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e511_552

Persona 5 Royal dialogue

File: \dataR.cpk\event\e500\e510\e511_552.PAK\../../../event_data/message/e500/e511_552.bmd

Context:The team is ambushed in the Palace.

Ryuji
MSG_000_0_0
Aight, just a little more to go.
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 7088 65535 0]Aight, just a little more to go.[n][f 1 3 65535][f 1 1][e]
Haru
MSG_001_0_0
Violet, are you holding up okay?
[f 0 5 65278][f 2 1][f 4 6 0 7 100 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 0 65535 0]Violet, are you holding up okay?[n][f 1 3 65535][f 1 1][e]
Sumire
MSG_002_0_0
Yes!
[f 0 5 65278][f 2 1][f 4 6 0 10 100 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 57026 65535 0]Yes![n][f 1 3 65535][f 1 1][e]
Sumire
MSG_003_0_0
Sorry, it's just... I feel just a little off...
[f 0 5 65278][f 2 1][f 4 6 0 10 100 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 0 65535 0]Sorry, it's just... I feel just a little off...[n][f 1 3 65535][f 1 1][e]
Sumire
MSG_004_0_0
My outfit!
[f 0 5 65278][f 2 1][f 4 6 0 10 4 5 0][f 4 10 65535 0 0][f 3 1 8 2 0 57043 65535 0]My outfit![n][f 1 3 65535][f 1 1][e]
SEL_005_0_0
  • You sure you're okay?
  • Looks like it's not stable yet.
[f 0 5 65278][f 2 1]You sure you're okay?[e] [f 0 5 65278][f 2 1]Looks like it's not stable yet.[e]
Response to selection: You sure you're okay?
Sumire
MSG_006_0_0
I let my guard down for a second,
but I swear I'm fine! So sorry for
making you all worry.
[f 0 5 65278][f 2 1][f 4 6 0 10 100 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 0 65535 0]I let my guard down for a second,[n]but I swear I'm fine! So sorry for[n]making you all worry.[n][f 1 3 65535][f 1 1][e]
Response to selection: Looks like it's not stable yet.
Akechi
MSG_007_0_0
That's fine and all, but don't hold us
back, either.
If you push yourself harder than you're
capable of handling, you'll endanger
everyone on your side, too.
[f 0 5 65278][f 2 1][f 4 6 0 9 810 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 0 65535 0]That's fine and all, but don't hold us[n]back, either.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]If you push yourself harder than you're[n]capable of handling, you'll endanger[n]everyone on your side, too.[n][f 1 3 65535][f 1 1][e]
Futaba
MSG_008_0_0
Enemies approaching!
They're fast... I dunno what the heck
they are, but we'd better move it.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 9065 65535 0]Enemies approaching![n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]They're fast... I dunno what the heck[n]they are, but we'd better move it.[n][f 1 3 65535][f 1 1][e]
Morgana
MSG_009_0_0
Should we get back to it?
If things start looking bad, we'll retreat
right away. Until then, we'll back you
up with everything we've got!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 0 0][f 4 10 65535 0 0][f 3 1 8 2 0 0 65535 0]Should we get back to it?[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 8 0 0 0 65535 0]If things start looking bad, we'll retreat[n]right away. Until then, we'll back you[n]up with everything we've got![n][f 1 3 65535][f 1 1][e]

Related files

120 other files in e500.

e500_001

Caroline and Justine challenge the protagonist to a 'special examination' battle.

e500_003

If the protagonist wins, Caroline and Justine reveal their secrets and feelings.

e500_011

The protagonist prepares for the battle against Caroline and Justine.

e500_013

The battle results are displayed based on turn count, with different rewards.

e500_023

The battle results are displayed based on turn count, with different rewards.

e500_033

The battle results are displayed based on turn count, with different rewards.

e500_043

The battle results are displayed based on turn count, with different rewards.

e500_053

The battle results are displayed based on turn count, with different rewards.

e500_063

The battle results are displayed based on turn count, with different rewards.

e500_073

The battle results are displayed based on turn count, with different rewards.

e501_010

Lavenza challenges the protagonist to a battle to test their growth.

e501_020

Lavenza discusses her feelings and prepares for battle.

e501_040

Lavenza praises the protagonist's growth and gives them a precious gift.

e501_045

Lavenza challenges the Trickster to improve their skills.

e510_010

The Phantom Thieves enjoy a Christmas party and the return of Morgana.

e510_030

Plans are made for a New Year's Eve soba party.

e510_040

News breaks about Shido and the protagonist's case during a New Year's gathering.

e510_050

Morgana expresses relief at being back with the team.

e511_010

A promise to visit Meiji Shrine is confirmed.

e511_020

The protagonist meets Futaba and prepares for the shrine.

e511_030

The group meets at the shrine before going their separate ways.

e511_040

Kasumi introduces the protagonist to her father.

e511_050

The protagonist senses that something is wrong.

e511_060

The protagonist wakes up in a strange new reality.

e511_070

The protagonist finds Futaba with her deceased mother, Wakaba.

e511_080

Akechi explains the altered reality and proposes a partnership.

e511_090

The protagonist, Akechi, and Kasumi investigate a mysterious Palace.

e511_100

Akechi discards his detective persona to enter the Palace.

e511_110

The team battles Shadows in a mysterious facility.

e511_120

The team explores the Palace while Kasumi feels unwell.

e511_130

Kasumi reacts painfully to the Palace's atmosphere.

e511_135

A crying voice is heard from within the Palace.

e511_140

A video shows Kasumi's father grieving over Sumire.

e511_145

Kasumi is disturbed by the video of her deceased sister.

e511_148

Kasumi insists on pushing forward to find answers.

e511_149

Kasumi angrily demands answers from the Palace's Shadows.

e511_150

A vision shows Kasumi's gymnastics rival, Sumire.

e511_170

The Palace Ruler is revealed to be Dr. Maruki.

e511_180

The team rides a parade float to meet the Ruler.

e511_190

Maruki confronts the team in a grand spectacle.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.