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fscr0151_005_110

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0151_005_110.bf

Context:The Phantom Thieves acquire the Grappling Hook and learn to use it to cross gaps.

Ryuji
D01_04_e160_086_mes01
*pant* *pant* Didn't realize those things
could be that tough...
[f 0 5 65278][f 2 1][f 4 6 0 2 105 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7047 65535 0]*pant* *pant* Didn't realize those things[n]could be that tough...[n][f 1 1][e]
Morgana
D01_04_e160_086_mes02
Yeah... It looks like he's making a
concerted effort to stop us now.
Joker, I've helped you learn a few
different things so far, but there's
no more time for lessons.
I'll compile some info you'll need to know
for battle, so be sure to take a look later.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Yeah... It looks like he's making a[n]concerted effort to stop us now.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Joker, I've helped you learn a few[n]different things so far, but there's[n]no more time for lessons.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I'll compile some info you'll need to know[n]for battle, so be sure to take a look later.[n][f 1 1][e]
Ryuji
D01_04_e160_086_mes05
Crap... More of 'em...
[f 0 5 65278][f 2 1][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7041 65535 0]Crap... More of 'em...[n][f 1 1][e]
Ann
D01_04_e160_086_mes06
What should we do? Head back?
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]What should we do? Head back?[n][f 1 1][e]
Morgana
D01_04_e160_086_mes07
No, the Treasure is definitely up ahead,
and there has to be a path to it somewhere.
See anything that could help us zip by here?
Keep your eyes sharp!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]No, the Treasure is definitely up ahead,[n]and there has to be a path to it somewhere.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]See anything that could help us zip by here?[n]Keep your eyes sharp![n][f 1 1][e]
D01_04_e160_086_af_mes02
"Ailments", "Attribute Affinities", "Rush",
and "Skill Selection Assistance" have been
added to the battle tutorial menu.
Previous tutorials can be seen under
"Tutorials" in the menu.
[f 0 5 65278][f 2 1]"Ailments", "Attribute Affinities", "Rush",[n]and "Skill Selection Assistance" have been[n]added to the battle tutorial menu.[n][f 1 1][e][f 0 5 65278][f 2 1]Previous tutorials can be seen under[n]"Tutorials" in the [f 1 10 12] menu.[n][f 1 1][e]
Ryuji
D01_04_e160_091_mes01
There's definitely something fishy over
there. There's vines growin' on the door too.
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]There's definitely something fishy over[n]there. There's vines growin' on the door too.[n][f 1 1][e]
Morgana
D01_04_e160_091_mes02
Yeah. By the looks of it, no one's been in
there for a long time.
If only we had a way to get across...
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Yeah. By the looks of it, no one's been in[n]there for a long time.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]If only we had a way to get across...[n][f 1 1][e]
Ann
D01_04_e160_091_mes03
I'm not seeing anything useful... It's too bad
we can't just jump across.
[f 0 5 65278][f 2 1][f 4 6 0 4 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I'm not seeing anything useful... It's too bad[n]we can't just jump across.[n][f 1 1][e]
D01_04_e160_091_mes04
......?
[f 0 5 65278][f 2 1]......?[n][f 1 1][e]
D01_04_e160_091_mes05
Is that...
[f 0 5 65278][f 2 1]Is that...[n][f 1 1][e]
Morgana
D01_04_e160_091_mes06
What's up, Joker?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]What's up, Joker?[n][f 1 1][e]
D01_04_e160_091_selA
  • Time to use your little gift. Perfect time to
  • bust this out.
[f 0 5 65278][f 2 1]Time to use your little gift. Perfect time to[e] [f 0 5 65278][f 2 1]bust this out.[e]
Response to selection: Time to use your little gift. Perfect time to
Morgana
D01_04_e160_091_mes07
Huh? What're you— Oh, nice!
It's grappling hook time!
That'll definitely get you across the gap
if you use it right, but where are you
gonna aim it?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Huh? What're you— Oh, nice![n]It's grappling hook time![n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]That'll definitely get you across the gap[n]if you use it right, but where are you[n]gonna aim it?[n][f 1 1][e]
Response to selection: bust this out.
Ryuji
D01_04_e160_092_mes01
Holy shit! Did you see that!? We were
all like, WHOOSHHH!
[f 0 5 65278][f 2 1][f 4 6 0 2 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Holy shit! Did you see that!? We were[n]all like, WHOOSHHH![n][f 1 1][e]
Ann
D01_04_e160_092_mes02
Yeah, I didn't even have time to get over
my surprise! That thing's super useful.
[f 0 5 65278][f 2 1][f 4 6 0 4 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Yeah, I didn't even have time to get over[n]my surprise! That thing's super useful.[n][f 1 1][e]
Morgana
D01_04_e160_092_mes03
Nice moves, Joker! Heh, I knew you
were a natural at this!
If you ever see an area you can't reach
on your feet, that grappling hook might
be able to help you out!
Keep an eye out for anything that hook
could latch onto. This is a fundamental
aspect of phantom thievery, got it?
[f 0 5 65278][f 2 1][f 4 6 0 3 1 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Nice moves, Joker! Heh, I knew you[n]were a natural at this![n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 3 8 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]If you ever see an area you can't reach[n]on your feet, that grappling hook might[n]be able to help you out![n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Keep an eye out for anything that hook[n]could latch onto. This is a fundamental[n]aspect of phantom thievery, got it?[n][f 1 1][e]
Ryuji
D01_04_e160_092_mes04
There he goes again...
Alright, let's check out that door.
[f 0 5 65278][f 2 1][f 4 6 0 2 107 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]There he goes again...[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 2 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Alright, let's check out that door.[n][f 1 1][e]
Morgana
D01_04_e160_093_mes01
...Whew. that was close. Good going,
Joker! That was some expert grappling.
And now we can investigate this area!
Let's get to it.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1109 65535 0]...Whew. that was close. Good going,[n]Joker! That was some expert grappling.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]And now we can investigate this area![n]Let's get to it.[n][f 1 1][e]

Related files

938 other files in field.

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Placeholder dialogue.

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Dialogue for arranging furniture in the protagonist's room.

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Placeholder dialogue for Yongen-Jaya.

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Placeholder dialogue for the Phantom Thieves.

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The Phantom Thieves discover and acquire a Will Seed in a Palace.

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The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

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The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

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The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

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Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.