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fscr0157_011_130

Persona 5 dialogue

File: \data\script\field\fscr0157_011_130.bf

Context:The team arrives on the high-limit floor, receives a small coin gift, and gets a map.

Shadow Dealer
e382_105_mes01
Welcome to the high limit floor,
a proverbial gambling paradise.
First off, we would like to
extend a welcome gift to you.
[f 0 5 65278][f 2 1]Welcome to the high limit floor,[n]a proverbial gambling paradise.[n][f 1 1][e][f 0 5 65278][f 2 1]First off, we would like to[n]extend a welcome gift to you.[n][f 1 1][e]
Ann
e382_105_mes02
Awesome, they're giving
us coins this time too!
[f 0 5 65278][f 2 1][f 4 6 0 4 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6045 65535 0]Awesome, they're giving[n]us coins this time too![n][f 1 1][e]
Futaba
e382_105_mes03
Just 1,000 though. At least give
each person that much, cheapskate.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Just 1,000 though. At least give[n]each person that much, cheapskate.[n][f 1 1][e]
Shadow Dealer
e382_105_mes04
I'm sorry, but the welcome gift
can only be applied once per card.
Futhermore... this is the map
for the high limit floor.
[f 0 5 65278][f 2 1]I'm sorry, but the welcome gift[n]can only be applied once per card.[n][f 1 1][e][f 0 5 65278][f 2 1]Futhermore... this is the map[n]for the high limit floor.[n][f 1 1][e]
Makoto
e382_105_mes05
OK, show us your prizes now.
We want to exchange our coins
for a member's card.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]OK, show us your prizes now.[n]We want to exchange our coins[n]for a member's card.[n][f 1 1][e]
Shadow Dealer
e382_105_mes06
*chuckle* We do have prizes,
but that is unfortunately
not one of them.
[f 0 5 65278][f 2 1]*chuckle* We do have prizes,[n]but that is unfortunately[n]not one of them.[n][f 1 1][e]
Makoto
e382_105_mes07
What? Then how are we supposed to
get to the manager's floor...?
[f 0 5 65278][f 2 1][f 4 6 0 6 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2194 65535 0]What? Then how are we supposed to[n]get to the manager's floor...?[n][f 1 1][e]
Shadow Dealer
e382_105_mes08
I assure you, there is no need for
a card. Please head over there...
[f 0 5 65278][f 2 1]I assure you, there is no need for[n]a card. Please head over there...[n][f 1 1][e]
Futaba
e382_105_mes09
This sounds suspicious.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]This sounds suspicious.[n][f 1 1][e]
Akechi
e382_105_mes10
Well, we cannot proceed unless we
check it out. Why don't we head
over there for the time being?
[f 0 5 65278][f 2 1][f 4 6 0 9 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Well, we cannot proceed unless we[n]check it out. Why don't we head[n]over there for the time being?[n][f 1 1][e]
Akechi
keihin_mes01
Joker, this is the
high limit floor.
I assume anything we do will
require these coins. Why don't we
check around before we exchange?
[f 0 5 65278][f 2 1][f 4 6 0 9 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 8158 65535 0]Joker, this is the[n]high limit floor.[n][f 1 1][e][f 0 5 65278][f 2 1]I assume anything we do will[n]require these coins. Why don't we[n]check around before we exchange?[n][f 1 1][e]
Morgana
keihin_mes02
We'll need at least 1,000 coins
to take on the House of Darkness.
If you're going to exchange for
prize, make sure you hold on to
at least that much, OK?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1156 65535 0]We'll need at least [f 0 1 2]1,000 coins[f 0 1 27][n]to take on the House of Darkness.[n][f 1 1][e][f 0 5 65278][f 2 1]If you're going to exchange for[n]prize, make sure you hold on to[n]at least that much, OK?[n][f 1 1][e]

Related files

924 other files in field.

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fscr0001_000_000

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Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

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Dummy dialogue placeholders for various characters.

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Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

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The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

Unknown: …。

fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.