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fscr0152_001_100

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0152_001_100.bf

Context:Ryuji and the protagonist awaken in Kamoshida's Palace and find they are trapped.

Sakamoto
e115_101_05_mes01
Dude... You gotta be jokin'...
This ain't the exit!? What the hell
is this place!?
[f 0 5 65278][f 2 1][f 4 6 0 2 4 2 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7176 65535 0]Dude... You gotta be jokin'...[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]This ain't the exit!? What the hell[n]is this place!?[n][f 1 1][e]
Sakamoto
D01_01_e115_022_mes01
H-Hey... Look...
[f 0 5 65278][f 2 1][f 4 6 0 2 4 2 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7174 65535 0]H-Hey... Look...[n][f 1 1][e]
Sakamoto
D01_01_e115_022_mes02
We really did hear people screamin'...
So we ain't the only ones who got
captured!
Is, uh... Is he okay...?
[f 0 5 65278][f 2 1][f 4 6 0 2 3 2 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]We really did hear people screamin'...[n]So we ain't the only ones who got[n]captured![n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Is, uh... Is he okay...?[n][f 1 1][e]
Sakamoto
D01_01_e115_021_mes01
Shit, this bridge's raised up! Ain't there
some way to lower it!?
[f 0 5 65278][f 2 1][f 4 6 0 2 5 2 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7047 65535 0]Shit, this bridge's raised up! Ain't there[n]some way to lower it!?[n][f 1 1][e]
Sakamoto
D01_01_e115_021_mes02
What a creepy-ass statue... Is this s'posed
to be Kamoshida?
[f 0 5 65278][f 2 1][f 4 6 0 2 3 2 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7195 65535 0]What a creepy-ass statue... Is this s'posed[n]to be Kamoshida?[n][f 1 1][e]
Sakamoto
D01_01_e115_101_mes01
Another dead end...?
Dammit! How the hell're we supposed
to get outta here!?
[f 0 5 65278][f 2 1][f 4 6 0 2 5 2 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7195 65535 0]Another dead end...?[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Dammit! How the hell're we supposed[n]to get outta here!?[n][f 1 1][e]
Unknown Voice
D01_01_e115_101_mes02
...Hey, you there.
[f 0 5 65278][f 2 1][f 3 1 8 2 1 1190 65535 0]...Hey, you there.[n][f 1 1][e]
Unknown Voice
D01_01_e115_101_mes03
Blondie! Frizzy Hair! Look over here!
[f 0 5 65278][f 2 1][f 3 1 8 2 1 1188 65535 0]Blondie! Frizzy Hair! Look over here![n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

fscr0001_001_000

Placeholder dialogue.

fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

fscr0009_001_000

Placeholder dialogue for Yongen-Jaya.

fscr0010_003_000

Placeholder dialogue.

fscr0100_000_000

Placeholder dialogue for the Phantom Thieves.

fscr0100_000_100

The Phantom Thieves discover and acquire a Will Seed in a Palace.

fscr0100_004_009

The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

fscr0100_004_010

The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

fscr0100_004_109

The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.