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fscr0153_003_100

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0153_003_100.bf

Context:Morgana is drawn to a gold vase, which contains a Treasure Demon.

Morgana
D02_02_e200_148_mes01
I-I'm sorry... That was very much
unlike me...
[f 0 5 65278][f 2 1][f 4 6 0 3 3 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1032 65535 0]I-I'm sorry... That was very much[n]unlike me...[n][f 1 1][e]
Ryuji
D02_02_e200_148_mes02
Sheesh... Weren't you the one tellin' us
not to go around touchin' shit in the
exhibit?
[f 0 5 65278][f 2 1][f 4 6 0 2 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Sheesh... Weren't you the one tellin' us[n]not to go around touchin' shit in the[n]exhibit?[n][f 1 1][e]
Morgana
D02_02_e200_148_mes03
Urgh, that is true... I can't believe I made
such a novice mistake, even for solid
gold...
But something was drawing me to
this vase...
[f 0 5 65278][f 2 1][f 4 6 0 3 3 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Urgh, that is true... I can't believe I made[n]such a novice mistake, even for solid[n]gold...[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]But something was drawing me to[n]this vase...[n][f 1 1][e]
Ann
D02_02_e200_148_mes04
What do you mean...? Isn't it just an
ordinary gold vase?
I wonder if there's something special
about it. Should we take a closer look
just in case?
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6166 65535 0]What do you mean...? Isn't it just an[n]ordinary gold vase?[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I wonder if there's something special[n]about it. Should we take a closer look[n]just in case?[n][f 1 1][e]
Ann
D02_02_e200_148_mes05
What is this!?
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6029 65535 0]What is this!?[n][f 1 1][e]
Morgana
D02_02_e200_148_mes06
Oh, I see... So that's why I was drawn to it!
Joker, catch it!
I'll explain the rest of this later. Just get
after it and attack!
[f 0 5 65278][f 2 1][f 4 6 0 3 4 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1040 65535 0]Oh, I see... So that's why I was drawn to it![n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Joker, catch it![n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 3 2 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I'll explain the rest of this later. Just get[n]after it and attack![n][f 1 1][e]
Morgana
D02_02_e200_149_mes01
Good, good! That was pretty nice
considering it was your first time
running into one.
[f 0 5 65278][f 2 1][f 4 6 0 3 1 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1181 65535 0]Good, good! That was pretty nice[n]considering it was your first time[n]running into one.[n][f 1 1][e]
Morgana
D02_02_e200_149_mes02
Aw... It got away...
[f 0 5 65278][f 2 1][f 4 6 0 3 3 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1170 65535 0]Aw... It got away...[n][f 1 1][e]
Ann
D02_02_e200_149_mes03
What was that...?
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]What was that...?[n][f 1 1][e]
Morgana
D02_02_e200_149_mes04
That, Panther, was a rare Shadow that
occasionally resides in pricey items. I call
them Treasure Demons.
They're great. Not only do they give you
a lot of experience, they might be useful
for your Personas too.
However, they run very fast, and attacks
don't deal very much damage to them.
[f 0 5 65278][f 2 1][f 4 6 0 3 1 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]That, Panther, was a rare Shadow that[n]occasionally resides in pricey items. I call[n]them [f 0 1 2]Treasure Demons[f 0 1 27].[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]They're great. Not only do they give you[n]a lot of experience, they might be useful[n]for your Personas too.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]However, they run very fast, and attacks[n]don't deal very much damage to them.[n][f 1 1][e]
Treasure Demons
D02_02_e200_149_mes05
Sometimes Treasure Demons will be hidden
inside destructible objects within the Palaces.
Defeating them will give you a lot of experience
points. They also make excellent Persona fusion
material.
It is highly recommended that you actively
pursue them any time you come across one.
[f 0 5 65278][f 2 1]Sometimes [f 0 1 2]Treasure Demons[f 0 1 27] will be hidden[n]inside destructible objects within the Palaces.[n][f 1 1][e][f 0 5 65278][f 2 1]Defeating them will give you a lot of experience[n]points. They also make excellent Persona fusion[n]material.[n][f 1 1][e][f 0 5 65278][f 2 1]It is highly recommended that you actively[n]pursue them any time you come across one.[n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

fscr0001_001_000

Placeholder dialogue.

fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

fscr0009_001_000

Placeholder dialogue for Yongen-Jaya.

fscr0010_003_000

Placeholder dialogue.

fscr0100_000_000

Placeholder dialogue for the Phantom Thieves.

fscr0100_000_100

The Phantom Thieves discover and acquire a Will Seed in a Palace.

fscr0100_004_009

The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

fscr0100_004_010

The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

fscr0100_004_109

The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.