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e499_110

Persona 5 Royal dialogue

File: \dataR.cpk\event\e400\e490\e499_110.PAK\../../../event_data/script/e400/e499_110.bf

Context:Unknown is prompted to select a difficulty level for the game, from Safe to Merciless.

MND_000_0_0
I was... enjoying it...?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]I was... enjoying it...?[n][f 1 3 65535][f 1 1][e]
MND_001_0_0
Everything's hazy...
I can't remember...
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Everything's hazy...[n]I can't remember...[n][f 1 3 65535][f 1 1][e]
SYS_002_0_0
Select a difficulty for this game.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Select a difficulty for this game.[n][f 1 3 65535][f 1 1][e]
SEL_003_0_0
  • Safe
  • Easy
  • Normal
  • Hard
  • Merciless
[f 0 5 65278][f 2 1]Safe[e] [f 0 5 65278][f 2 1]Easy[e] [f 0 5 65278][f 2 1]Normal[e] [f 0 5 65278][f 2 1]Hard[e] [f 0 5 65278][f 2 1]Merciless[e]
Response to selection: Safe
SYS_004_0_0
In "Safe", you will be given an
infinite amount of chances to retry
if you fall in battle.
Be aware that once "Safe"
is selected, you will be unable
to change the difficulty later.
The difficulty level you choose
will not affect the outcome of
your story. Begin on "Safe"?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]In [f 0 1 2]"Safe"[f 0 1 27], you will be given an[n]infinite amount of chances to retry[n]if you fall in battle.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Be aware that once "Safe"[n]is selected, [f 0 1 2]you will be unable[n]to change the difficulty later[f 0 1 27].[n][f 3 1 8 0 0 0 65535 0][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1]The difficulty level you choose[n]will not affect the outcome of[n]your story. Begin on [f 0 1 2]"Safe"[f 0 1 27]?[n][f 1 3 65535][f 1 1][e]
Response to selection: Easy
SEL_005_0_0
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]
Response to selection: Normal
SYS_004_5_0
Your story shall
begin on Safe.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Your story shall[n]begin on [f 0 1 2]Safe[f 0 1 27].[n][f 1 3 65535][f 1 1][e]
Response to selection: Hard
SYS_006_0_0
In "Easy", the difficulty of battle
is lower than "Normal." You can
change the difficulty anytime.
The difficulty level you choose
will not affect the outcome of
your story. Begin on "Easy"?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]In [f 0 1 2]"Easy"[f 0 1 27], the difficulty of battle[n]is lower than "Normal." You can[n]change the difficulty anytime.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]The difficulty level you choose[n]will not affect the outcome of[n]your story. Begin on [f 0 1 2]"Easy"[f 0 1 27]?[n][f 1 3 65535][f 1 1][e]
Response to selection: Merciless
SEL_007_0_0
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]
Response to selection: Yes
SYS_006_5_0
Your story shall
begin on Easy.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Your story shall[n]begin on [f 0 1 2]Easy[f 0 1 27].[n][f 1 3 65535][f 1 1][e]
Response to selection: No
SYS_008_0_0
On "Normal", battles provide a
reasonable amount of tension. You
can change the difficulty anytime.
The difficulty level you choose
will not affect the outcome of
your story. Begin on "Normal"?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]On [f 0 1 2]"Normal"[f 0 1 27], battles provide a[n]reasonable amount of tension. You[n]can change the difficulty anytime.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]The difficulty level you choose[n]will not affect the outcome of[n]your story. Begin on [f 0 1 2]"Normal"[f 0 1 27]?[n][f 1 3 65535][f 1 1][e]
Response to selection: Yes
SEL_009_0_0
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]
Response to selection: No
SYS_008_5_0
Your story shall
begin on Normal.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Your story shall[n]begin on [f 0 1 2]Normal[f 0 1 27].[n][f 1 3 65535][f 1 1][e]
Response to selection: Yes
SYS_010_0_0
"Hard" has arduous yet thrilling
battles for advanced players. You
can change the difficulty anytime.
The difficulty level you choose
will not affect the outcome of
your story. Begin on "Hard"?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0][f 0 1 2]"Hard"[f 0 1 27] has arduous yet thrilling[n]battles for advanced players. You[n]can change the difficulty anytime.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]The difficulty level you choose[n]will not affect the outcome of[n]your story. Begin on [f 0 1 2]"Hard"[f 0 1 27]?[n][f 1 3 65535][f 1 1][e]
Response to selection: No
SEL_011_0_0
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]
Response to selection: Yes
SYS_010_5_0
Your story shall
begin on Hard.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Your story shall[n]begin on [f 0 1 2]Hard[f 0 1 27].[n][f 1 3 65535][f 1 1][e]
Response to selection: No
SYS_012_0_0
"Merciless" is not for the faint
of heart. These severe battles
require cunning and an iron will.
Be aware that once "Merciless"
is selected, you will be unable
to change the difficulty later.
The difficulty level you choose
will not affect the outcome of
your story. Begin on "Merciless"?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0][f 0 1 2]"Merciless"[f 0 1 27] is not for the faint[n]of heart. These severe battles[n]require cunning and an iron will.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Be aware that once "Merciless"[n]is selected, [f 0 1 2]you will be unable[n]to change the difficulty later[f 0 1 27].[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]The difficulty level you choose[n]will not affect the outcome of[n]your story. Begin on [f 0 1 2]"Merciless"[f 0 1 27]?[n][f 1 3 65535][f 1 1][e]
SEL_013_0_0
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]
Response to selection: Yes
SYS_012_5_0
Your story shall
begin on Merciless.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Your story shall[n]begin on [f 0 1 2]Merciless[f 0 1 27].[n][f 1 3 65535][f 1 1][e]

Related files

43 other files in e400.

e402_001

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e404_001

Morgana questions the keyword 'Steer', and the protagonist guesses related vehicles.

e415_001

A script message issues from the system.

e421_101

Unknown: スクリプトから発行した メッセージです。

e422_001

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e422_002

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e423_001

A script message issues from the system.

e431_012

The game updates the story summary.

e432_001

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e434_001

Script-generated message.

e434_004

Script-generated message.

e435_001

Script-generated message.

e436_001

Script-generated message.

e450_101

Script-generated message.

e451_004

Unknown: スクリプトから発行した メッセージです。

e452_001

Script-generated message.

e460_001

Script-generated message.

e469_002

Unknown: スクリプトから発行した メッセージです。

e469_004

Unknown: スクリプトから発行した メッセージです。

e470_701

Script-generated message.

e471_001

Script-generated message.

e474_001

Script-generated message.

e480_030

Script-generated message.

e480_040

Script-generated message.

e480_060

Script-generated message.

e480_170

Script-generated message.

e481_005

Script-generated message.

e481_010

Script-generated message.

e481_040

Script-generated message.

e481_045

Script-generated message.

e481_050

Script-generated message.

e481_100

Script-generated message.

e481_120

Script-generated message.

e481_130

Script-generated message.

e483_091

Script-generated message.

e484_150

Script-generated message.

e485_330

Script-generated message.

e485_340

Script-generated message.

e489_060

Script-generated message.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.