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fscr3020_020_000

Persona 5 dialogue

File: \data\script\field\fscr3020_020_000.bf

Context:Morgana guides the protagonist in crafting infiltration tools.

Morgana
CRAFTWORK_HELP
I'll provide the materials
this time. Try making
a .
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0][f 4 10 65535 0 0][f 3 1 8 2 1 1172 65535 0]I'll provide the materials[n]this time. Try making[n]a [f 2 5 3 65535 0].[n][f 1 1][e]
Morgana
CRAFTWORK_START
Don't think too hard about it.
You'll get the hang of it.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0][f 4 10 65535 0 0][f 4 10 65535 0 0]Don't think too hard about it.[n]You'll get the hang of it.[n][f 1 1][e]
Morgana
MSG_ToolMake_START_Gogo
Since you don't have anything
to do today, you should have more
time to make tools than usual.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0][f 4 10 65535 0 0]Since you don't have anything[n]to do today, you should have more[n]time to make tools than usual.[n][f 1 1][e]
MND_ToolMake_START_Gogo
I have the day off today.
I should have more time
than usual to make tools.
[f 0 5 65278][f 2 1]I have the day off today.[n]I should have more time[n]than usual to make tools.[n][f 1 1][e]
Morgana
TOOLWIN_MAKE_END_FIRST
Great! We should
be able to use this.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 3 1 8 2 1 1183 65535 0]Great! We should[n]be able to use this.[n][f 1 1][e]
Morgana
TOOLWIN_MAKE_ONEMORE
At this pace, you should
be able to make one more.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 3 1 8 2 1 1020 65535 0]At this pace, you should[n]be able to make one more.[n][f 1 1][e]
Morgana
TOOLWIN_MAKE2_ONEMORE
You can still make more.
What do you plan to do?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0]You can still make more.[n]What do you plan to do?[n][f 1 1][e]
Morgana
TOOLWIN_MAKE3_ONEMORE
You did a great job on that one!
You're getting the hang of it.
Aren't you getting tired?
Do you want to keep going?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0]You did a great job on that one![n]You're getting the hang of it.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0]Aren't you getting tired?[n]Do you want to keep going?[n][f 1 1][e]
TOOLWIN_MAKE_ONEMORE_MIN
At this pace, I should be able to
make one more. What should I do?
[f 0 5 65278][f 2 1]At this pace, I should be able to[n]make one more. What should I do?[n][f 1 1][e]
TOOLWIN_MAKE2_ONEMORE_MI
I can still make some more.
Should I keep making tools?
[f 0 5 65278][f 2 1]I can still make some more.[n]Should I keep making tools?[n][f 1 1][e]
TOOLWIN_MAKE3_ONEMORE_MI
That went better than expected.
I think I can make another one.
[f 0 5 65278][f 2 1]That went better than expected.[n]I think I can make another one.[n][f 1 1][e]
TOOLWIN_CONTINUE_SEL
  • Continue
  • Stop here
[f 0 5 65278][f 2 1]Continue[e] [f 0 5 65278][f 2 1]Stop here[e]
Response to selection: Continue
Morgana
MSG_LAST_Message_end
You're definitely getting better.
I can tell just by watching you.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0]You're definitely getting better.[n]I can tell just by watching you.[n][f 1 1][e]
Response to selection: Stop here
MND_LAST_Message_end
I think I'm really
getting better at this...
[f 0 5 65278][f 2 1]I think I'm really[n]getting better at this...[n][f 1 1][e]
Morgana
MSG_LAST_Message_0417
We should be ready now.
We're heading into the Palace
tomorrow. Let's get some sleep.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 3 1 8 2 1 1174 65535 0]We should be ready now.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0]We're heading into the Palace[n]tomorrow. Let's get some sleep.[n][f 1 1][e]
Morgana
MSG_LAST_Message
OK, let's go to bed!
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 3 1 8 2 1 1172 65535 0]OK, let's go to bed![n][f 1 1][e]
Morgana
MSG_LAST_Message_Hiru
You're getting tired,
right? Let's take a rest.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 3 1 8 2 1 1020 65535 0]You're getting tired,[n]right? Let's take a rest.[n][f 1 1][e]
MND_LAST_Message
It's gotten late...
I should take a break.
[f 0 5 65278][f 2 1]It's gotten late...[n]I should take a break.[n][f 1 1][e]
MND_LAST_Message_Hiru
I should take a break...
[f 0 5 65278][f 2 1]I should take a break...[n][f 1 1][e]
Morgana
MSG_KawakamiWorkInfo
You could ask Kawakami to make one
if you want. She's an amateur, so
she can probably just make one.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 3 1 8 2 1 1185 65535 0]You could ask Kawakami to make one[n]if you want. She's an amateur, so[n]she can probably just make one.[n][f 1 1][e]
Morgana
MSG_KawakamiWorkInfo_Day
You can only ask Kawakami to help
you at night. You have to plan
things out before you act, OK?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 3 1 8 2 1 1190 65535 0]You can only ask Kawakami to help[n]you at night. You have to plan[n]things out before you act, OK?[n][f 1 1][e]

Related files

924 other files in field.

fscr0000_000_000

Unknown: …

fscr0001_000_000

Unknown: テスト

fscr0001_001_000

Unknown: …

fscr0003_002_010

Player chooses where to place cards or asks Morgana for evaluation.

fscr0009_001_000

Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

fscr0010_003_000

Unknown: …

fscr0100_000_000

Dummy dialogue placeholders for various characters.

fscr0100_004_009

Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

fscr0100_004_109

The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

Unknown: …。

fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.