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fscr0159_006_100

Persona 5 dialogue

File: \data\script\field\fscr0159_006_100.bf

Context:The team heads to the entertainment hall to find the gambling TV station president.

Haru
D07_02_e410_045_mes01
Look at all these slot machines.
[f 0 5 65278][f 2 1][f 4 6 0 7 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 3019 65535 0]Look at all these slot machines.[n][f 1 1][e]
Futaba
D07_02_e410_045_mes02
Maybe we'll find that TV station
prez we heard about in here.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Maybe we'll find that TV station[n]prez we heard about in here.[n][f 1 1][e]
Haru
D07_02_e410_045_mes03
In that case, why don't
we try searching for him?
[f 0 5 65278][f 2 1][f 4 6 0 7 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 3020 65535 0]In that case, why don't[n]we try searching for him?[n][f 1 1][e]
D07_02_e410_045_selA
  • Let's do it.
  • Not right now.
[f 0 5 65278][f 2 1]Let's do it.[e] [f 0 5 65278][f 2 1]Not right now.[e]
Response to selection: Let's do it.
Futaba
D07_02_e410_045_selA_0_m
This place isn't too big, so
spotting him should be easy. Be
careful if you find him though!
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9196 65535 0]This place isn't too big, so[n]spotting him should be easy. Be[n]careful if you find him though![n][f 1 1][e]
Response to selection: Not right now.
Futaba
D07_02_e410_045_selA_1_m
True, things might get a little
messy once we actually find him.
We should come back once
we're fully prepared.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9098 65535 0]True, things might get a little[n]messy once we actually find him.[n][f 1 1][e][f 0 5 65278][f 2 1]We should come back once[n]we're fully prepared.[n][f 1 1][e]
Yusuke
D07_02_e410_050_mes01
Excellent, on to the next
one. Who else remains?
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4087 65535 0]Excellent, on to the next[n]one. Who else remains?[n][f 1 1][e]
Futaba
D07_02_e410_050_mes02
We're leaving the cleaner for
last, so we just got that
IT president guy left.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]We're leaving the cleaner for[n]last, so we just got that[n]IT president guy left.[n][f 1 1][e]
Makoto
D07_02_e410_050_mes03
We don't have any clues
about him yet though...
Either way, let's proceed onward.
We still haven't gotten a full
grasp of this ship's layout.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2156 65535 0]We don't have any clues[n]about him yet though...[n][f 1 1][e][f 0 5 65278][f 2 1]Either way, let's proceed onward.[n]We still haven't gotten a full[n]grasp of this ship's layout.[n][f 1 1][e]

Related files

924 other files in field.

fscr0000_000_000

Unknown: …

fscr0001_000_000

Unknown: テスト

fscr0001_001_000

Unknown: …

fscr0003_002_010

Player chooses where to place cards or asks Morgana for evaluation.

fscr0009_001_000

Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

fscr0010_003_000

Unknown: …

fscr0100_000_000

Dummy dialogue placeholders for various characters.

fscr0100_004_009

Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

fscr0100_004_109

The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

Unknown: …。

fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.