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e300

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Files / dataR.cpk / event / event_data / message / e300

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e300_001

Inside her Palace, Futaba confronts distorted memories of her mother scolding her.

e301_001

The team protects Futaba from cognitive monsters while she realizes her memories are false.

e302_002

Futaba awakens to her Persona, Necronomicon, destroying the false cognitive Wakaba.

e303_001

A true cognitive Wakaba thanks Futaba, who then leaves the Palace to handle Medjed.

e304_001

Sojiro catches the group loitering, so Makoto suggests coffee to distract him and go see Futaba.

e305_001

After Futaba collapses, the team consults Dr. Takemi before Sojiro reveals Futaba's exhaustion is a recurring condition.

e307_001

On the anniversary of her mother's death, a groggy Futaba finally emerges from her room to deal with Medjed.

e307_002

Morgana tries to rush a focused Futaba as she single-handedly hacks Medjed.

e307_003

Futaba defeats Medjed but immediately falls back asleep from exhaustion.

e308_001

The team celebrates Medjed's defeat on TV while Shido uses the chaos to criticize the government.

e308_002

Akechi and Sae discuss the Phantom Thieves' rising influence and growing public support.

e308_012

Igor praises the protagonist's rehabilitation and grants them a new power for the road ahead.

e308_101

The SIU Director plans to exploit the Phantom Thieves to eliminate unwanted connections.

e309_001

Futaba reveals she is the founder of Medjed and joins the Phantom Thieves.

e309_101

Makoto and Yusuke struggle to connect with Futaba, but she opens up discussing anime models.

e309_201

Ryuji and Ann hang out with Futaba, finding she communicates normally during casual fun.

e309_301

Futaba nervously serves coffee at Cafe Leblanc while wearing her mask.

e309_401

Ann and Makoto help Futaba pick out a swimsuit for their upcoming beach trip.

e309_501

The team enjoys a lively lunch together, helping Futaba socialize more.

e309_601

Akechi visits the cafe and shares a polite but tense conversation with Futaba.

e309_603

Futaba excitedly lights fireworks in the yard with Sojiro and Morgana.

e309_701

Sojiro entrusts Futaba's care to the protagonist for their beach trip.

e310_001

Ryuji and Yusuke plan to steal girls' hearts while the girls ride a banana boat.

e310_103

Ryuji is confronted by flamboyant old friends at the beach, causing chaotic drama.

e311_001

Futaba reveals her tragic past and joins the Phantom Thieves as Oracle.

e311_002

Morgana questions his identity after a nightmare and seeks reassurance.

e311_011

Igor commends the new contract and increases the protagonist's Persona capacity.

e311_103

Futaba explains that public popularity expands the Metaverse area.

e311_104

Morgana is fired up to expose the culprit behind the mental shutdowns.

e311_203

Sojiro treats the group to sushi, but Morgana is left out.

e312_001

The group enjoys expensive sushi while Futaba reflects on her mother.

e312_101

Morgana is upset about missing out on the promised sushi.

e313_001

Sae interrogates the protagonist about the other Metaverse user.

e313_002

The media buzz grows as the group discusses the true culprit.

e313_101

Businessmen discuss the Phantom Thieves' popularity and the Phan-Site.

e314_001

The new semester begins with the announcement of a school trip to Hawaii.

e315_001

Futaba offers to steal data from Sae's laptop to find clues.

e315_002

Ryuji discusses the media frenzy surrounding the Phantom Thieves.

e315_101

The panicked principal faces media backlash over the Phantom Thieves.

e315_301

Kawakami asks Makoto to act as a proxy during the school trip.

e316_001

Makoto successfully distracts Sae to clone her laptop data.

e317_001

The group analyzes Sae's data and prepares for the school trip.

e317_101

Sojiro allows the protagonist to travel while Futaba teases a sulking Morgana.

e317_201

Sojiro gives a final warning as the protagonist departs for the trip.

e318_001

The group rushes to the airport for their flight to Hawaii.

e318_101

Arriving in Hawaii, the group marvels at the sights and discusses plans.

e319_001

Mishima and Ryuji discuss Phantom Thieves rankings and girls on the school trip in Hawaii.

e319_002

Students arrive in Hawaii for a school trip and sort out room assignments.

e319_003

Mishima talks about the Phantom Thieves' growing popularity on the Phan-Site.

e319_010

SIU Director plots to eliminate a loose end connected to their schemes.

e319_023

Mishima complains about being dragged around by Ryuji during the trip.

e319_101

The group encounters Yusuke in Hawaii and discusses souvenir shopping.

e320_001

Futaba works on a project in her room while Morgana worries about his purpose.

e320_101

The group discusses Okumura Foods and takes a photo together in Hawaii.

e320_103

The team reunites after talking to a strange girl at a park.

e320_201

Ryuji wants to make the most of their free time in Hawaii.

e320_501

The group talks about their trip to Hawaii before leaving.

e320_502

The team discusses their lonely night in Hawaii before heading home.

e321_001

The team returns to Leblanc and discusses Akechi's TV appearance.

e322_001

The group discusses Kobayakawa's death and plans to target Okumura, causing a fight with Morgana.

e322_002

Sae Niijima interrogates the protagonist about the Phantom Thieves' methods.

e322_101

Morgana resolves to take down Okumura on his own after leaving the team.

e324_001

Sae and Akechi discuss the Phantom Thieves case and Shido's political ambitions.

e325_001

Morgana is lost in Mementos and collapses.

e325_002

Shadows discover the intruders in Mementos and give chase.

e325_101

The team worries about Morgana's disappearance.

e326_001

Futaba suspects Morgana attacked Okumura Foods HQ alone.

e327_001

The team plans to infiltrate Okumura's Palace to find Morgana.

e328_001

The group enters the outer space-themed Palace.

e328_002

They see robot Shadows representing Okumura's view of his employees.

e329_001

The team meets Morgana and the Beauty Thief, and escape Shadows.

e330_001

The team discusses Morgana's disappearance and the Beauty Thief who infiltrated Okumura's Palace.

e331_001

The team identifies the Beauty Thief as Haru Okumura by checking the student registry.

e332_001

Makoto confronts Haru, who refuses to join forces and chooses to work only with Morgana.

e333_001

Okumura pressures Haru about her engagement and dismisses the Phantom Thieves.

e334_001

The team tries to apologize to Morgana, but their clumsy attempt leads to a fight and chase.

e334_201

Morgana and Haru escape on Morgana's makeshift Morgana-bus.

e335_001

Morgana is beaten by Haru's fiancé, and the team saves them, reuniting the group.

e336_001

Morgana admits he belongs with the Phantom Thieves, and Haru decides to join the team.

e337_001

Sojiro welcomes Haru but warns her to go home before it gets too late.

e338_001

Okumura confirms Haru's arranged marriage, prompting her to call a meeting with the Phantom Thieves.

e339_001

The team agrees to target Okumura to save Haru and stop the mental shutdowns.

e340_001

The team confronts Shadow Okumura and Haru's fiancé in the Palace.

e340_002

Haru awakens to her Persona, Milady, to fight for her freedom.

e341_001

Haru officially joins the team with the code name 'Noir'.

e342_001

The team prepares to send the calling card to Okumura.

e342_101

Haru accepts the mission to send the calling card to her father's study.

e342_201

Okumura receives the calling card and contacts the police.

e343_001

The team decides to proceed with the heist despite the risks.

e343_101

The team discovers the Treasure is launching into space.

e343_301

They fail to secure the Treasure and are ejected from the Palace.

e344_001

The team corners Shadow Okumura, who tries to manipulate Haru.

e344_002

Morgana rejects Okumura's offer, and the team fights him.

e345_001

Shadow Okumura confesses to hiring a criminal before the Palace collapses.

e345_002

The team escapes the collapsing Palace.

e346_001

The team discusses the Treasure and learns of a mysterious benefactor.

e346_011

The SIU Director plots to eliminate Okumura and frame the Phantom Thieves.

e347_001

Morgana reflects on his purpose and commitment to the team.

e347_002

Morgana has a nightmare about his origins.

e347_011

Igor praises the protagonist's progress and warns of upcoming challenges.

e349_001

The team enjoys a party at Destinyland funded by Haru.

e349_002

Okumura confesses to his crimes live on TV during a press conference.

e349_004

Okumura suddenly collapses and dies on live television.

e349_006

The public witnesses Okumura's mental shutdown on air.

e350_001

Sae and Akechi discuss Okumura's death and a data breach.

e350_011

Igor warns the protagonist that the game has taken a sinister turn.

e351_001

Sae informs Makoto about Principal Kobayakawa's suspicious death.

e352_001

Students gossip about Kobayakawa's death and blame the Phantom Thieves.

e354_001

The police find a calling card in Kobayakawa's office.

e355_001

The protagonist confesses the truth about the Metaverse to Sae.

e355_002

The SIU Director plots to frame the Phantom Thieves as the culprits.

e355_003

The public turns against the Phantom Thieves after Okumura's death.

e355_201

Students discuss the possibility of the Phantom Thieves being murderers.

e355_301

Students debate whether Akechi was right about the Phantom Thieves.

e355_401

Students fear a murderer might be among them at school.

e356_001

The team realizes they've been manipulated by an unknown enemy.

e357_001

Sojiro discovers the Phantom Thieves' calling card and confronts the protagonist.

e357_102

The SIU Director and his allies continue their conspiracy.

e357_201

The media reports on calling cards and mental shutdowns.

e357_301

The SIU Director pressures Sae to capture the Phantom Thieves quickly.

e359_001

Sojiro offers the protagonist shelter from the police manhunt.

e359_002

The team feels frustrated about being framed and losing public support.

e359_012

The SIU Director celebrates the Phantom Thieves becoming public enemy number one.

e360_101

Students are on edge with police present at school.

e360_201

Rumors spread that a Phantom Thief is a student at Shujin.

e361_101

Kawakami informs Ann about mandatory police questioning.

e362_001

The protagonist is interrogated by detectives at school.

e364_001

Sae is appointed to lead the Phantom Thieves investigation.

e365_001

Sae tells Makoto she will capture the Phantom Thieves herself.

e366_001

Akechi visits Leblanc and discusses politics with the protagonist.

e367_001

The team discusses police questioning and plans to clear their names.

e368_001

The team counts Phan-Site votes for a potential new target.

e368_002

Akechi defends the Phantom Thieves on TV, surprising the public.

e369_001

The team decides to invite Akechi to the school festival to gather intel.

e369_201

Students are excited that Akechi will be the festival's guest of honor.

e370_001

The team discusses the school festival and their plans.

e370_002

The team visits Ann's maid cafe and runs into Akechi.

e370_003

The team discusses their day at the festival.

e371_001

Akechi gives a speech at the festival and invites the team to a private room.

e372_001

Akechi reveals he knows about the Metaverse and proposes a deal.

e373_001

Akechi abruptly ends the panel after his discussion with the team.

e374_002

Futaba and Morgana discuss the team's predicament with Akechi.

e375_001

Morgana encourages the protagonist to rest before the next challenge.

e375_101

Morgana worries about the future but urges the protagonist to sleep.

e376_001

The team agrees to Akechi's plan to change Sae's heart.

e376_002

Sae questions the protagonist during the interrogation, growing suspicious of Akechi.

e377_001

Futaba prepares to hack Akechi's phone for the team's plan.

e377_101

A news report discusses Shido's rising political influence.

e378_001

The team identifies Sae's Palace as a casino and prepares to enter.

e379_001

The team enters Sae's Palace and gives Akechi the code name 'Crow'.

e379_101

Akechi joins the team in Sae's Palace, earning the code name 'Crow'.

e379_201

Akechi explains Sae's cognition of the casino and they confront a Shadow.

e379_203

Shadow Sae challenges the team to reach the highest floor.

e379_204

The team needs a member's card to access the high-limit area.

e379_220

Futaba creates a fake ID to bypass the Palace's security.

e380_001

Shadow Sae refuses to fight, demanding the team win at her games first.

e381_001

The team needs to get an introduction letter from a Shadow politician.

e382_001

The team tricks the politician and obtains the letter of introduction.

e382_400

Akechi outsmarts the Palace's rules to bypass the bridge challenge.

e383_001

Akechi reveals a method to easily win coins at the casino games.

e383_002

The team wins a massive amount of coins from the casino games.

e383_005

The team confronts Shadow Sae after clearing the casino challenges.

e384_001

Shadow Sae's distortion is revealed, and the team prepares for the final confrontation.

e384_101

The team plans to send the calling card to Sae.

e385_001

Sojiro agrees to let the team use Leblanc as a hideout.

e386_001

Sae receives the calling card and tells Makoto about her plans.

e386_002

Morgana prepares the team for the final day of the operation.

e388_001

Shadow Sae explains her motivations and rejects the team's help.

e388_002

Shadow Sae summons her power to fight the Phantom Thieves.

e389_001

The team defeats Shadow Sae and escapes the collapsing Palace.

e389_010

The protagonist is captured by Akechi and placed in an interrogation room.

e389_020

Sae enters the interrogation room to question the protagonist.

e390_001

The protagonist explains the events to Sae and implicates Akechi.

e391_001

Akechi enters the interrogation room, revealing his true nature to Sae.

e392_001

Akechi prepares to kill the protagonist and reveals his plan.

e392_002

Sojiro is seen watching the TV, unaware of the protagonist's situation.

e392_003

Akechi successfully traps the protagonist, boasting of his victory.

e393_001

Igor tells the protagonist that the game is not over yet.

e393_002

The protagonist recalls Akechi's slip-up about Morgana's voice.

e393_003

The team recalls their plan to hack Akechi's phone.

e393_004

The team recalls setting up their trap in Sae's Palace.

e393_005

Igor encourages the protagonist to remember their bonds.

e393_015

Caroline and Justine urge the protagonist to recall the truth and save themselves.

e394_001

Akechi meets with Shido and plots to dispose of the Phantom Thieves.

e394_002

The SIU Director suffers a mental shutdown after being used by Shido.

e394_101

Sae receives a message on the protagonist's phone and realizes Akechi's treachery.

e394_201

Sae scares off the corrupt guard and rescues the protagonist.

e394_301

Sae escorts the protagonist out of the police station.

e395_001

The team reunites at Leblanc and explains the plan to Sae.

e395_002

Makoto details the team's plan to fake the protagonist's death.

e395_003

The team used Sae's cognition to trick Akechi into killing a fake.

e395_005

The team recounts the entire plan to Sae, who agrees to help.

e396_001

The team recalls Akechi's slip-up about Morgana talking about pancakes.

e397_001

The team confirms Akechi's treachery via the wiretap and discusses the conspiracy.

e399_001

Shido wins the election, but the team is determined to stop him.

e399_002

The team resolves to target Masayoshi Shido, the mastermind.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.