAKE UP FOR LOST TIME!
[f 0 5 65278][f 2 1]LET US MAKE UP FOR LOST TIME![n][f 1 1][e]
D156_07_CONSOLE_NG_mes01
Currently in break time.
[f 0 5 65278][f 2 1]Currently in break time.[n][f 1 1][e]

Related files

924 other files in field.

fscr0000_000_000

Unknown: …

fscr0001_000_000

Unknown: テスト

fscr0001_001_000

Unknown: …

fscr0003_002_010

Player chooses where to place cards or asks Morgana for evaluation.

fscr0009_001_000

Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

fscr0010_003_000

Unknown: …

fscr0100_000_000

Dummy dialogue placeholders for various characters.

fscr0100_004_009

Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

fscr0100_004_109

The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

Unknown: …。

fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.