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e400

253 files in this folder

Files / dataR.cpk / event / event_data / message / e400

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e400_001

Shido and Akechi discuss covering up crimes and Shido's path to becoming Prime Minister.

e400_002

Shido and Akechi reveal their history, including the murder of Wakaba Isshiki.

e401_001

The team fails to guess keywords for Shido's Palace but hears his campaign speech nearby.

e401_002

The protagonist recognizes Shido as the politician who caused their arrest, and Ryuji confronts him.

e401_003

The team realizes Shido is the mastermind behind the protagonist's framing and the mental shutdowns.

e402_001

Passersby praise Shido and disparage the Phantom Thieves.

e403_002

The team tries to infiltrate the Diet Building but fails and is spotted by guards.

e403_101

Shido gives a speech portraying himself as a hero against villains.

e404_001

The team overhears Shido saying he needs to 'steer' the country and finds the keyword: 'Ship'.

e405_001

Akechi ambushes the protagonist, revealing he knows the protagonist is alive.

e406_001

The team enters Shido's Palace and finds themselves on a sinking cruise ship.

e407_001

The team decides to gather introduction letters from influential figures within the Palace.

e407_101

The team needs letters of introduction to enter the main assembly hall.

e407_200

The team notes all passengers wear masks, reflecting Shido's view of people.

e408_001

Makoto and Ryuji confront a Shadow politician, learning of his involvement in the subway accident.

e408_002

Akechi appears on TV, unaware he is being manipulated by Shido, who plans to eliminate him.

e408_101

The team learns Principal Kobayakawa was connected to Shido and that Shido can fuse Shadows with cognitions.

e408_201

Shido confirms his plan to dispose of Akechi and uses cognitive psience for his goals.

e409_001

Ann and Haru use flirtation to trick a Shadow noble into giving a letter.

e409_032

Ryuji fails to persuade a Shadow noble, so the team seeks info from others.

e409_040

Ryuji secures a disguise to help the team obtain a letter of introduction.

e409_101

The Shadow former noble reveals the system of introducing wealthy people to Shido.

e409_201

Shido pressures a former noble to maintain his support.

e410_001

Haru confronts a TV president Shadow who admits to exploiting her father's death.

e410_002

Shido orders Akechi to eliminate all his former associates.

e410_101

The TV president reveals Kaneshiro and Madarame funded Shido.

e411_001

Futaba confronts the IT president, reveals she is Medjed, and fights for a letter.

e411_101

The IT president reveals he deleted the original cognitive psience research.

e412_001

Yusuke draws a phoenix for a Shadow cleaner, leading to a fight when he refuses to work for him.

e412_201

The Shadow cleaner gives the letter after Yusuke stands his ground as an artist.

e414_001

Futaba unveils her 'Futaba Cannon' to broadcast the calling card to the nation.

e415_001

Shido panics over the Phantom Thieves' threat and searches for Akechi.

e416_001

Police panic as the protagonist's body disappears from the morgue.

e417_001

Sae feigns ignorance of the escape, prompting the police to interrogate her.

e419_001

Government agents raid Leblanc but fail to find the Phantom Thieves.

e420_001

Shido appears on TV, calling the Phantom Thieves terrorists and demanding their surrender.

e421_001

The team witnesses the public's mixed reaction to the calling card as they prepare to enter the Palace.

e421_101

Supporters and skeptics of the Phantom Thieves gather, while acquaintances cheer them on.

e422_001

Akechi confronts the team, revealing his plan for revenge against his father, Shido.

e422_002

Akechi snaps, rejecting friendship and revealing his true hatred for the protagonist.

e422_003

Akechi summons Loki and unleashes his true power to kill the Phantom Thieves.

e423_001

After defeat, Akechi is betrayed by Shido's cognitive version of himself and sacrifices his life for the team.

e423_031

The team enters the main assembly hall, finding a giant Daruma instead of people.

e424_001

Shadow Shido boasts about using Akechi and belittles the team.

e424_002

Shadow Shido offers the team a place by his side but attacks when they refuse.

e424_004

Shadow Shido recognizes the protagonist as the 'brat' from the past and vows to crush them.

e425_001

Defeated, Shadow Shido apologizes and confesses his crimes to the protagonist.

e426_001

Real-world Shido takes a drug to collapse his Palace, hoping to kill the Phantom Thieves.

e427_001

Shido's Palace begins to collapse as he loses consciousness in reality.

e428_001

The team attempts to escape the exploding ship.

e430_001

The team escapes the Palace and reunites with Ryuji, who was presumed dead.

e431_001

Shido wakes up in reality with a change of heart, weeping in regret.

e431_002

Sojiro returns home safe, revealing he was released after Shido's change of heart.

e431_003

Morgana worries about his true nature and memories as he wakes from a nightmare.

e431_012

Igor praises the protagonist for turning Shido's trap against him.

e433_001

Shido publicly confesses to his crimes during his election victory speech.

e434_001

The team celebrates their victory with Sojiro and Sae.

e434_002

Morgana discusses the closed case with the protagonist, expressing envy for humans and hinting at his own mysterious past.

e434_003

Shido's conspirators plot to continue his policies and frame his change of heart as a political tragedy.

e434_004

The group studies for exams at Cafe Leblanc while teasing each other about their future plans.

e435_001

Morgana opens up about his trust in the protagonist and awakens to a new Persona power.

e436_001

Igor warns of humanity's imminent ruin due to the ignorance and distortion of the masses.

e437_001

The Phantom Thieves decide to descend into the depths of Mementos to stop the collective distortion.

e438_001

The team enters Mementos, finding prisoners who embrace their captivity and warn of a dangerous quarantine cell.

e440_001

Morgana begins to recall his origins as the group navigates the prison-like Mementos.

e441_001

The team encounters former Palace rulers, learning Mementos is the 'Prison of Regression' created by the public.

e442_001

Morgana realizes he was born inside the prison's quarantine cell to guide the Phantom Thieves.

e443_001

Sae is blocked from questioning Shido, as his allies manipulate the system to protect him.

e444_001

The public is manipulated by media into believing Shido is a hero and the Phantom Thieves never existed.

e445_001

Sae asks the Thieves for a final mission to erase Mementos and save the world, which they accept.

e446_001

The team pushes deeper into Mementos, noting its connection to the collective unconscious and public transit.

e447_001

They reach the depths of Mementos, facing a massive entity guarding the Treasure.

e448_001

The Treasure reveals itself as the Holy Grail, a god wishing to encroach upon reality.

e449_001

The Holy Grail attacks, and Morgana remembers his true purpose as the 'key of hope'.

e449_002

The team is ejected from the Metaverse back to the real world, having failed to defeat the Grail.

e450_001

The real world begins merging with Mementos, but the public remains oblivious to the change.

e450_002

The Phantom Thieves begin to vanish from existence as the Holy Grail fuses reality with the Metaverse.

e450_101

Confidants witness the strange reality shift while remaining unaware of its true nature.

e451_001

Igor sentences the protagonist to execution, but the twins hesitate upon realizing their true duty.

e451_003

The twins defy 'Igor' and demand the protagonist fuse them to restore their true forms.

e451_004

The true Igor returns, revealing the 'Igor' they faced was a malevolent god, Yaldabaoth.

e452_001

Lavenza explains the rigged game against Yaldabaoth and tasks the team with reclaiming reality.

e453_101

Ryuji renews his resolve to fight for his beliefs, despite the public's indifference.

e453_102

Ann overcomes her fear and re-commits to fighting for herself and Shiho.

e453_103

Yusuke reaffirms his personal definition of justice, independent of others' recognition.

e453_104

Makoto decides to create her own solutions and fight against the world's expectations.

e453_105

Futaba resolves to face the real world and stop running from the truth.

e453_106

Haru decides to betray her former weak self and fight alongside her team.

e454_001

The team returns to a chaotic Shibuya, gaining the attention of the public as they head to the temple.

e455_001

They fight off guardians of the new world order to proceed to the temple.

e456_001

Yaldabaoth declares that humanity desires to be ruled and rejects the Phantom Thieves' interference.

e457_001

The public finally notices the danger as the Phantom Thieves prepare to confront Yaldabaoth.

e457_002

The team battles the last guardians to enter the temple.

e458_001

Yaldabaoth reveals itself as the god of control, declaring it must purge foolish humanity.

e459_001

The public cheers for the Thieves, giving them the strength to defy the god.

e459_002

Yaldabaoth is shocked by the public's sudden turn against him.

e459_003

The protagonist summons a god-tier Persona, overwhelming Yaldabaoth.

e460_001

Yaldabaoth is defeated, and Morgana completes his duty before fading away.

e460_002

The team returns to reality, mourning Morgana's disappearance.

e461_001

The Thieves face a snow-covered Shibuya, unsure if the public's hearts have truly changed.

e464_003

Igor and Lavenza commend the protagonist for achieving 'The World' arcana.

e465_001

Citizens in Shibuya begin to panic and vanish, signaling the world's ruin is imminent.

e465_002

Panic spreads as people disappear from the streets.

e466_001

Morgana reappears, revealing the path to the temple is open for the final battle.

e466_002

Anguish and mercy are discussed as the team fights through the last line of defense.

e466_003

An apocalyptic guide accuses the Thieves of profaning the people's wish for a ruler.

e467_002

Sae makes a deal for the protagonist to turn themselves in to protect the team and convict Shido.

e468_001

Yaldabaoth attacks the Thieves, declaring them outcasts in the new world.

e469_001

Citizens begin to awaken to the chaos, remembering the Phantom Thieves.

e469_002

Confidants and allies send their support, empowering the Thieves to stand up again.

e469_003

Mishima rallies the Phantom Thieves via livestream to fight back.

e469_004

The public finally calls out for the Phantom Thieves to save them.

e470_001

Shido's downfall begins, but the protagonist is arrested and the team must save him.

e470_101

The protagonist is interrogated and ordered to be transferred to juvenile hall.

e470_201

Sojiro defends the protagonist against police accusations.

e470_211

Takemi uses her medical research to help prove the protagonist's good character.

e470_301

Kawakami organizes the school to release an official objection to the arrest.

e470_311

Iwai uses his underworld connections to ensure the protagonist's safety in custody.

e470_315

Iwai uses underworld connections to protect the protagonist in custody.

e470_401

Mishima collects signatures to prove the protagonist's innocence.

e470_411

Chihaya rallies supporters to protest the protagonist's arrest.

e470_501

Ohya gathers testimonies to write a special article clearing the protagonist's name.

e470_511

Yoshida speaks out against the government's oppression of the protagonist.

e470_601

Shinya pleads for online support to help the wrongfully arrested protagonist.

e470_611

Hifumi vows to rescue the protagonist, just as he once rescued her.

e470_701

Makoto and the team mobilize to find the key witness to free the protagonist.

e470_711

Sumire and her coach offer help in freeing the protagonist.

e470_810

An old associate returns to Tokyo to repay a debt to the protagonist.

e471_001

Sae announces Shido's prosecution and the protagonist's release, thanking them for teaching her true justice.

e472_001

Sojiro reflects on the protagonist's first day, noting how much time has passed.

e473_001

The team reunites at Leblanc, welcoming the protagonist and grieving Morgana.

e474_001

Morgana returns as a cat, deciding to leave with the protagonist after their celebration.

e474_102

Sojiro and Futaba encourage the protagonist to say goodbye to their friends.

e474_103

Sojiro and Futaba have an emotional farewell with the protagonist and Morgana.

e475_001

Sae encounters Akechi at the detention center, unaware of his true allegiance.

e475_003

The fake Igor taunts the imprisoned protagonist.

e476_001

News reports show society's decline and new Phantom Thieves cases.

e476_002

The police withdraw the warrant against the Phantom Thieves as they continue to reform society.

e480_020

An unknown girl warns the protagonist of an ambush.

e480_030

Futaba and a mysterious girl coordinate to save the protagonist from enemies.

e480_040

The mysterious girl fights alongside the protagonist, revealing her identity as Kasumi.

e480_060

Kasumi buys time for the protagonist to escape, holding them to a promise.

e480_070

Sojiro welcomes the protagonist back, warning them that their record will still follow them.

e480_080

Sojiro drives the protagonist to their new school, discussing a past train accident.

e480_090

Students gossip about a thin girl with a red ribbon.

e480_110

A student with a ribbon gives up her seat, practicing her gymnastics silently.

e480_120

The protagonist meets the first-year gymnast, Kasumi Yoshizawa.

e480_125

Ann and Morgana meet the protagonist, noticing they are still shaken from the Metaverse.

e480_130

Kasumi introduces herself and discusses the passive nature of bystanders.

e480_140

Kawakami calls the protagonist to the office after homeroom.

e480_150

Kamoshida warns Kasumi to stay away from the protagonist while Kawakami watches.

e480_160

Kawakami questions the protagonist about Kamoshida and warns them to behave.

e480_165

Morgana equips the protagonist with a grappling hook to explore the Palace.

e480_170

The group discovers 'Will Seeds' and secures one from the Palace.

e481_005

Iwai helps the protagonist sell a medal and distracts detectives to protect them.

e481_010

The protagonist saves Kasumi from a sleazy man, leading to an invitation to hang out.

e481_020

Ann feels like she's being watched, mistaking it for Palace paranoia.

e481_025

Students complain about a mandatory assembly during exams.

e481_030

Dr. Maruki is introduced as a new school counselor.

e481_040

The protagonist agrees to counseling with Maruki for mental training benefits.

e481_045

Kawakami announces counseling is mandatory for specific students, including the protagonist.

e481_050

The school announces a mandatory cleanup campaign at Inokashira Park.

e481_080

Maruki and Kawakami schedule the protagonist for a counseling session.

e481_090

Kasumi and the protagonist wait for Maruki, discussing the importance of mental health.

e481_095

Kasumi reveals she has been seeing Dr. Maruki for a while.

e481_100

Maruki questions the protagonist about their assault charge and asks them to look after Kasumi.

e481_110

The group prepares for the cleanup campaign, discussing Dr. Maruki's popularity.

e481_120

During the cleanup, the protagonist encounters Kasumi and they share lunch and stories.

e481_130

Kasumi and the protagonist trade contact info and agree to a training exchange deal.

e481_140

Yusuke discovers a painting they can physically enter.

e482_002

Makoto discusses Maruki's counseling and warns the protagonist to study for exams.

e482_003

The protagonist meets Kasumi and Akechi, discussing the Phantom Thieves.

e482_007

Akechi debates the morality of the Phantom Thieves with Kasumi and the protagonist.

e482_010

Kasumi criticizes the public's mockery of a criminal and expresses a wish for the Thieves' help.

e482_020

The protagonist shares an umbrella with Kasumi during the rain.

e482_030

Kasumi shares her dream of competing internationally in gymnastics.

e482_040

Kasumi and the protagonist discuss her strict training and her overprotective father.

e482_050

Kasumi asks the protagonist to help pick a birthday present for her father.

e482_060

The protagonist helps Kasumi shop for her father's birthday gift.

e482_070

Kasumi thanks the protagonist for the gift advice, while Ann and Ryuji tease about their relationship.

e483_020

Maruki asks the protagonist to consult on a hypothetical case regarding a high-expectation student.

e483_030

Maruki discusses the limitations of therapy and wonders if the Phantom Thieves could help change hearts.

e483_070

Ryuji invites the protagonist to a summer festival, excited for kebabs.

e483_080

At the festival, Ryuji dodges a TV interview while the group looks for food.

e483_090

The protagonist finds Kasumi at the stadium, consoling her after a bad meet.

e483_091

Kasumi reveals her sister died in an accident and struggles to perform without her.

e483_100

Ryuji urgently calls the protagonist to Leblanc to help with summer homework.

e483_110

The group finishes homework and discusses rumors that the school might abandon Kasumi.

e484_045

Maruki defends Kasumi against a teacher who threatens to revoke her honors status.

e484_053

Morgana finds Kasumi's charm, noting she seemed off earlier.

e484_055

Kasumi overhears the vice principal calling her a 'waste of effort'.

e484_057

A distraught Kasumi goes to the stadium, cutting off communication with the protagonist.

e484_060

Kasumi suffers a mental breakdown at the stadium, wishing she were dead.

e484_070

The protagonist enters a Palace at the stadium to rescue a desperate Kasumi.

e484_090

Kasumi confronts her Shadow, rejecting the pressure placed on her by others.

e484_100

Kasumi accepts her true self and awakens to her Persona, Cendrillon.

e484_120

After awakening, the protagonist and Morgana explain the Metaverse to a confused Kasumi.

e484_140

Kasumi declines the offer to join the Phantom Thieves, prioritizing her gymnastics training.

e484_150

Morgana accepts Kasumi's refusal and suggests keeping her involvement a secret.

e485_030

The group reflects on the school trip, teasing each other about being alone on the last night.

e485_035

Ann and Ryuji argue about loneliness while planning to buy souvenirs.

e485_040

The protagonist encounters Kasumi in Hawaii, who is training hard for her next meet.

e485_065

Kawakami presses the protagonist to attend Maruki's counseling sessions.

e485_070

Lunch with Kasumi and Maruki; Maruki notices Kasumi's renewed vitality.

e485_080

The team decides to invite Akechi to the school festival to gain intel on the police.

e485_120

Kasumi invites the protagonist to the post-festival party.

e485_130

Kasumi dances on stage, leaving the protagonist to wait for her outside.

e485_135

Kasumi leaves the party early at her father's request, having enjoyed the night.

e485_150

Kasumi asks the protagonist to meet on the roof to discuss the Phantom Thieves.

e485_160

Kasumi supports the Phantom Thieves despite public opinion and worries for the protagonist's safety.

e485_210

Morgana plans to stay with the protagonist through the upcoming dangerous mission.

e485_220

Morgana arranges a reunion between the protagonist and Kasumi at Cafe Leblanc.

e485_280

Kasumi thanks the protagonist for changing Shido's heart and plans a future outing.

e485_285

The team celebrates their victory on Christmas Eve, setting up a party.

e485_290

Sae plans to turn the protagonist in, but Akechi unexpectedly appears to testify against Shido.

e485_310

The protagonist experiences a disorienting dream about leaving the school.

e485_330

A mysterious voice questions the protagonist's decision to leave their 'belonging'.

e485_335

The protagonist wakes up confused by a strange dream about the school.

e485_340

The protagonist receives Christmas Eve invitations from multiple girls and chooses who to meet.

e489_030

The protagonist is introduced to Kawakami and warned about strict school rules.

e489_040

Ryuji and the protagonist plan to take down Kamoshida in secret.

e489_060

Madarame publicly confesses to plagiarism and abuse, sparking rumors about the Phantom Thieves.

e489_075

Sojiro gives the protagonist tickets to Tokyo Skytree as a thank you.

e489_080

The group enjoys a day at Skytree, trying to distract themselves from the Medjed deadline.

e489_100

Kawakami nervously enjoys a moment of freedom during the school trip.

e490_010

The team enters a Palace resembling a TV studio, realizing it's Kamoshida's younger past self.

e490_020

A memory scene reveals Kamoshida admitting to assaulting a girl and begging for cover-up.

e490_030

An athlete apologizes for a scandal, but his manager covers it up to protect the company image.

e490_040

A shadow version of Kamoshida rages at those who know his dark past.

e491_010

An art teacher rejects a TV opportunity, being told he lacks talent compared to a rival.

e491_020

An artist vents his frustration about being a 'middle-aged aspiring painter' who can't give up.

e491_030

An artist praises a woman's painting, but spirals into despair over his own stagnant career.

e491_040

A shadow version of the artist plots to eliminate the Phantom Thieves to protect his status.

e494_020

A CEO fights accusations of food fraud, claiming his company is misunderstood.

e494_030

A CEO defends his harsh management style and announces his entry into politics.

e494_040

A shadow version of the CEO resolves to fight his own daughter to protect his ambition.

e497_010

Maruki and Shibusawa lament the shutdown of their cognitive psience research.

e497_013

The Phantom Thieves are alerted to a distortion and prepare for a threat.

e497_015

The Thieves analyze Maruki's past and resolve to stop his warped salvation.

e497_020

Maruki helps Sumire by suggesting she become her late sister, Kasumi.

e497_023

Sumire insists the team watch her memory with Maruki to be honest with them.

e497_025

Sumire reveals Maruki rewrote her cognition after her sister's death, but she's ready to run no more.

e497_030

Maruki confronts the professor who shut down his research, awakening to his Persona.

e497_033

The Thieves watch another video, unsure of what it contains.

e497_035

The team learns Shido stole Maruki's research and Maruki awakened to his Persona during the merging of realities.

e497_040

Maruki's attempt to save his girlfriend Rumi via cognitive psience results in her forgetting him entirely.

e497_043

The team finds an old TV and tape, deciding to watch Maruki's forgotten memories.

e497_045

Watching the tape, the team confirms Maruki awakened his power by altering his girlfriend's trauma.

e499_010

A mysterious boy thanks an unseen entity for a hint before searching for a flower in Mementos.

e499_020

The Phantom Thieves meet Jose, a mysterious boy studying humans by collecting flowers in Mementos.

e499_030

Jose uses his knowledge of Mementos to change the environment for the Thieves.

e499_110

Jose thanks the Thieves for opening a previously sealed path in Mementos.

e499_200

Jose studies the Thieves' Will Seeds and upgrades their accessories, seeking to understand human desire.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.