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fscr3040_001_000

Persona 5 dialogue

File: \data\script\field\fscr3040_001_000.bf

Context:The protagonist organizes their bookshelf and finds self-help books.

SHELF_CLEAN_mes00
There are a lot of books just
piled up haphazardly here...
[f 0 5 65278][f 2 1]There are a lot of books just[n]piled up haphazardly here...[n][f 1 1][e]
SHELF_CLEAN_NG_TEACHER
I should be able to use the
shelves if I organize the books.
I can't handle this all on my own,
though. Maybe if I asked some kind
of cleaning professional...
[f 0 5 65278][f 2 1]I should be able to use the[n]shelves if I organize the books.[n][f 1 1][e][f 0 5 65278][f 2 1]I can't handle this all on my own,[n]though. Maybe if I asked some kind[n]of cleaning professional...[n][f 1 1][e]
SHELF_CLEAN_NG_mes01
I'm too tired to clean...
[f 0 5 65278][f 2 1]I'm too tired to clean...[n][f 1 1][e]
SHELF_CLEAN_MENU
I might be able to put something
here if I clean up a bit.
Should I spend some time cleaning?
[f 0 5 65278][f 2 1]I might be able to put something[n]here if I clean up a bit.[n][f 1 1][e][f 0 5 65278][f 2 1]Should I spend some time cleaning?[n][f 1 1][e]
SHELF_CLEAN_MENU_SEL
  • Clean
  • Cancel
[f 0 5 65278][f 2 1]Clean[e] [f 0 5 65278][f 2 1]Cancel[e]
Response to selection: Clean
SHELF_CLEAN_mes01
A couple of books in this
pile of mostly old magazines
look pretty interesting...
"Fun Single Life" and
"Having Fun in Shibuya"...
These might have some good
information that'll help me
live on my own in the big city...
If I want to read them, I could
probably concentrate on them
better at the counter in Leblanc.
[f 0 5 65278][f 2 1]A couple of books in this[n]pile of mostly old magazines[n]look pretty interesting...[n][f 1 1][e][f 0 5 65278][f 2 1][f 0 1 4]"Fun Single Life"[f 0 1 27] and[n][f 0 1 4]"Having Fun in Shibuya"[f 0 1 27]...[n][f 1 1][e][f 0 5 65278][f 2 1]These might have some good[n]information that'll help me[n]live on my own in the big city...[n][f 1 1][e][f 0 5 65278][f 2 1]If I want to read them, I could[n]probably concentrate on them[n]better at the counter in Leblanc.[n][f 1 1][e]
Response to selection: Cancel
SHELF_CLEAN_ITEM_GET
You obtained "Fun Single Life"\
and "Having Fun in Shibuya".
[f 0 5 65278][f 2 1]You obtained [f 0 1 4]"Fun Single Life"[f 0 1 27]\[n]and [f 0 1 4]"Having Fun in Shibuya"[f 0 1 27].[n][f 1 1][e]
SHELF_CLEAN_mes02
These shelves seem
a little more organized now.
[f 0 5 65278][f 2 1]These shelves seem[n]a little more organized now.[n][f 1 1][e]
SHELF_CLEAN_PARAM_UP
Organizing that pile of
magazines without knocking
it over increased my cleverness!
[f 0 5 65278][f 2 1]Organizing that pile of[n]magazines without knocking[n]it over increased my [f 0 1 1]cleverness[f 0 1 27]![n][f 1 1][e]
SHELF_CLEAN_END_mes01
I could probably
put something here.
Once things calm down, maybe
I can buy some furniture...
[f 0 5 65278][f 2 1]I could probably[n]put something here.[n][f 1 1][e][f 0 5 65278][f 2 1]Once things calm down, maybe[n]I can buy some [f 0 1 2]furniture[f 0 1 27]...[n][f 1 1][e]
Morgana
SHELF_CLEAN_END_mes02
Since you cleaned this
shelf, it would be nice
to put something on it...
This room is pretty bland,
but all this quiet makes
it feel kind of gloomy...
Oh, I know! Having a CD player
here would be quite nice.
If you put on some music on while
you train yourself, getting in the
rhythm may make it more effective.
OK, let's look for a CD player
so we can put it on the shelf.
[f 0 5 65278][f 2 1]Since you cleaned this[n]shelf, it would be nice[n]to put something on it...[n][f 1 1][e][f 0 5 65278][f 2 1]This room is pretty bland,[n]but all this quiet makes[n]it feel kind of gloomy...[n][f 1 1][e][f 0 5 65278][f 2 1]Oh, I know! Having a [f 0 1 2]CD player[f 0 1 27][n]here would be quite nice.[n][f 1 1][e][f 0 5 65278][f 2 1]If you put on some music on while[n]you train yourself, getting in the[n]rhythm may make it more effective.[n][f 1 1][e][f 0 5 65278][f 2 1]OK, let's look for a [f 0 1 2]CD player[f 0 1 27][n]so we can put it on the shelf.[n][f 1 1][e]
Morgana
SHELF_CLEAN_END_CD
I think it'd be good to put the
CD player you have on this shelf.
Do you want to put the
CD player on the table?
[f 0 5 65278][f 2 1]I think it'd be good to put the[n][f 0 1 2]CD player[f 0 1 27] you have on this shelf.[n][f 1 1][e][f 0 5 65278][f 2 1]Do you want to put the [n][f 0 1 2]CD player[f 0 1 27] on the table?[n][f 1 1][e]
SEL_SHELF_CLEAN_END_CD
  • Sure, let's do that.
  • No, not really.
[f 0 5 65278][f 2 1]Sure, let's do that.[e] [f 0 5 65278][f 2 1]No, not really.[e]
Response to selection: Sure, let's do that.
Morgana
SHELF_CLEAN_END_CD_OK
All right! Let's set it up!
[f 0 5 65278][f 2 1]All right! Let's set it up![n][f 1 1][e]
Response to selection: No, not really.
Morgana
SHELF_CLEAN_END_CD_NO
You're not going to do it?
Just so you know, you can only
put the CD player on this table!
[f 0 5 65278][f 2 1]You're not going to do it?[n]Just so you know, you can only[n]put the CD player on this table![n][f 1 1][e]
SHELF_CLEAN_END_mes03
I should get to bed...
[f 0 5 65278][f 2 1]I should get to bed...[n][f 1 1][e]
SHELF_CLEAN_EV_DUMMY_01
Dummy fscr3040_001_000.msg
[f 0 5 65278][f 2 1]Dummy fscr3040_001_000.msg[n][f 1 1][e]

Related files

924 other files in field.

fscr0000_000_000

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fscr0001_000_000

Unknown: テスト

fscr0001_001_000

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fscr0003_002_010

Player chooses where to place cards or asks Morgana for evaluation.

fscr0009_001_000

Morgana: (仮)四軒茶屋メニュー Unknown: 駅前商店街 路地裏 田園都市線で渋谷へ

fscr0010_003_000

Unknown: …

fscr0100_000_000

Dummy dialogue placeholders for various characters.

fscr0100_004_009

Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

fscr0100_004_109

The protagonist considers cleaning their messy room, prompted by Sojiro.

fscr0150_000_000

Unknown: …。

fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.