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fscr0151_014_110

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0151_014_110.bf

Context:The Phantom Thieves rescue Ann from a trap and learn about Baton Pass.

Morgana
D01_03_161_060_mes01
She's just past that dining room-
looking place! Let's go!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1099 65535 0]She's just past that dining room-[n]looking place! Let's go![n][f 1 1][e]
Ann's Voice
D01_03_e161_062_mes01
*gasp*
[f 0 5 65278][f 2 1][f 3 1 1 0 0 6 0 0]*gasp*[n][f 1 1][e]
Morgana
D01_03_e161_062_mes02
This way!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1154 65535 0]This way![n][f 1 1][e]
Ann's Voice
D01_03_e156_101_mes01
Is this some kind of filming!? Who's in
charge here!?
[f 0 5 65278][f 2 1][f 3 1 1 0 0 1 0 0]Is this some kind of filming!? Who's in[n]charge here!?[n][f 1 1][e]
Ryuji
D01_03_e156_101_mes02
She totally doesn't get what's goin' on!
[f 0 5 65278][f 2 1][f 3 1 1 0 0 2 0 0][f 4 6 0 2 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]She totally doesn't get what's goin' on![n][f 1 1][e]
Ann's Voice
D01_03_e156_101_mes03
Look, I'll apologize for touching the armor
without permission!
[f 0 5 65278][f 2 1][f 3 1 1 0 0 3 0 0]Look, I'll apologize for touching the armor[n]without permission![n][f 1 1][e]
Ryuji
D01_03_e156_101_mes04
How much stupider can she get?
[f 0 5 65278][f 2 1][f 3 1 1 0 0 4 0 0][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]How much stupider can she get?[n][f 1 1][e]
Morgana
D01_03_e156_101_mes05
Let's hurry! We have to save her!
[f 0 5 65278][f 2 1][f 3 1 1 0 0 5 0 0][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Let's hurry! We have to save her![n][f 1 1][e]
Morgana
D01_03_e161_065_mes01
You ready?
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1156 65535 0]You ready?[n][f 1 1][e]
D01_03_e161_065_selA
  • I'm good to go.
  • One sec.
[f 0 5 65278][f 2 1]I'm good to go.[e] [f 0 5 65278][f 2 1]One sec.[e]
Response to selection: I'm good to go.
Morgana
D01_03_e161_065_selA_0_m
Okay, let's go!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1181 65535 0]Okay, let's go![n][f 1 1][e]
Response to selection: One sec.
Morgana
D01_03_e161_065_selA_1_m
Make it quick.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1136 65535 0]Make it quick.[n][f 1 1][e]
Morgana
D01_04_e160_031_mes01
We have no idea what awaits us ahead...
Here, you'd better take these.
These fine tools have my seal of
approval! Use them wisely, all right?
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1156 65535 0]We have no idea what awaits us ahead...[n]Here, you'd better take these.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 3 1 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]These fine tools have my seal of[n]approval! Use them wisely, all right?[n][f 1 1][e]
Morgana
BATTON_TUTO_01
Whoa—there's one here too.
Okay, now that we've expanded our
roster, let's try that thing!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1176 65535 0]Whoa—there's one here too.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Okay, now that we've expanded our[n]roster, let's try that thing![n][f 1 1][e]
BATTON_TUTO_selA
  • That thing?
  • What're you scheming?
[f 0 5 65278][f 2 1]That thing?[e] [f 0 5 65278][f 2 1]What're you scheming?[e]
Response to selection: That thing?
Morgana
BATTON_TUTO_02
A way for us to gain the advantage
during a battle.
It's called a "Baton Pass"!
Actually, I'll show you what I mean
while we deal with this Shadow.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]A way for us to gain the advantage[n]during a battle.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1156 65535 0] It's called a "Baton Pass"![n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Actually, I'll show you what I mean[n]while we deal with this Shadow.[n][f 1 1][e]
Response to selection: What're you scheming?
Morgana
BATTON_TUTO_05
Great teamwork! I knew you guys
would nail it.
Improving yourselves is important, but
learning to fight as a team is just as vital
to our survival.
By coordinating our efforts, we can take
control of the battle as often as possible.
Baton Passes will help a lot with that!
[f 0 5 65278][f 2 1][f 4 6 0 3 1 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1072 65535 0]Great teamwork! I knew you guys[n]would nail it.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Improving yourselves is important, but[n]learning to fight as a team is just as vital[n]to our survival.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]By coordinating our efforts, we can take[n]control of the battle as often as possible.[n]Baton Passes will help a lot with that![n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

fscr0001_001_000

Placeholder dialogue.

fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

fscr0009_001_000

Placeholder dialogue for Yongen-Jaya.

fscr0010_003_000

Placeholder dialogue.

fscr0100_000_000

Placeholder dialogue for the Phantom Thieves.

fscr0100_000_100

The Phantom Thieves discover and acquire a Will Seed in a Palace.

fscr0100_004_009

The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

fscr0100_004_010

The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

fscr0100_004_109

The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.