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fscr0151_001_120

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0151_001_120.bf

Context:The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

Ryuji
D01_04_e160_201_mes01
All right, let's start fresh and get goin'!
[f 0 5 65278][f 2 1][f 4 6 0 2 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 1 0 0]All right, let's start fresh and get goin'![n][f 1 1][e]
Morgana
D01_04_e160_201_mes02
It's game time from this point forward.
I'll teach you guys the basics of
infiltrating a Palace as we go.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 2 0 0]It's game time from this point forward.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 3 0 0]I'll teach you guys the basics of[n]infiltrating a Palace as we go.[n][f 1 1][e]
Justine
D01_04_e160_201_mes03
My master would like a word with you.
[f 0 5 65278][f 2 1][f 4 6 0 101 0 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 4 0 0]My master would like a word with you.[n][f 1 1][e]
Ryuji
D01_04_e160_020_mes01
So, where do we start?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 1 0 0]So, where do we start?[n][f 1 1][e]
Morgana
D01_04_e160_020_mes02
Let's head to the safe room we found
last time. It's in the first floor of the
west building.
That's pretty close to our usual entrance.
It should be a pretty decent starting point.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 2 0 0]Let's head to the safe room we found[n]last time. It's in the first floor of the[n]west building.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 3 0 0]That's pretty close to our usual entrance.[n]It should be a pretty decent starting point.[n][f 1 1][e]
Ann
D01_04_e160_020_mes03
Safe room...?
[f 0 5 65278][f 2 1][f 4 6 0 4 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 4 0 0]Safe room...?[n][f 1 1][e]
Ryuji
D01_04_e160_020_mes04
It'll make sense when you see it. Welp,
let's head out!
[f 0 5 65278][f 2 1][f 4 6 0 2 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 5 0 0]It'll make sense when you see it. Welp,[n]let's head out![n][f 1 1][e]

Related files

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The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

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The protagonist cleans their room at Leblanc for the first time.

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Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

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The protagonist is spotted by agents and must escape.

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The protagonist defeats some agents and continues escaping.

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Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

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Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

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Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

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Placeholder dialogue.

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The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

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The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

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Placeholder dialogue.

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The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

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The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

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Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

fscr0151_004_100

The Phantom Thieves explore a library and discover a hidden room with a medal and a map.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.