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Persona 5 Royal

\dataR.cpk\event\e200\e250\e259_143.PAK\../../../event_data/message/e200/e259_143.bmd

Context:The team finds a keycard and map, planning to explore the bank's basement.

Makoto
MSG_000_0_0
Phew... We somehow managed.
This appears to be some kind of
monitoring room. I hope we can
find clues in here...
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 2028 65535 0]Phew... We somehow managed.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]This appears to be some kind of[n]monitoring room. I hope we can[n]find clues in here...[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_001_0_0
Hey guys, I think I found something!
Ain't this some kinda keycard?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 7018 65535 0]Hey guys, I think I found something![n]Ain't this some kinda keycard?[n][f 1 3 65535][f 1 1][e]
Yusuke
MSG_002_0_0
And over here is a map. As expected,
there seems to be quite a large basement
floor.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 4090 65535 0]And over here is a map. As expected,[n]there seems to be quite a large basement[n]floor.[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_003_0_0
I'd bet that's where the Treasure is...
[f 0 5 65278][f 2 1][f 4 6 0 3 2 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]I'd bet that's where the Treasure is...[n][f 1 3 65535][f 1 1][e]
Yusuke
MSG_004_0_0
Shall we go on that elevator we found
earlier then?
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]Shall we go on that elevator we found[n]earlier then?[n][f 1 3 65535][f 1 1][e]
Makoto
MSG_005_0_0
That should be our last resort. First,
let's see if there is anywhere to use
this keycard.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 2128 65535 0]That should be our last resort. First,[n]let's see if there is anywhere to use[n]this keycard.[n][f 1 3 65535][f 1 1][e]
Ann
MSG_006_0_0
Oh! Didn't we pass by a door we couldn't
open on the way here?
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]Oh! Didn't we pass by a door we couldn't[n]open on the way here?[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_007_0_0
Yeah, let's go check it out!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 1174 65535 0]Yeah, let's go check it out![n][f 1 3 65535][f 1 1][e]
Ann
MSG_008_0_0
True, there might be a locked door we
haven't found yet. Let's go look around
Joker!
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]True, there might be a locked door we[n]haven't found yet. Let's go look around[n]Joker![n][f 1 3 65535][f 1 1][e]

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.