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fscr0151_001_115

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0151_001_115.bf

Context:The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

Metaverse Navigator
D01_03_e161_011_mes01
This is the return point for
Kamoshida's Palace.
[f 0 5 65278][f 2 1]This is the return point for[n]Kamoshida's Palace.[n][f 1 1][e]
Ryuji
D01_03_e161_011_mes02
Hm? What're you doin'?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7183 65535 0]Hm? What're you doin'?[n][f 1 1][e]
D01_03_e161_011_selA
  • This is the return point.
  • Let's go back.
  • Nothing.
[f 0 5 65278][f 2 1]This is the return point.[e] [f 0 5 65278][f 2 1]Let's go back.[e] [f 0 5 65278][f 2 1]Nothing.[e]
Response to selection: This is the return point.
Ryuji
D01_03_e161_011_selA_0_m
Oh, so we can go back to reality if we use
the Metaverse Nav here.
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7021 65535 0]Oh, so we can go back to reality if we use[n]the Metaverse Nav here.[n][f 1 1][e]
Response to selection: Let's go back.
Ryuji
D01_03_e161_011_selA_0_m_2
But we just came in. C'mon, let's look
for that Treasure thing.
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]But we just came in. C'mon, let's look[n]for that Treasure thing.[n][f 1 1][e]
Response to selection: Nothing.
Ryuji
D01_03_e161_011_selA_1_m
C'mon, we just came in here.
[f 0 5 65278][f 2 1][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7156 65535 0]C'mon, we just came in here.[n][f 1 1][e]
Ryuji
D01_03_e161_011_selA_1_m_2
Let's go look for that
Treasure thing instead.
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Let's go look for that[n]Treasure thing instead.[n][f 1 1][e]
Ryuji
D01_03_e161_011_selA_2_m
Oh, okay.
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7022 65535 0]Oh, okay.[n][f 1 1][e]
Ryuji
D01_03_e161_011_selA_2_m_2
Well, let's sneak in and look for that
Treasure thing!
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Well, let's sneak in and look for that[n]Treasure thing![n][f 1 1][e]
D01_03_e161_011_AF_mes01
It seems we can return to the
real world if we decide to use the
Metaverse Nav here.
However, it would be best
not to head back right now.
[f 0 5 65278][f 2 1]It seems we can return to the[n]real world if we decide to use the[n]Metaverse Nav here.[n][f 1 1][e][f 0 5 65278][f 2 1]However, it would be best[n]not to head back right now.[n][f 1 1][e]
Ryuji
D01_03_e161_012_mes01
It's lookin' like this door still won't open.
[f 0 5 65278][f 2 1][f 4 6 0 2 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7047 65535 0]It's lookin' like this door still won't open.[n][f 1 1][e]
Morgana
D01_03_e161_012_mes02
Didn't I tell you last time not to go in the
front too?
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Didn't I tell you last time not to go in the[n]front too?[n][f 1 1][e]
Ryuji
D01_03_e161_012_mes03
Ugh, I remember! Anyways, let's sneak
in the same way as last time!
[f 0 5 65278][f 2 1][f 4 6 0 2 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Ugh, I remember! Anyways, let's sneak[n]in the same way as last time![n][f 1 1][e]
D01_03_e161_012_mes04
It seems as though this
door won't open...
We should probably use
another way to sneak in...
[f 0 5 65278][f 2 1]It seems as though this[n]door won't open...[n][f 1 1][e][f 0 5 65278][f 2 1]We should probably use[n]another way to sneak in...[n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

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fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

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Placeholder dialogue for Yongen-Jaya.

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Placeholder dialogue for the Phantom Thieves.

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The Phantom Thieves discover and acquire a Will Seed in a Palace.

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The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

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The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

fscr0100_004_109

The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

fscr0151_004_100

The Phantom Thieves explore a library and discover a hidden room with a medal and a map.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.