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fscr0156_014_120

Persona 5 dialogue

File: \data\script\field\fscr0156_014_120.bf

Context:Phantom Thieves assess a guard's authority, realizing a direct fight might be too draining.

係長?
D05_02_e341_032_ng_mes01
ん?君たち、誰だい?
ここは関係者以外、立ち入り禁止だから
早く出て行った方がいいよ。
[f 0 5 65278][f 2 1]ん?君たち、誰だい?[n][f 1 1][e][f 0 5 65278][f 2 1]ここは関係者以外、立ち入り禁止だから[n]早く出て行った方がいいよ。[n][f 1 1][e]
D05_02_e341_032_ng_selA
  • 社員証を渡せ
  • 失礼しました
[f 0 5 65278][f 2 1]社員証を渡せ[e] [f 0 5 65278][f 2 1]失礼しました[e]
Response to selection: 社員証を渡せ
係長?
D05_02_e341_032_ng_selA_
いきなり何?不躾だなぁ…
警備員に引き渡すから
大人しくしてもらうよ!
[f 0 5 65278][f 2 1]いきなり何?不躾だなぁ…[n][f 1 1][e][f 0 5 65278][f 2 1]警備員に引き渡すから[n]大人しくしてもらうよ![n][f 1 1][e]
Response to selection: 失礼しました
係長?
D05_02_e341_032_ng_selA__2
物分りが良くて助かるよ
それじゃあね。
[f 0 5 65278][f 2 1]物分りが良くて助かるよ[n]それじゃあね。[n][f 1 1][e]
係長?
D05_02_e341_032_ng_mes02
…あれ、また来たの?
前も言ったけど、ここは立ち入り禁止だよ。
[f 0 5 65278][f 2 1]…あれ、また来たの?[n]前も言ったけど、ここは立ち入り禁止だよ。[n][f 1 1][e]
奥村 春
D05_02_e341_032_ng_end_m
…び、びっくりした…
[f 0 5 65278][f 2 1][f 4 6 0 7 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]…び、びっくりした…[n][f 1 1][e]
佐倉 双葉
D05_02_e341_032_ng_end_m_2
今の奴、係長並に仕事はできるけど
実際には、そこまでの権力はないみたいだ…
[f 0 5 65278][f 2 1][f 4 6 0 8 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]今の奴、係長並に仕事はできるけど[n]実際には、そこまでの権力はないみたいだ…[n][f 1 1][e]
坂本 竜司
D05_02_e341_032_ng_end_m_3
んだよ、ハズレって事か!
[f 0 5 65278][f 2 1][f 4 6 0 2 105 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]んだよ、ハズレって事か![n][f 1 1][e]
新島 真
D05_02_e341_032_ng_end_m_4
…これが続くようだと
こちらの体力がもたないわね。
しっかりと相手を見極めてから
戦闘を仕掛けた方がいいかも。
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]…これが続くようだと[n]こちらの体力がもたないわね。[n][f 1 1][e][f 0 5 65278][f 2 1]しっかりと相手を見極めてから[n]戦闘を仕掛けた方がいいかも。[n][f 1 1][e]

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After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

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The protagonist considers cleaning their messy room, prompted by Sojiro.

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Voices urge the protagonist to run and escape with a briefcase.

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Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

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The protagonist is told to run as agents spot them.

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Futaba warns the protagonist of more enemies and to go through a door.

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Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

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fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

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fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

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The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.