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fscr1001_101_000

Persona 5 dialogue

File: \data\script\field\fscr1001_101_000.bf

Context:The team discusses a new target, a malicious host, and plans to investigate.

レイジ
MSG_CHAT_TEST01_01_A
そういや、掲示板に新しいタレコミあったぜ
ちっとビミョーな気もするが…
ターゲット候補にどうよ?
[f 0 5 65278][f 2 1][f 5 14]そういや、掲示板に新しいタレコミあったぜ[n][f 1 1][e][f 0 5 65278][f 2 1]ちっとビミョーな気もするが…[n]ターゲット候補にどうよ?[n][f 1 1][e]
モルガナ
MSG_CHAT_TEST01_01_B
ふうん、悪い男に引っかかったんだね
自業自得な気もするけど
[f 0 5 65278][f 2 1][f 5 14]ふうん、悪い男に引っかかったんだね[n]自業自得な気もするけど[n][f 1 1][e]
レイジ
MSG_CHAT_TEST01_02
しっかし、ホストに大仏買ったみたいだな
[f 0 5 65278][f 2 1][f 5 14]しっかし、ホストに大仏買ったみたいだな[n][f 1 1][e]
アン
MSG_CHAT_TEST01_03
大仏?
[f 0 5 65278][f 2 1][f 5 14]大仏?[n][f 1 1][e]
レイジ
MSG_CHAT_TEST01_04
ミスった
だいぶ使った、の間違い
[f 0 5 65278][f 2 1][f 5 14]ミスった[n][f 1 1][e][f 0 5 65278][f 2 1]だいぶ使った、の間違い[n][f 1 1][e]
アン
MSG_CHAT_TEST01_05
アンタも大仏買ってもらえるくらい
いい男になれるといいね~
[f 0 5 65278][f 2 1][f 5 14]アンタも大仏買ってもらえるくらい[n]いい男になれるといいね~[n][f 1 1][e]
レイジ
MSG_CHAT_TEST01_06
うっせーほっとけ
[f 0 5 65278][f 2 1][f 5 14]うっせーほっとけ[n][f 1 1][e]
モルガナ
MSG_CHAT_TEST01_07
仏だけにね
[f 0 5 65278][f 2 1][f 5 14]仏だけにね[n][f 1 1][e]
レイジ
MSG_CHAT_TEST01_08
しつけえ上にくだらねー!
それよりトレジャーの話だろ
このホスト悪質っぽいし、期待できると思わね?
[f 0 5 65278][f 2 1][f 5 14]しつけえ上にくだらねー![n][f 1 1][e][f 0 5 65278][f 2 1]それよりトレジャーの話だろ[n]このホスト悪質っぽいし、期待できると思わね?[n][f 1 1][e]
MSG_CHAT_TEST01_SEL
  • 腕が鳴るな
  • 稼ぎに行くぞ
  • ほっとけ
[f 0 5 65278][f 2 1][f 5 14]腕が鳴るな[e] [f 0 5 65278][f 2 1]稼ぎに行くぞ[e] [f 0 5 65278][f 2 1]ほっとけ[e]
Response to selection: 腕が鳴るな
レイジ
MSG_CHAT_TEST01_SEL01
お、やる気じゃん!
そんじゃターゲット決定な!
[f 0 5 65278][f 2 1][f 5 14]お、やる気じゃん![n]そんじゃターゲット決定な![n][f 1 1][e]
Response to selection: 稼ぎに行くぞ
レイジ
MSG_CHAT_TEST01_SEL02
よっしゃ、ガッポリ儲けてやろうぜ?
ターゲット決定な!
[f 0 5 65278][f 2 1][f 5 14]よっしゃ、ガッポリ儲けてやろうぜ?[n]ターゲット決定な![n][f 1 1][e]
Response to selection: ほっとけ
レイジ
MSG_CHAT_TEST01_SEL03
お前までそれ言うか!
そのネタ忘れろ!
とりあえず調査してみようぜ
もしかしたら、大穴くるかもしんねーしな
[f 0 5 65278][f 2 1][f 5 14]お前までそれ言うか![n]そのネタ忘れろ![n][f 1 1][e][f 0 5 65278][f 2 1]とりあえず調査してみようぜ[n]もしかしたら、大穴くるかもしんねーしな[n][f 1 1][e]
モルガナ
MSG_CHAT_TEST01_09
ホストって、夜のターミナルにいる派手な男だろ?
夜の散歩でよく見るよ
まずはその辺りの調査からだね、坊ちゃん
[f 0 5 65278][f 2 1][f 5 14]ホストって、夜のターミナルにいる派手な男だろ?[n]夜の散歩でよく見るよ[n][f 1 1][e][f 0 5 65278][f 2 1]まずはその辺りの調査からだね、坊ちゃん[n][f 1 1][e]

Related files

924 other files in field.

fscr0000_000_000

Unknown: …

fscr0001_000_000

Unknown: テスト

fscr0001_001_000

Unknown: …

fscr0003_002_010

Player chooses where to place cards or asks Morgana for evaluation.

fscr0009_001_000

Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

fscr0010_003_000

Unknown: …

fscr0100_000_000

Dummy dialogue placeholders for various characters.

fscr0100_004_009

Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

fscr0100_004_109

The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

Unknown: …。

fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.