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fscr0152_006_100

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0152_006_100.bf

Context:The Phantom Thieves hear screams and search for the source.

Ryuji
D01_02_e130_010_mes01
This voice... Where's it comin' from...?
[f 0 5 65278][f 2 1][f 4 6 0 2 3 2 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7022 65535 0]This voice... Where's it comin' from...?[n][f 1 1][e]
Ryuji
D01_02_e130_011_mes01
Oh, is it comin' from over there!?
[f 0 5 65278][f 2 1][f 4 6 0 2 4 2 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7040 65535 0]Oh, is it comin' from over there!?[n][f 1 1][e]
Ryuji
D01_02_e130_012_mes01
Mkay, let's check the cells 'round there.
[f 0 5 65278][f 2 1][f 4 6 0 2 0 2 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7172 65535 0]Mkay, let's check the cells 'round there.[n][f 1 1][e]
Morgana
D01_02_e130_020_mes01
Hurry! We need to get out of here, quick!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1181 65535 0]Hurry! We need to get out of here, quick![n][f 1 1][e]
Ryuji
ROOM_CHECK_LOCK_mes01
Where're you goin'!? Let's hurry up and
check the cells!
[f 0 5 65278][f 2 1][f 4 6 0 2 2 2 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7156 65535 0]Where're you goin'!? Let's hurry up and[n]check the cells![n][f 1 1][e]

Related files

938 other files in field.

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Dialogue for arranging furniture in the protagonist's room.

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The Phantom Thieves discover and acquire a Will Seed in a Palace.

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The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

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The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

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The protagonist cleans their room at Leblanc for the first time.

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Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

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The protagonist is spotted by agents and must escape.

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The protagonist defeats some agents and continues escaping.

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Futaba and the team continue to guide the protagonist through the escape tutorial.

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Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

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Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

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Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

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Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

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Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.