← Database Search

fscr0157_006_010

Persona 5 dialogue

File: \data\script\field\fscr0157_006_010.bf

Context:The team prepares to enter the members floor to gather 50,000 coins for a high-limit card.

Makoto
f157_06_EV_YET_SAFE
Why don't we head to
the safe room first?
[f 0 5 65278][f 2 1]Why don't we head to[n]the safe room first?[n][f 1 1][e]
Yusuke
f157_06_EV_FIRST_CHECK_m
Hm... It seems we truly
are unable to ascend.
[f 0 5 65278][f 2 1]Hm... It seems we truly[n]are unable to ascend.[n][f 1 1][e]
Akechi
f157_06_EV_FIRST_CHECK_m_2
Yes, it's difficult to think
that attendant was lying.
50,000 coins...
[f 0 5 65278][f 2 1]Yes, it's difficult to think[n]that attendant was lying.[n][f 1 1][e][f 0 5 65278][f 2 1][f 0 1 2]50,000 coins[f 0 1 27]...[n][f 1 1][e]
Futaba
f157_06_EV_FIRST_CHECK_m_3
Welp, let's just hurry up
and get it over with.
[f 0 5 65278][f 2 1]Welp, let's just hurry up[n]and get it over with.[n][f 1 1][e]
Ryuji
D06_06_e380_300_mes01
All right! The upper floor's
totally showin' up now!
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]All right! The upper floor's[n]totally showin' up now![n][f 1 1][e]
Akechi
D06_06_e380_300_mes02
It seems it wasn't a lie.
Well then, let us continue
onward after Sae-san.
[f 0 5 65278][f 2 1][f 4 6 0 9 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It seems it wasn't a lie.[n][f 1 1][e][f 0 5 65278][f 2 1]Well then, let us continue[n]onward after Sae-san.[n][f 1 1][e]
Yusuke
f157_06_EV_YET_MISSION_C
So, we have managed to
gather 50,000 coins.
All that remains now is to have
her acknowledge us.
[f 0 5 65278][f 2 1]So, we have managed to[n]gather 50,000 coins.[n][f 1 1][e][f 0 5 65278][f 2 1]All that remains now is to have[n]her [f 0 1 2]acknowledge[f 0 1 27] us.[n][f 1 1][e]
Akechi
f157_06_EV_YET_MISSION_C_2
That's correct.
We should be able to get through
here if we show ourselves at
Sae-san's trial.
That is, assuming my
deduction is correct.
[f 0 5 65278][f 2 1]That's correct.[n][f 1 1][e][f 0 5 65278][f 2 1]We should be able to get through[n]here if we show ourselves at[n]Sae-san's trial.[n][f 1 1][e][f 0 5 65278][f 2 1]That is, assuming my[n]deduction is correct.[n][f 1 1][e]
Ryuji
f157_06_EV_YET_MISSION_C_3
Well, we're not gonna know 'til
we try it, yeah? Let's go!
[f 0 5 65278][f 2 1]Well, we're not gonna know 'til[n]we try it, yeah? Let's go![n][f 1 1][e]
Haru
f157_06_EV_YET_CHIP_CLEA
It seems like we succeeded
in having her acknowledge
us! We did it, you guys!
[f 0 5 65278][f 2 1]It seems like we succeeded[n]in having her acknowledge[n]us! We did it, you guys![n][f 1 1][e]
Akechi
f157_06_EV_YET_CHIP_CLEA_2
Ah, so my insight was correct.
All we need do now is get our
hands on 50,000 coins...
According to that attendant, we
will have to tackle the dice
game in order to win them.
[f 0 5 65278][f 2 1]Ah, so my insight was correct.[n]All we need do now is get our[n]hands on [f 0 1 2]50,000[f 0 1 27] coins...[n][f 1 1][e][f 0 5 65278][f 2 1]According to that attendant, we[n]will have to tackle the [f 0 1 2]dice[n]game[f 0 1 27] in order to win them.[n][f 1 1][e]
Ryuji
f157_06_EV_YET_CHIP_CLEA_3
That shit'll be a breeze!
C'mon, let's do it!
[f 0 5 65278][f 2 1]That shit'll be a breeze![n]C'mon, let's do it![n][f 1 1][e]
Mechanical Voice
EV_SEL_MES_157_006_mes01
Please select your desired floor.
[f 0 5 65278][f 2 1]Please select your desired floor.[n][f 1 1][e]
EV_SEL_MES_157_006_selA
  • Go to the high limit floor
  • Go to the standard floor
  • Never mind
[f 0 5 65278][f 2 1]Go to the high limit floor[e] [f 0 5 65278][f 2 1]Go to the standard floor[e] [f 0 5 65278][f 2 1]Never mind[f 2 7 0 0 106 1][e]
Response to selection: Go to the high limit floor
Morgana
EV_SEL_MES_157_006_selA_
dummy fscr0157_006_010
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0]dummy fscr0157_006_010[n][f 1 1][e]
Response to selection: Go to the standard floor
Morgana
EV_SEL_MES_157_006_selA__2
dummy fscr0157_006_010
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0]dummy fscr0157_006_010[n][f 1 1][e]
Response to selection: Never mind
Morgana
EV_SEL_MES_157_006_selA__3
dummy fscr0157_006_010
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0]dummy fscr0157_006_010[n][f 1 1][e]
EV_MOVE_57_06_MENU
dummy fscr0157_006_010
[f 0 5 65278][f 2 1]dummy fscr0157_006_010[n][f 1 1][e]
EV_MOVE_57_06_SEL
  • dummy fscr0157_006_010
[f 0 5 65278][f 2 1]dummy fscr0157_006_010[e]
Response to selection: dummy fscr0157_006_010
EV_MOVE_57_06_IPPAN
dummy fscr0157_006_010
[f 0 5 65278][f 2 1]dummy fscr0157_006_010[n][f 1 1][e]
EV_MOVE_57_06_HIGH
dummy fscr0157_006_010
[f 0 5 65278][f 2 1]dummy fscr0157_006_010[n][f 1 1][e]
EV_MOVE_57_06_BOSS
dummy fscr0157_006_010
[f 0 5 65278][f 2 1]dummy fscr0157_006_010[n][f 1 1][e]
EV_MOVE_57_06_BOSS_BATTL
dummy fscr0157_006_010
[f 0 5 65278][f 2 1]dummy fscr0157_006_010[n][f 1 1][e]
EV_MOVE_57_06_CAN
dummy fscr0157_006_010
[f 0 5 65278][f 2 1]dummy fscr0157_006_010[n][f 1 1][e]

Related files

924 other files in field.

fscr0000_000_000

Unknown: …

fscr0001_000_000

Unknown: テスト

fscr0001_001_000

Unknown: …

fscr0003_002_010

Player chooses where to place cards or asks Morgana for evaluation.

fscr0009_001_000

Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

fscr0010_003_000

Unknown: …

fscr0100_000_000

Dummy dialogue placeholders for various characters.

fscr0100_004_009

Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

fscr0100_004_109

The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

Unknown: …。

fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.