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e289_101

Persona 5 Royal dialogue

File: \dataR.cpk\event\e200\e280\e289_101.PAK\../../../event_data/message/e200/e289_101.bmd

Context:The team struggles to find keywords for Futaba's Palace until she calls it her tomb.

Makoto
MSG_000_0_0
Now, the last keyword...
[f 0 5 65278][f 2 1][f 4 6 0 6 0 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 1 65535 0]Now, the last keyword...[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_001_0_0
She's a shut-in, so we just gotta figure
out "what" she thinks her house is.
If she can't get out, maybe a prison?
[f 0 5 65278][f 2 1][f 4 6 0 2 0 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 2 65535 0]She's a shut-in, so we just gotta figure[n]out "what" she thinks her house is.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 2 3 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 3 65535 0]If she can't get out, maybe a prison?[n][f 1 3 65535][f 1 1][e]
Makoto
MSG_002_0_0
Perhaps a labyrinth with an unknown
exit?
[f 0 5 65278][f 2 1][f 4 6 0 6 0 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 4 65535 0]Perhaps a labyrinth with an unknown[n]exit?[n][f 1 3 65535][f 1 1][e]
Ann
MSG_003_0_0
Hmm... Maybe an oasis?
[f 0 5 65278][f 2 1][f 4 6 0 4 3 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 5 65535 0]Hmm... Maybe an oasis?[n][f 1 3 65535][f 1 1][e]
Yusuke
MSG_004_0_0
Nothing so far. In that case, how about
hell?
[f 0 5 65278][f 2 1][f 4 6 0 5 0 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 6 65535 0]Nothing so far. In that case, how about[n]hell?[n][f 1 3 65535][f 1 1][e]
Ann
MSG_005_0_0
We don't have nearly enough clues...
[f 0 5 65278][f 2 1][f 4 6 0 4 3 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 7 65535 0]We don't have nearly enough clues...[n][f 1 3 65535][f 1 1][e]
Yusuke
MSG_006_0_0
If only we could ask her directly...
[f 0 5 65278][f 2 1][f 4 6 0 5 3 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 8 65535 0]If only we could ask her directly...[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_007_0_0
We can. C'mon, let's go see Futaba.
[f 0 5 65278][f 2 1][f 4 6 0 2 0 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 9 65535 0]We can. C'mon, let's go see Futaba.[n][f 1 3 65535][f 1 1][e]
Makoto
MSG_008_0_0
But what will we say to get in?
[f 0 5 65278][f 2 1][f 4 6 0 6 0 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 10 65535 0]But what will we say to get in?[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_009_0_0
Whaddya mean? We're sneakin' in.
[f 0 5 65278][f 2 1][f 4 6 0 2 11 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 11 65535 0]Whaddya mean? We're sneakin' in.[n][f 1 3 65535][f 1 1][e]
Makoto
MSG_010_0_0
You have to be joking.
Won't the door be locked for sure this
time?
[f 0 5 65278][f 2 1][f 4 6 0 6 4 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 12 65535 0]You have to be joking.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 13 65535 0]Won't the door be locked for sure this[n]time?[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_011_0_0
I'll take care of that.
Oh, and I figured out where Futaba's
room was when I snuck in last night.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 0 0][f 4 10 65535 0 0][f 3 1 8 0 0 14 65535 0]I'll take care of that.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 15 65535 0]Oh, and I figured out where Futaba's[n]room was when I snuck in last night.[n][f 1 3 65535][f 1 1][e]
Makoto
MSG_012_0_0
What if we run into Boss, though? There's
no way we'll be able to avoid his questions.
[f 0 5 65278][f 2 1][f 4 6 0 6 4 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 16 65535 0]What if we run into Boss, though? There's[n]no way we'll be able to avoid his questions.[n][f 1 3 65535][f 1 1][e]
Ann
MSG_013_0_0
He's at work now, so I think we should
be fine.
[f 0 5 65278][f 2 1][f 4 6 0 4 0 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 17 65535 0]He's at work now, so I think we should[n]be fine.[n][f 1 3 65535][f 1 1][e]
Ryuji
MSG_014_0_0
Gettin' cold feet, Makoto?
Don't worry, it'll be nothing. We've gone
through loads of shit like this already.
[f 0 5 65278][f 2 1][f 4 6 0 2 1 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 18 65535 0]Gettin' cold feet, Makoto?[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 16 4 3 300 65535 65535][f 4 10 65535 0 0][f 3 1 8 0 0 19 65535 0]Don't worry, it'll be nothing. We've gone[n]through loads of shit like this already.[n][f 1 3 65535][f 1 1][e]
Makoto
MSG_015_0_0
...This is our only choice, right?
I suppose Futaba did get in contact with
-kun...
Perhaps she'll at least be willing to speak
with him...
[f 0 5 65278][f 2 1][f 4 6 0 6 3 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 20 65535 0]...This is our only choice, right?[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 6 0 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 21 65535 0]I suppose Futaba did get in contact with[n][f 4 2]-kun...[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 22 65535 0]Perhaps she'll at least be willing to speak[n]with him...[n][f 1 3 65535][f 1 1][e]
Makoto
MSG_017_0_0
...Very well. Let's do this.
[f 0 5 65278][f 2 1][f 4 6 0 6 0 1 0][f 4 10 65535 0 0][f 3 1 8 0 0 23 65535 0]...Very well. Let's do this.[n][f 1 3 65535][f 1 1][e]

Related files

169 other files in e200.

e200_001

Morgana outlines the plan to steal Madarame's treasure and warns of increased security.

e200_040

Morgana trips a security laser, trapping the team except Joker, who must find the off switch.

e200_301

The team discovers a locked door in the Palace linked to the real world and retreats to find a way.

e201_001

The team plans to open the real-world locked door by having Ann act as a decoy for Yusuke.

e202_001

Ann struggles to distract Yusuke while Morgana attempts to pick the lock to Madarame's room.

e203_001

Ryuji doubts the plan's success as they wait for Ann and Morgana to open the door.

e204_001

Ann nearly gives up, but Morgana opens the door just as Madarame returns home.

e205_001

Ryuji and Joker see the security lasers deactivate, signaling that the door is open.

e206_001

Madarame reveals his forgery business and accuses Yusuke and Ann of theft.

e207_001

The team escapes to the Metaverse with Yusuke, revealing Madarame's true greed.

e208_001

Shadow Madarame mocks Yusuke, revealing he stole the 'Sayuri' and exploits students.

e208_002

Yusuke awakens to his Persona, Goemon, to fight Madarame's Shadow.

e209_001

Yusuke confronts Madarame about the abuse of students and his mother's stolen painting.

e210_001

Yusuke joins the Phantom Thieves, accepting the reality of Madarame's crimes.

e210_101

The team observes the hazy treasure of Madarame, waiting for it to materialize.

e211_001

The team decides Yusuke will design the calling card, but Ryuji will write the text.

e211_050

Ryuji acts as a decoy while Joker and Panther enter the Museum to deliver the card.

e211_201

The team names the new member 'Fox' after debating various code names.

e212_001

Madarame receives the calling card and scoffs at the threat, while the team celebrates their success.

e213_001

The protagonist is arrested at Leblanc based on Madarame's accusations.

e215_001

Shadow Madarame reveals he stole the 'Sayuri' from Yusuke's mother and caused her death.

e215_002

Shadow Madarame prepares to attack the Phantom Thieves.

e216_001

Shadow Madarame confesses, Yusuke confronts him, and the team discovers another intruder in the Palace.

e216_101

The team leaves the collapsing Palace, and Yusuke bids a final farewell to his sensei.

e217_001

Yusuke joins the Phantom Thieves, discussing his mother's painting and his motivation to fight corrupt adults.

e218_001

Yusuke calls to report that Madarame has softened and promises to investigate the black-masked intruder.

e218_002

Morgana celebrates Yusuke's addition to the team and daydreams about being human.

e218_003

The team discovers Mementos has expanded after Madarame's Palace disappeared.

e218_012

Igor praises the team's progress and notes another has entered the Metaverse.

e219_001

Madarame publicly confesses to plagiarism, causing a stir and mentioning the Phantom Thieves.

e220_001

The team discusses their newfound fame and gets questioned by police officers.

e220_002

Sae interrogates the protagonist about the Phantom Thieves' actions and new member.

e220_003

Sae discusses the Phantom Thieves cases and plans to investigate their connection.

e221_001

Makoto is tasked by the principal to investigate the Phantom Thieves, frustrating her.

e221_002

Students discuss Madarame, while the team plans their school trip to the TV station.

e221_101

Students discuss a notice asking them to consult the student council president.

e221_102

The student council receives reports about students being threatened by a criminal organization.

e221_103

The principal pressures Makoto to investigate the threatening organization and Phantom Thieves.

e222_001

The team tours the TV station, annoyed by the staff, while Ryuji is forced into manual labor.

e222_002

Ryuji complains about labor until they meet the high school detective, Goro Akechi.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.