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fscr3130_001_000

Persona 5 dialogue

File: \data\script\field\fscr3130_001_000.bf

Context:The protagonist notices the Leblanc counter is a good place to read.

Morgana
MSG_BOOK_NO_OPEN
You know, if you read
some books at this counter...
You would look really cool.
Getting lost in a book at
a quiet cafe, surrounded
by the smell of coffee...
I suppose you can consider
this one of the benefits
of living here.
When the chief's not around,
you can spend your time here,
reading in elegance!
...Wait, you don't
even have any books.
I think there's a big bookstore
on Central Street in Shibuya.
Why don't you go
check it out sometime?
[f 0 5 65278][f 2 1]You know, if you read [n]some books at this counter...[n]You would look really cool.[n][f 1 1][e][f 0 5 65278][f 2 1]Getting lost in a book at[n]a quiet cafe, surrounded[n]by the smell of coffee...[n][f 1 1][e][f 0 5 65278][f 2 1]I suppose you can consider[n]this one of the benefits[n]of living here.[n][f 1 1][e][f 0 5 65278][f 2 1]When the chief's not around,[n]you can spend your time here,[n]reading in elegance![n][f 1 1][e][f 0 5 65278][f 2 1]...Wait, you don't[n]even have any books.[n][f 1 1][e][f 0 5 65278][f 2 1]I think there's a big bookstore[n]on Central Street in Shibuya.[n][f 1 1][e][f 0 5 65278][f 2 1]Why don't you go [n]check it out sometime?[n][f 1 1][e]
MND_BOOK_NO_OPEN
The counter is old, but well maintained.
The faint smell of coffee and
the perfect amount of lighting
create a calm atmosphere.
This just might be the perfect
place to do some reading.
[f 0 5 65278][f 2 1]The counter is old, but well maintained.[n][f 1 1][e][f 0 5 65278][f 2 1]The faint smell of coffee and[n]the perfect amount of lighting[n]create a calm atmosphere.[n][f 1 1][e][f 0 5 65278][f 2 1]This just might be the perfect[n]place to do some reading.[n][f 1 1][e]
MSG_DUMMY_01
This counter is cleaner
and nicer than I thought...
It actually might be more
relaxing here compared to
my room on the second floor.
Maybe I'll use this area
if I want to eat or read...
[f 0 5 65278][f 2 1]This counter is cleaner[n]and nicer than I thought...[n][f 1 1][e][f 0 5 65278][f 2 1]It actually might be more[n]relaxing here compared to[n]my room on the second floor.[n][f 1 1][e][f 0 5 65278][f 2 1]Maybe I'll use this area[n]if I want to [f 0 1 2]eat[f 0 1 27] or [f 0 1 2]read[f 0 1 27]...[n][f 1 1][e]

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924 other files in field.

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fscr0009_001_000

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Dummy dialogue placeholders for various characters.

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Morgana and the protagonist discuss the placement of Morgana's new cat bed in the protagonist's room.

fscr0100_004_010

After moving into Cafe Leblanc, the protagonist checks the fridge, answers a phone call from Sojiro, and settles in for the night.

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The protagonist considers cleaning their messy room, prompted by Sojiro.

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fscr0150_001_100

Voices urge the protagonist to run and escape with a briefcase.

fscr0150_002_100

Futaba and Morgana urge the protagonist to run away from agents and escape through a door.

fscr0150_002_110

The protagonist is told to run as agents spot them.

fscr0150_002_120

Futaba warns the protagonist of more enemies and to go through a door.

fscr0150_002_130

Unknown: …

fscr0150_003_100

Futaba and Ryuji urge the protagonist to hide from agents and run for the stairs.

fscr0151_000_000

Ryuji and Morgana want to find the Treasure, while Ryuji is excited about his Phantom Thief code name.

fscr0151_001_100

Morgana and Ryuji sneak into Kamoshida's Palace, with Ryuji apologizing for involving the protagonist.

fscr0151_001_110

Ann is pulled into the Metaverse, and the team prepares to escape the Palace.

fscr0151_001_115

The group discusses using the Metaverse Nav to return to the real world or find another entrance.

fscr0151_001_120

Morgana explains the safe room and stealth entry as the team welcomes Ann and escapes.

fscr0151_001_125

Ryuji and Morgana explain that they sneak into Palaces, not use the front door, as they help Ann escape.

fscr0151_001_130

Unknown: …

fscr0151_001_140

After escaping, Morgana praises the team for their progress and encourages them to keep fighting.

fscr0151_001_150

Morgana urges the team to remain vigilant as they continue their infiltration.

fscr0151_002_010

Ryuji, Morgana, and Ann realize they are in the castle's entrance hall and notice the reduced number of guards.

fscr0151_002_020

Unknown: (仮)扉はロックされている/1回目 Unknown: (仮)扉はロックされている/2回目

fscr0151_002_030

The group discovers a shortcut, making exploration easier.

fscr0151_002_100

Morgana urges the group to head for the exit.

fscr0151_002_110

The group overhears Shadow Kamoshida ordering his soldiers to kill the intruders.

fscr0151_002_115

Unknown: (仮)戻りロック/1回目 Unknown: (仮)戻りロック/2回目 Unknown: (仮)そっちは見つかる/1回目 Unknown: (仮)見つかるってば/2回目 Unknown: (仮)そっちじゃない/1回目 Unknown: (仮)そっちじゃないよ/2回目

fscr0151_002_120

Ryuji and Morgana ambush a guard, and Morgana is shocked when the protagonist uses a mask to steal the Shadow's Persona.

fscr0151_002_130

The group finds a barred path and looks for a way to proceed.

fscr0151_002_140

The group regroups with Ann and decides to explore more before leaving.

fscr0151_002_150

Ryuji: ......

fscr0151_002_160

Ryuji suggests using a hidden room behind a painting to reach the tower quickly.

fscr0151_003_100

The group discovers a map in a locked room and realizes the castle is a cognitive version of their school.

fscr0151_003_110

The group is ambushed by guards, and the protagonist defeats them with an All-out Attack.

fscr0151_003_115

The group searches for a switch to open a door, examining a candlestick and statues.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.