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e512_050

Persona 5 Royal dialogue

File: \dataR.cpk\event\e500\e510\e512_050.PAK\../../../event_data/script/e500/e512_050.bf

Context:Message issued from script.

MND_000_0_0
I was... enjoying it...?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]I was... enjoying it...?[n][f 1 3 65535][f 1 1][e]
MND_001_0_0
Everything's hazy...
I can't remember...
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Everything's hazy...[n]I can't remember...[n][f 1 3 65535][f 1 1][e]
SYS_002_0_0
Select a difficulty for this game.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Select a difficulty for this game.[n][f 1 3 65535][f 1 1][e]
SEL_003_0_0
  • Safe
  • Easy
  • Normal
  • Hard
  • Merciless
[f 0 5 65278][f 2 1]Safe[e] [f 0 5 65278][f 2 1]Easy[e] [f 0 5 65278][f 2 1]Normal[e] [f 0 5 65278][f 2 1]Hard[e] [f 0 5 65278][f 2 1]Merciless[e]
Response to selection: Safe
SYS_004_0_0
In "Safe", you will be given an
infinite amount of chances to retry
if you fall in battle.
Be aware that once "Safe"
is selected, you will be unable
to change the difficulty later.
The difficulty level you choose
will not affect the outcome of
your story. Begin on "Safe"?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]In [f 0 1 2]"Safe"[f 0 1 27], you will be given an[n]infinite amount of chances to retry[n]if you fall in battle.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Be aware that once "Safe"[n]is selected, [f 0 1 2]you will be unable[n]to change the difficulty later[f 0 1 27].[n][f 3 1 8 0 0 0 65535 0][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1]The difficulty level you choose[n]will not affect the outcome of[n]your story. Begin on [f 0 1 2]"Safe"[f 0 1 27]?[n][f 1 3 65535][f 1 1][e]
Response to selection: Easy
SEL_005_0_0
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]
Response to selection: Normal
SYS_004_5_0
Your story shall
begin on Safe.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Your story shall[n]begin on [f 0 1 2]Safe[f 0 1 27].[n][f 1 3 65535][f 1 1][e]
Response to selection: Hard
SYS_006_0_0
In "Easy", the difficulty of battle
is lower than "Normal." You can
change the difficulty anytime.
The difficulty level you choose
will not affect the outcome of
your story. Begin on "Easy"?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]In [f 0 1 2]"Easy"[f 0 1 27], the difficulty of battle[n]is lower than "Normal." You can[n]change the difficulty anytime.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]The difficulty level you choose[n]will not affect the outcome of[n]your story. Begin on [f 0 1 2]"Easy"[f 0 1 27]?[n][f 1 3 65535][f 1 1][e]
Response to selection: Merciless
SEL_007_0_0
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]
Response to selection: Yes
SYS_006_5_0
Your story shall
begin on Easy.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Your story shall[n]begin on [f 0 1 2]Easy[f 0 1 27].[n][f 1 3 65535][f 1 1][e]
Response to selection: No
SYS_008_0_0
On "Normal", battles provide a
reasonable amount of tension. You
can change the difficulty anytime.
The difficulty level you choose
will not affect the outcome of
your story. Begin on "Normal"?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]On [f 0 1 2]"Normal"[f 0 1 27], battles provide a[n]reasonable amount of tension. You[n]can change the difficulty anytime.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]The difficulty level you choose[n]will not affect the outcome of[n]your story. Begin on [f 0 1 2]"Normal"[f 0 1 27]?[n][f 1 3 65535][f 1 1][e]
Response to selection: Yes
SEL_009_0_0
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]
Response to selection: No
SYS_008_5_0
Your story shall
begin on Normal.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Your story shall[n]begin on [f 0 1 2]Normal[f 0 1 27].[n][f 1 3 65535][f 1 1][e]
Response to selection: Yes
SYS_010_0_0
"Hard" has arduous yet thrilling
battles for advanced players. You
can change the difficulty anytime.
The difficulty level you choose
will not affect the outcome of
your story. Begin on "Hard"?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0][f 0 1 2]"Hard"[f 0 1 27] has arduous yet thrilling[n]battles for advanced players. You[n]can change the difficulty anytime.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]The difficulty level you choose[n]will not affect the outcome of[n]your story. Begin on [f 0 1 2]"Hard"[f 0 1 27]?[n][f 1 3 65535][f 1 1][e]
Response to selection: No
SEL_011_0_0
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]
Response to selection: Yes
SYS_010_5_0
Your story shall
begin on Hard.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Your story shall[n]begin on [f 0 1 2]Hard[f 0 1 27].[n][f 1 3 65535][f 1 1][e]
Response to selection: No
SYS_012_0_0
"Merciless" is not for the faint
of heart. These severe battles
require cunning and an iron will.
Be aware that once "Merciless"
is selected, you will be unable
to change the difficulty later.
The difficulty level you choose
will not affect the outcome of
your story. Begin on "Merciless"?
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0][f 0 1 2]"Merciless"[f 0 1 27] is not for the faint[n]of heart. These severe battles[n]require cunning and an iron will.[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Be aware that once "Merciless"[n]is selected, [f 0 1 2]you will be unable[n]to change the difficulty later[f 0 1 27].[n][f 1 3 65535][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]The difficulty level you choose[n]will not affect the outcome of[n]your story. Begin on [f 0 1 2]"Merciless"[f 0 1 27]?[n][f 1 3 65535][f 1 1][e]
SEL_013_0_0
  • Yes
  • No
[f 0 5 65278][f 2 1]Yes[e] [f 0 5 65278][f 2 1]No[e]
Response to selection: Yes
SYS_012_5_0
Your story shall
begin on Merciless.
[f 0 5 65278][f 2 1][f 3 1 8 0 0 0 65535 0]Your story shall[n]begin on [f 0 1 2]Merciless[f 0 1 27].[n][f 1 3 65535][f 1 1][e]

Related files

35 other files in e500.

e500_001

Unknown: スクリプトから発行した メッセージです。

e500_003

Unknown: The battle took turns...

e500_011

Unknown: スクリプトから発行した メッセージです。

e500_013

Unknown: The battle took turns...

e500_023

Unknown: The battle took turns...

e500_033

Unknown: The battle took turns...

e500_043

Unknown: The battle took turns...

e500_053

Unknown: The battle took turns...

e500_063

Unknown: The battle took turns...

e500_073

Unknown: The battle took turns...

e501_040

Unknown: スクリプトから発行した メッセージです。

e510_030

Message issued from script.

e510_050

Message issued from script.

e511_020

Message issued from script.

e511_040

Message issued from script.

e511_050

Message issued from script.

e511_080

Message issued from script.

e511_100

Message issued from script.

e511_255

Message issued from script.

e511_290

Message issued from script.

e511_315

Message issued from script.

e511_557

Message issued from script.

e511_560

Message issued from script.

e511_562

Message issued from script.

e511_563

Message issued from script.

e511_565

Message issued from script.

e511_568

Message issued from script.

e511_604

Message issued from script.

e511_605

Message issued from script.

e512_010

Message issued from script.

e512_110

Message issued from script.

e521_012

Message issued from script.

e521_013

Message issued from script.

e521_019

Unknown: A choice of spending time with confidants is presented.

e521_021

Unknown: ダミー

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.