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A script issues a message.
The player selects a difficulty level for the game.
Sae presses the protagonist to confess, asking about the difficulty of stealing hearts.
A mysterious voice explains the game is fiction and welcomes a Trickster to fight against despair.
The protagonist feels they have gained something that helps them tackle challenges.
The protagonist feels they have honed a skill to tackle greater challenges.
The protagonist feels they have fostered a new skill.
The protagonist feels they have fostered or increased a skill.
The protagonist scripts a message after an encounter with Kamoshida.
The game prompts the user to check the story summary.
The protagonist feels they have fostered their Persona.
Igor discusses the power of Persona and high expectations for the protagonist.
The protagonist feels they have learned a bit more about something.
A script message issues from the system.
Igor praises the protagonist's first contract and explains the benefits of cooperation.
Igor and the protagonist discuss the protagonist's growing potential.
Ryuji and the protagonist discuss their search for witnesses among the volleyball team.
The protagonist feels they have honed a skill.
Ryuji and the protagonist discuss their options for dealing with Kamoshida.
The protagonist feels they have increased a skill.
The protagonist feels they have fostered a skill.
The protagonist feels they have learned more about a skill.
Ryuji and the protagonist discuss how to spend their reward money.
A script informs the player they can read the story summary in the menu.
The protagonist considers confronting the rude man.
The protagonist forms a contract with the 'Fool' Arcana and chooses a team name.
The group tries to guess Madarame's distorted view of his shack.
Ryuji and the protagonist discuss the nude painting predicament.